292 lines
6.6 KiB
Go
292 lines
6.6 KiB
Go
package fasthttp
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import (
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"fmt"
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"io"
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"os"
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"sync"
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"github.com/klauspost/compress/flate"
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"github.com/klauspost/compress/gzip"
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"github.com/klauspost/compress/zlib"
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"github.com/valyala/fasthttp/stackless"
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)
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// Supported compression levels.
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const (
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CompressNoCompression = flate.NoCompression
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CompressBestSpeed = flate.BestSpeed
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CompressBestCompression = flate.BestCompression
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CompressDefaultCompression = flate.DefaultCompression
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)
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func acquireGzipReader(r io.Reader) (*gzip.Reader, error) {
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v := gzipReaderPool.Get()
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if v == nil {
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return gzip.NewReader(r)
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}
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zr := v.(*gzip.Reader)
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if err := zr.Reset(r); err != nil {
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return nil, err
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}
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return zr, nil
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}
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func releaseGzipReader(zr *gzip.Reader) {
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zr.Close()
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gzipReaderPool.Put(zr)
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}
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var gzipReaderPool sync.Pool
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func acquireFlateReader(r io.Reader) (io.ReadCloser, error) {
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v := flateReaderPool.Get()
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if v == nil {
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zr, err := zlib.NewReader(r)
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if err != nil {
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return nil, err
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}
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return zr, nil
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}
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zr := v.(io.ReadCloser)
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if err := resetFlateReader(zr, r); err != nil {
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return nil, err
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}
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return zr, nil
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}
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func releaseFlateReader(zr io.ReadCloser) {
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zr.Close()
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flateReaderPool.Put(zr)
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}
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func resetFlateReader(zr io.ReadCloser, r io.Reader) error {
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zrr, ok := zr.(zlib.Resetter)
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if !ok {
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panic("BUG: zlib.Reader doesn't implement zlib.Resetter???")
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}
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return zrr.Reset(r, nil)
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}
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var flateReaderPool sync.Pool
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func acquireGzipWriter(w io.Writer, level int) *gzipWriter {
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p := gzipWriterPoolMap[level]
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if p == nil {
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panic(fmt.Sprintf("BUG: unexpected compression level passed: %d. See compress/gzip for supported levels", level))
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}
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v := p.Get()
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if v == nil {
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sw := stackless.NewWriter(w, func(w io.Writer) stackless.Writer {
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zw, err := gzip.NewWriterLevel(w, level)
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if err != nil {
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panic(fmt.Sprintf("BUG: unexpected error from gzip.NewWriterLevel(%d): %s", level, err))
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}
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return zw
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})
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return &gzipWriter{
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Writer: sw,
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p: p,
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}
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}
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zw := v.(*gzipWriter)
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zw.Reset(w)
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return zw
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}
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func releaseGzipWriter(zw *gzipWriter) {
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zw.Close()
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zw.p.Put(zw)
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}
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type gzipWriter struct {
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stackless.Writer
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p *sync.Pool
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}
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var gzipWriterPoolMap = func() map[int]*sync.Pool {
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// Initialize pools for all the compression levels defined
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// in https://golang.org/pkg/compress/gzip/#pkg-constants .
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m := make(map[int]*sync.Pool, 11)
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m[-1] = &sync.Pool{}
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for i := 0; i < 10; i++ {
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m[i] = &sync.Pool{}
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}
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return m
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}()
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// AppendGzipBytesLevel appends gzipped src to dst using the given
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// compression level and returns the resulting dst.
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//
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// Supported compression levels are:
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//
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// * CompressNoCompression
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// * CompressBestSpeed
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// * CompressBestCompression
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// * CompressDefaultCompression
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func AppendGzipBytesLevel(dst, src []byte, level int) []byte {
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w := &byteSliceWriter{dst}
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WriteGzipLevel(w, src, level)
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return w.b
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}
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// WriteGzipLevel writes gzipped p to w using the given compression level
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// and returns the number of compressed bytes written to w.
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//
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// Supported compression levels are:
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//
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// * CompressNoCompression
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// * CompressBestSpeed
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// * CompressBestCompression
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// * CompressDefaultCompression
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func WriteGzipLevel(w io.Writer, p []byte, level int) (int, error) {
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zw := acquireGzipWriter(w, level)
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n, err := zw.Write(p)
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releaseGzipWriter(zw)
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return n, err
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}
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// WriteGzip writes gzipped p to w and returns the number of compressed
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// bytes written to w.
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func WriteGzip(w io.Writer, p []byte) (int, error) {
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return WriteGzipLevel(w, p, CompressDefaultCompression)
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}
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// AppendGzipBytes appends gzipped src to dst and returns the resulting dst.
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func AppendGzipBytes(dst, src []byte) []byte {
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return AppendGzipBytesLevel(dst, src, CompressDefaultCompression)
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}
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// WriteGunzip writes ungzipped p to w and returns the number of uncompressed
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// bytes written to w.
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func WriteGunzip(w io.Writer, p []byte) (int, error) {
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r := &byteSliceReader{p}
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zr, err := acquireGzipReader(r)
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if err != nil {
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return 0, err
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}
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n, err := copyZeroAlloc(w, zr)
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releaseGzipReader(zr)
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nn := int(n)
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if int64(nn) != n {
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return 0, fmt.Errorf("too much data gunzipped: %d", n)
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}
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return nn, err
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}
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// WriteInflate writes inflated p to w and returns the number of uncompressed
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// bytes written to w.
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func WriteInflate(w io.Writer, p []byte) (int, error) {
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r := &byteSliceReader{p}
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zr, err := acquireFlateReader(r)
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if err != nil {
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return 0, err
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}
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n, err := copyZeroAlloc(w, zr)
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releaseFlateReader(zr)
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nn := int(n)
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if int64(nn) != n {
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return 0, fmt.Errorf("too much data inflated: %d", n)
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}
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return nn, err
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}
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// AppendGunzipBytes append gunzipped src to dst and returns the resulting dst.
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func AppendGunzipBytes(dst, src []byte) ([]byte, error) {
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w := &byteSliceWriter{dst}
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_, err := WriteGunzip(w, src)
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return w.b, err
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}
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type byteSliceWriter struct {
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b []byte
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}
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func (w *byteSliceWriter) Write(p []byte) (int, error) {
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w.b = append(w.b, p...)
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return len(p), nil
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}
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type byteSliceReader struct {
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b []byte
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}
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func (r *byteSliceReader) Read(p []byte) (int, error) {
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if len(r.b) == 0 {
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return 0, io.EOF
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}
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n := copy(p, r.b)
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r.b = r.b[n:]
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return n, nil
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}
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func acquireFlateWriter(w io.Writer, level int) *flateWriter {
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p := flateWriterPoolMap[level]
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if p == nil {
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panic(fmt.Sprintf("BUG: unexpected compression level passed: %d. See compress/flate for supported levels", level))
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}
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v := p.Get()
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if v == nil {
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sw := stackless.NewWriter(w, func(w io.Writer) stackless.Writer {
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zw, err := zlib.NewWriterLevel(w, level)
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if err != nil {
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panic(fmt.Sprintf("BUG: unexpected error in zlib.NewWriterLevel(%d): %s", level, err))
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}
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return zw
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})
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return &flateWriter{
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Writer: sw,
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p: p,
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}
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}
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zw := v.(*flateWriter)
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zw.Reset(w)
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return zw
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}
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func releaseFlateWriter(zw *flateWriter) {
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zw.Close()
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zw.p.Put(zw)
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}
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type flateWriter struct {
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stackless.Writer
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p *sync.Pool
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}
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var flateWriterPoolMap = func() map[int]*sync.Pool {
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// Initialize pools for all the compression levels defined
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// in https://golang.org/pkg/compress/flate/#pkg-constants .
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m := make(map[int]*sync.Pool, 11)
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m[-1] = &sync.Pool{}
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for i := 0; i < 10; i++ {
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m[i] = &sync.Pool{}
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}
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return m
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}()
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func isFileCompressible(f *os.File, minCompressRatio float64) bool {
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// Try compressing the first 4kb of of the file
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// and see if it can be compressed by more than
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// the given minCompressRatio.
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b := AcquireByteBuffer()
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zw := acquireGzipWriter(b, CompressDefaultCompression)
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lr := &io.LimitedReader{
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R: f,
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N: 4096,
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}
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_, err := copyZeroAlloc(zw, lr)
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releaseGzipWriter(zw)
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f.Seek(0, 0)
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if err != nil {
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return false
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}
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n := 4096 - lr.N
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zn := len(b.B)
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ReleaseByteBuffer(b)
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return float64(zn) < float64(n)*minCompressRatio
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}
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