add UsersSelfSettingsGET and POST
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@ -112,10 +112,12 @@ func Start(conf common.Conf, dbO *sqlx.DB) *gin.Engine {
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gv1.GET("/friends/with", Method(v1.FriendsWithGET, common.PrivilegeReadConfidential))
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gv1.GET("/users/self/donor_info", Method(v1.UsersSelfDonorInfoGET, common.PrivilegeReadConfidential))
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gv1.GET("/users/self/favourite_mode", Method(v1.UsersSelfFavouriteModeGET, common.PrivilegeReadConfidential))
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gv1.GET("/users/self/settings", Method(v1.UsersSelfSettingsGET, common.PrivilegeReadConfidential))
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// Write privilege required
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gv1.GET("/friends/add", Method(v1.FriendsAddGET, common.PrivilegeWrite))
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gv1.GET("/friends/del", Method(v1.FriendsDelGET, common.PrivilegeWrite))
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gv1.POST("/users/self/settings", Method(v1.UsersSelfSettingsPOST, common.PrivilegeWrite))
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//gv1.POST("/beatmaps/rank_requests", Method(v1.BeatmapRankRequestsSubmitPOST, common.PrivilegeWrite))
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// Admin: beatmap
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@ -43,3 +43,75 @@ func UsersSelfFavouriteModeGET(md common.MethodData) common.CodeMessager {
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}
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return f
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}
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type userSettingsData struct {
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Email string `json:"email"`
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UsernameAKA string `json:"username_aka"`
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FavouriteMode *int `json:"favourite_mode"`
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CustomBadge struct {
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singleBadge
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Show *bool `json:"show"`
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} `json:"custom_badge"`
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PlayStyle *int `json:"play_style"`
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}
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// UsersSelfSettingsPOST allows to modify information about the current user.
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func UsersSelfSettingsPOST(md common.MethodData) common.CodeMessager {
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var d userSettingsData
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md.RequestData.Unmarshal(&d)
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q := new(common.UpdateQuery).
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Add("u.email", d.Email).
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Add("s.username_aka", d.UsernameAKA).
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Add("s.favourite_mode", d.FavouriteMode).
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Add("s.custom_badge_name", d.CustomBadge.Name).
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Add("s.custom_badge_icon", d.CustomBadge.Icon).
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Add("s.show_custom_badge", d.CustomBadge.Show).
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Add("s.play_style", d.PlayStyle)
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_, err := md.DB.Exec("UPDATE users u, users_stats s SET "+q.Fields()+" WHERE s.id = u.id AND u.id = ?", append(q.Parameters, md.ID())...)
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if err != nil {
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md.Err(err)
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return Err500
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}
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return UsersSelfSettingsGET(md)
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}
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type userSettingsResponse struct {
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common.ResponseBase
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ID int `json:"id"`
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Username string `json:"username"`
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userSettingsData
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}
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// UsersSelfSettingsGET allows to get "sensitive" information about the current user.
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func UsersSelfSettingsGET(md common.MethodData) common.CodeMessager {
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var r userSettingsResponse
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var ccb bool
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r.Code = 200
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err := md.DB.QueryRow(`
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SELECT
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u.id, u.username,
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u.email, s.username_aka, s.favourite_mode,
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s.show_custom_badge, s.custom_badge_icon,
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s.custom_badge_name, s.can_custom_badge,
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s.play_style
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FROM users u
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LEFT JOIN users_stats s ON u.id = s.id
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WHERE u.id = ?`, md.ID()).Scan(
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&r.ID, &r.Username,
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&r.Email, &r.UsernameAKA, &r.FavouriteMode,
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&r.CustomBadge.Show, &r.CustomBadge.Icon,
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&r.CustomBadge.Name, &ccb,
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&r.PlayStyle,
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)
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if err != nil {
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md.Err(err)
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return Err500
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}
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if !ccb {
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r.CustomBadge = struct {
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singleBadge
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Show *bool `json:"show"`
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}{}
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}
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return r
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}
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32
common/update.go
Normal file
32
common/update.go
Normal file
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@ -0,0 +1,32 @@
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package common
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import (
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"reflect"
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"strings"
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)
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// UpdateQuery is simply an SQL update query,
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// that can be built upon passed parameters.
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type UpdateQuery struct {
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fields []string
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Parameters []interface{}
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}
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// Add adds a new field with correspective value to UpdateQuery
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func (u *UpdateQuery) Add(field string, value interface{}) *UpdateQuery {
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val := reflect.ValueOf(value)
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if val.Kind() == reflect.Ptr && val.IsNil() {
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return u
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}
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if s, ok := value.(string); ok && s == "" {
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return u
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}
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u.fields = append(u.fields, field+" = ?")
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u.Parameters = append(u.Parameters, value)
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return u
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}
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// Fields retrieves the fields joined by a comma.
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func (u *UpdateQuery) Fields() string {
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return strings.Join(u.fields, ", ")
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}
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