Add on-the-fly rank calculation; change "subscribed" to "subscribed_to_scores"
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parent
b2c3ada7c0
commit
330b90b172
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@ -4,8 +4,11 @@ import (
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"database/sql"
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"database/sql"
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"fmt"
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"fmt"
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"strconv"
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"strconv"
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"strings"
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"gopkg.in/thehowl/go-osuapi.v1"
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"zxq.co/ripple/rippleapi/common"
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"zxq.co/ripple/rippleapi/common"
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"zxq.co/x/getrank"
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)
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)
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// Score is a score done on Ripple.
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// Score is a score done on Ripple.
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@ -26,6 +29,7 @@ type Score struct {
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PlayMode int `json:"play_mode"`
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PlayMode int `json:"play_mode"`
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Accuracy float64 `json:"accuracy"`
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Accuracy float64 `json:"accuracy"`
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PP float32 `json:"pp"`
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PP float32 `json:"pp"`
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Rank string `json:"rank"`
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Completed int `json:"completed"`
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Completed int `json:"completed"`
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}
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}
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@ -112,6 +116,15 @@ WHERE scores.beatmap_md5 = ? AND scores.completed = '3' AND `+md.User.OnlyUserPu
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continue
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continue
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}
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}
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s.User = u
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s.User = u
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s.Rank = strings.ToUpper(getrank.GetRank(
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osuapi.Mode(s.PlayMode),
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osuapi.Mods(s.Mods),
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s.Accuracy,
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s.Count300,
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s.Count100,
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s.Count50,
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s.CountMiss,
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))
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r.Scores = append(r.Scores, s)
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r.Scores = append(r.Scores, s)
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}
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}
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r.Code = 200
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r.Code = 200
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@ -2,8 +2,11 @@ package v1
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import (
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import (
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"fmt"
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"fmt"
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"strings"
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"gopkg.in/thehowl/go-osuapi.v1"
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"zxq.co/ripple/rippleapi/common"
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"zxq.co/ripple/rippleapi/common"
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"zxq.co/x/getrank"
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)
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)
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type userScore struct {
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type userScore struct {
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@ -106,6 +109,15 @@ func scoresPuts(md common.MethodData, whereClause string, params ...interface{})
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}
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}
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b.Difficulty = b.Diff2.STD
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b.Difficulty = b.Diff2.STD
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us.Beatmap = b
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us.Beatmap = b
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us.Rank = strings.ToUpper(getrank.GetRank(
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osuapi.Mode(us.PlayMode),
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osuapi.Mods(us.Mods),
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us.Accuracy,
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us.Count300,
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us.Count100,
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us.Count50,
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us.CountMiss,
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))
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scores = append(scores, us)
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scores = append(scores, us)
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}
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}
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r := userScoresResponse{}
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r := userScoresResponse{}
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@ -69,10 +69,10 @@ var messageHandler = map[string]func(c *conn, message incomingMessage){
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// Server Message Types
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// Server Message Types
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const (
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const (
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TypeConnected = "connected"
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TypeConnected = "connected"
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TypeInvalidMessage = "invalid_message_type"
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TypeInvalidMessage = "invalid_message_type"
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TypeSubscribed = "subscribed"
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TypeSubscribedToScores = "subscribed_to_scores"
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TypeNewScore = "new_score"
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TypeNewScore = "new_score"
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)
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)
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// Client Message Types
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// Client Message Types
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@ -3,9 +3,12 @@ package websockets
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import (
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import (
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"encoding/json"
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"encoding/json"
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"fmt"
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"fmt"
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"strings"
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"sync"
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"sync"
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"gopkg.in/thehowl/go-osuapi.v1"
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"zxq.co/ripple/rippleapi/app/v1"
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"zxq.co/ripple/rippleapi/app/v1"
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"zxq.co/x/getrank"
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)
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)
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type subscribeScoresUser struct {
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type subscribeScoresUser struct {
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@ -40,7 +43,7 @@ func SubscribeScores(c *conn, message incomingMessage) {
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scoreSubscriptionsMtx.Unlock()
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scoreSubscriptionsMtx.Unlock()
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c.WriteJSON(TypeSubscribed, ssu)
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c.WriteJSON(TypeSubscribedToScores, ssu)
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}
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}
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type scoreSubscription struct {
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type scoreSubscription struct {
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@ -83,6 +86,15 @@ FROM scores WHERE id = ?`, id)
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fmt.Println(err)
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fmt.Println(err)
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return
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return
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}
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}
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s.Rank = strings.ToUpper(getrank.GetRank(
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osuapi.Mode(s.PlayMode),
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osuapi.Mods(s.Mods),
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s.Accuracy,
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s.Count300,
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s.Count100,
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s.Count50,
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s.CountMiss,
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))
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scoreSubscriptionsMtx.RLock()
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scoreSubscriptionsMtx.RLock()
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cp := make([]scoreSubscription, len(scoreSubscriptions))
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cp := make([]scoreSubscription, len(scoreSubscriptions))
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copy(cp, scoreSubscriptions)
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copy(cp, scoreSubscriptions)
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6
vendor/vendor.json
vendored
6
vendor/vendor.json
vendored
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@ -201,10 +201,10 @@
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"revisionTime": "2016-11-23T19:03:31Z"
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"revisionTime": "2016-11-23T19:03:31Z"
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},
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},
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{
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{
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"checksumSHA1": "ItsAqvnH+Qa+ewmWbnSxT6EzSBk=",
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"checksumSHA1": "9wL5kcCkaY+bXT/mEp+67/M+6rU=",
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"path": "zxq.co/x/getrank",
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"path": "zxq.co/x/getrank",
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"revision": "e62f5bd6998d8d75fe3a2ff1becc9df06e88e3a6",
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"revision": "97d2823cf77de9e0c95e89485df768518b6262a9",
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"revisionTime": "2016-05-28T18:25:35Z"
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"revisionTime": "2017-04-18T18:31:09Z"
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}
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}
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],
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],
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"rootPath": "zxq.co/ripple/rippleapi"
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"rootPath": "zxq.co/ripple/rippleapi"
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18
vendor/zxq.co/x/getrank/getrank.go
vendored
18
vendor/zxq.co/x/getrank/getrank.go
vendored
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@ -13,7 +13,7 @@ func GetRank(gameMode osuapi.Mode, mods osuapi.Mods, acc float64, c300, c100, c5
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total := c300 + c100 + c50 + cmiss
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total := c300 + c100 + c50 + cmiss
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switch gameMode {
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switch gameMode {
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case osuapi.ModeOsu:
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case osuapi.ModeOsu, osuapi.ModeTaiko:
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var (
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var (
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c300f = float64(c300)
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c300f = float64(c300)
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totalf = float64(total)
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totalf = float64(total)
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@ -33,22 +33,6 @@ func GetRank(gameMode osuapi.Mode, mods osuapi.Mods, acc float64, c300, c100, c5
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}
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}
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return "d"
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return "d"
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case osuapi.ModeTaiko:
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switch {
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case acc == 100:
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return s(true, mods)
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case acc >= 95:
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return s(false, mods)
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case acc >= 90:
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return "a"
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case acc >= 80:
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return "b"
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// untested
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case acc >= 70:
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return "c"
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}
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return "d"
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case osuapi.ModeCatchTheBeat:
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case osuapi.ModeCatchTheBeat:
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if acc == 100 {
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if acc == 100 {
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if mods&silver > 0 {
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if mods&silver > 0 {
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