// Package beatmapget is an helper package to retrieve beatmap information from // the osu! API, if the beatmap in the database is too old. package beatmapget import ( "database/sql" "errors" "fmt" "strconv" "strings" "time" "github.com/osuYozora/rippleapi/common" "github.com/jmoiron/sqlx" "gopkg.in/thehowl/go-osuapi.v1" ) // Expire is the duration after which a beatmap expires. const Expire = time.Hour * 12 // DB is the database. var DB *sqlx.DB // Client is the osu! api client to use var Client *osuapi.Client // BeatmapDefiningQuality is the defining quality of the beatmap to be updated, // which is to say either the ID, the set ID or the md5 hash. type BeatmapDefiningQuality struct { ID int MD5 string frozen bool ranked int } func (b BeatmapDefiningQuality) String() string { if b.MD5 != "" { return "#/" + b.MD5 } if b.ID != 0 { return "b/" + strconv.Itoa(b.ID) } return "n/a" } func (b BeatmapDefiningQuality) isSomethingSet() error { if b.ID == 0 && b.MD5 == "" { return errors.New("beatmapget: at least one field in BeatmapDefiningQuality must be set") } return nil } func (b BeatmapDefiningQuality) whereAndParams() (where string, params []interface{}) { var wheres []string if b.ID != 0 { wheres = append(wheres, "beatmap_id = ?") params = append(params, b.ID) } if b.MD5 != "" { wheres = append(wheres, "beatmap_md5 = ?") params = append(params, b.MD5) } where = strings.Join(wheres, " AND ") if where == "" { where = "1" } return } // UpdateIfRequired updates the beatmap in the database if an update is required. func UpdateIfRequired(b BeatmapDefiningQuality) error { required, err := UpdateRequired(&b) if err != nil && err != sql.ErrNoRows { return err } if !required { return nil } return Update(b, err != sql.ErrNoRows) } // UpdateRequired checks an update is required. If error is sql.ErrNoRows, // it means that the beatmap should be updated, and that there was not the // beatmap in the database previously. func UpdateRequired(b *BeatmapDefiningQuality) (bool, error) { if err := b.isSomethingSet(); err != nil { return false, err } where, params := b.whereAndParams() var data struct { Difficulties [3]float64 Ranked int Frozen bool LatestUpdate common.UnixTimestamp } err := DB.QueryRow("SELECT difficulty_taiko, difficulty_ctb, difficulty_mania, ranked,"+ "ranked_status_freezed, latest_update FROM beatmaps WHERE "+ where+" LIMIT 1", params...). Scan( &data.Difficulties[0], &data.Difficulties[1], &data.Difficulties[2], &data.Ranked, &data.Frozen, &data.LatestUpdate, ) b.frozen = data.Frozen if b.frozen { b.ranked = data.Ranked } if err != nil { if err == sql.ErrNoRows { return true, err } return false, err } if data.Difficulties[0] == 0 && data.Difficulties[1] == 0 && data.Difficulties[2] == 0 { return true, nil } expire := Expire if data.Ranked == 2 { expire *= 6 } if expire != 0 && time.Now().After(time.Time(data.LatestUpdate).Add(expire)) && !data.Frozen { return true, nil } return false, nil } // Update updates a beatmap. func Update(b BeatmapDefiningQuality, beatmapInDB bool) error { var data [4]osuapi.Beatmap for i := 0; i <= 3; i++ { mode := osuapi.Mode(i) beatmaps, err := Client.GetBeatmaps(osuapi.GetBeatmapsOpts{ BeatmapID: b.ID, BeatmapHash: b.MD5, Mode: &mode, }) if err != nil { return err } if len(beatmaps) == 0 { continue } data[i] = beatmaps[0] } var main *osuapi.Beatmap for _, el := range data { if el.FileMD5 != "" { main = &el break } } if main == nil { return fmt.Errorf("beatmapget: beatmap %s not found", b.String()) } if beatmapInDB { w, p := b.whereAndParams() DB.MustExec("DELETE FROM beatmaps WHERE "+w, p...) } if b.frozen { main.Approved = osuapi.ApprovedStatus(b.ranked) } songName := fmt.Sprintf("%s - %s [%s]", main.Artist, main.Title, main.DiffName) _, err := DB.Exec(`INSERT INTO beatmaps ( beatmap_id, beatmapset_id, beatmap_md5, song_name, ar, od, difficulty_std, difficulty_taiko, difficulty_ctb, difficulty_mania, max_combo, hit_length, bpm, ranked, latest_update, ranked_status_freezed ) VALUES (?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?);`, main.BeatmapID, main.BeatmapSetID, main.FileMD5, songName, main.ApproachRate, main.OverallDifficulty, data[0].DifficultyRating, data[1].DifficultyRating, data[2].DifficultyRating, data[3].DifficultyRating, main.MaxCombo, main.HitLength, int(main.BPM), main.Approved, time.Now().Unix(), b.frozen, ) if err != nil { return err } return nil } func init() { osuapi.RateLimit(200) }