package v1 import ( "database/sql" "time" "git.zxq.co/ripple/rippleapi/common" ) type beatmap struct { BeatmapID int `json:"beatmap_id"` BeatmapsetID int `json:"beatmapset_id"` BeatmapMD5 string `json:"beatmap_md5"` SongName string `json:"song_name"` AR float32 `json:"ar"` OD float32 `json:"od"` Difficulty float64 `json:"difficulty"` MaxCombo int `json:"max_combo"` HitLength int `json:"hit_length"` Ranked int `json:"ranked"` RankedStatusFrozen int `json:"ranked_status_frozen"` LatestUpdate time.Time `json:"latest_update"` } type beatmapMayOrMayNotExist struct { BeatmapID *int BeatmapsetID *int BeatmapMD5 *string SongName *string AR *float32 OD *float32 Difficulty *float64 MaxCombo *int HitLength *int Ranked *int RankedStatusFrozen *int LatestUpdate *time.Time } func (b *beatmapMayOrMayNotExist) toBeatmap() *beatmap { if b == nil || b.BeatmapID == nil { return nil } return &beatmap{ BeatmapID: *b.BeatmapID, BeatmapsetID: *b.BeatmapsetID, BeatmapMD5: *b.BeatmapMD5, SongName: *b.SongName, AR: *b.AR, OD: *b.OD, Difficulty: *b.Difficulty, MaxCombo: *b.MaxCombo, HitLength: *b.HitLength, Ranked: *b.Ranked, RankedStatusFrozen: *b.RankedStatusFrozen, LatestUpdate: *b.LatestUpdate, } } type beatmapResponse struct { common.ResponseBase beatmap } type beatmapSetResponse struct { common.ResponseBase Beatmaps []beatmap `json:"beatmaps"` } type beatmapSetStatusData struct { BeatmapsetID int `json:"beatmapset_id"` BeatmapID int `json:"beatmap_id"` RankedStatus int `json:"ranked_status"` Frozen int `json:"frozen"` } // BeatmapSetStatusPOST changes the ranked status of a beatmap, and whether // the beatmap ranked status is frozen. Or freezed. Freezed best meme 2k16 func BeatmapSetStatusPOST(md common.MethodData) common.CodeMessager { var req beatmapSetStatusData md.RequestData.Unmarshal(&req) var miss []string if req.BeatmapsetID == 0 && req.BeatmapID == 0 { miss = append(miss, "beatmapset_id or beatmap_id") } if len(miss) != 0 { return ErrMissingField(miss...) } if req.Frozen != 0 && req.Frozen != 1 { return common.SimpleResponse(400, "frozen status must be either 0 or 1") } if req.RankedStatus > 4 || -1 > req.RankedStatus { return common.SimpleResponse(400, "ranked status must be 5 < x < -2") } param := req.BeatmapsetID if req.BeatmapID != 0 { err := md.DB.QueryRow("SELECT beatmapset_id FROM beatmaps WHERE beatmap_id = ? LIMIT 1", req.BeatmapID).Scan(¶m) switch { case err == sql.ErrNoRows: return common.SimpleResponse(404, "That beatmap could not be found!") case err != nil: md.Err(err) return Err500 } } md.DB.Exec(`UPDATE beatmaps SET ranked = ?, ranked_status_freezed = ? WHERE beatmapset_id = ?`, req.RankedStatus, req.Frozen, param) return getSet(md, param) } // BeatmapGET retrieves a beatmap. func BeatmapGET(md common.MethodData) common.CodeMessager { if md.C.Query("s") == "" && md.C.Query("b") == "" { return common.SimpleResponse(400, "Must pass either querystring param 'b' or 's'") } setID := common.Int(md.C.Query("s")) if setID != 0 { return getSet(md, setID) } beatmapID := common.Int(md.C.Query("b")) if beatmapID != 0 { return getBeatmap(md, beatmapID) } return common.SimpleResponse(400, "Please pass either a valid beatmapset ID or a valid beatmap ID") } const baseBeatmapSelect = ` SELECT beatmap_id, beatmapset_id, beatmap_md5, song_name, ar, od, difficulty, max_combo, hit_length, ranked, ranked_status_freezed, latest_update FROM beatmaps ` func getSet(md common.MethodData, setID int) common.CodeMessager { rows, err := md.DB.Query(baseBeatmapSelect+"WHERE beatmapset_id = ?", setID) if err != nil { md.Err(err) return Err500 } var r beatmapSetResponse for rows.Next() { var ( b beatmap rawLatestUpdate int64 ) err = rows.Scan( &b.BeatmapID, &b.BeatmapsetID, &b.BeatmapMD5, &b.SongName, &b.AR, &b.OD, &b.Difficulty, &b.MaxCombo, &b.HitLength, &b.Ranked, &b.RankedStatusFrozen, &rawLatestUpdate, ) if err != nil { md.Err(err) continue } b.LatestUpdate = time.Unix(rawLatestUpdate, 0) r.Beatmaps = append(r.Beatmaps, b) } r.Code = 200 return r } func getBeatmap(md common.MethodData, beatmapID int) common.CodeMessager { var ( b beatmap rawLatestUpdate int64 ) err := md.DB.QueryRow(baseBeatmapSelect+"WHERE beatmap_id = ? LIMIT 1", beatmapID).Scan( &b.BeatmapID, &b.BeatmapsetID, &b.BeatmapMD5, &b.SongName, &b.AR, &b.OD, &b.Difficulty, &b.MaxCombo, &b.HitLength, &b.Ranked, &b.RankedStatusFrozen, &rawLatestUpdate, ) switch { case err == sql.ErrNoRows: return common.SimpleResponse(404, "That beatmap could not be found!") case err != nil: md.Err(err) return Err500 } b.LatestUpdate = time.Unix(rawLatestUpdate, 0) var r beatmapResponse r.Code = 200 r.beatmap = b return r } type beatmapReduced struct { BeatmapID int `json:"beatmap_id"` BeatmapsetID int `json:"beatmapset_id"` BeatmapMD5 string `json:"beatmap_md5"` Ranked int `json:"ranked"` RankedStatusFrozen int `json:"ranked_status_frozen"` } type beatmapRankedFrozenFullResponse struct { common.ResponseBase Beatmaps []beatmapReduced `json:"beatmaps"` } // BeatmapRankedFrozenFullGET retrieves all beatmaps with a certain // ranked_status_freezed func BeatmapRankedFrozenFullGET(md common.MethodData) common.CodeMessager { rows, err := md.DB.Query(` SELECT beatmap_id, beatmapset_id, beatmap_md5, ranked, ranked_status_freezed FROM beatmaps WHERE ranked_status_freezed = '1' `) if err != nil { md.Err(err) return Err500 } var r beatmapRankedFrozenFullResponse for rows.Next() { var b beatmapReduced err = rows.Scan(&b.BeatmapID, &b.BeatmapsetID, &b.BeatmapMD5, &b.Ranked, &b.RankedStatusFrozen) if err != nil { md.Err(err) continue } r.Beatmaps = append(r.Beatmaps, b) } r.Code = 200 return r }