package websockets import ( "encoding/json" "github.com/osuYozora/rippleapi/common" ) // SetRestrictedVisibility sets whether the information of restricted users // can be seen. func SetRestrictedVisibility(c *conn, message incomingMessage) { var visibility bool err := json.Unmarshal(message.Data, &visibility) if err != nil { c.WriteJSON(TypeInvalidMessage, err.Error()) return } var userIsManager bool if c.User != nil && (c.User.UserPrivileges&uint64(common.AdminPrivilegeManageUsers) > 0) { userIsManager = true } c.Mtx.Lock() visibility = visibility && userIsManager c.RestrictedVisible = visibility c.Mtx.Unlock() c.WriteJSON(TypeRestrictedVisibilitySet, visibility) }