174 lines
3.2 KiB
Go
174 lines
3.2 KiB
Go
package websockets
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import (
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"encoding/json"
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"fmt"
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"strings"
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"sync"
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"gopkg.in/thehowl/go-osuapi.v1"
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"github.com/osuYozora/api/app/v1"
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"github.com/osuYozora/api/common"
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"zxq.co/x/getrank"
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)
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type subscribeScoresUser struct {
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User int `json:"user"`
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Modes []int `json:"modes"`
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}
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// SubscribeScores subscribes a connection to score updates.
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func SubscribeScores(c *conn, message incomingMessage) {
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var ssu []subscribeScoresUser
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err := json.Unmarshal(message.Data, &ssu)
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if err != nil {
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c.WriteJSON(TypeInvalidMessage, err.Error())
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return
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}
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scoreSubscriptionsMtx.Lock()
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var found bool
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for idx, el := range scoreSubscriptions {
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// already exists, change the users
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if el.Conn.ID == c.ID {
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found = true
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scoreSubscriptions[idx].Users = ssu
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}
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}
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// if it was not found, we need to add it
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if !found {
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scoreSubscriptions = append(scoreSubscriptions, scoreSubscription{c, ssu})
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}
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scoreSubscriptionsMtx.Unlock()
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c.WriteJSON(TypeSubscribedToScores, ssu)
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}
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type scoreSubscription struct {
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Conn *conn
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Users []subscribeScoresUser
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}
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var scoreSubscriptions []scoreSubscription
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var scoreSubscriptionsMtx = new(sync.RWMutex)
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func scoreRetriever() {
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ps, err := red.Subscribe("api:score_submission")
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if err != nil {
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fmt.Println(err)
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}
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for {
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msg, err := ps.ReceiveMessage()
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if err != nil {
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fmt.Println(err.Error())
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return
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}
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go handleNewScore(msg.Payload)
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}
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}
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type scoreUser struct {
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UserID int `json:"id"`
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Username string `json:"username"`
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Privileges uint64 `json:"privileges"`
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}
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type score struct {
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v1.Score
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scoreUser
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}
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type scoreJSON struct {
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v1.Score
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UserID int `json:"user_id"`
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User scoreUser `json:"user"`
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}
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func handleNewScore(id string) {
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defer catchPanic()
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var s score
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err := db.Get(&s, `
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SELECT
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s.id, s.beatmap_md5, s.score, s.max_combo, s.full_combo, s.mods,
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s.300_count, s.100_count, s.50_count, s.gekis_count, s.katus_count, s.misses_count,
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s.time, s.play_mode, s.accuracy, s.pp, s.completed, s.userid AS user_id,
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u.username, u.privileges
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FROM scores s
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INNER JOIN users u ON s.userid = u.id
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WHERE s.id = ?`, id)
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if err != nil {
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fmt.Println(err)
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return
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}
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s.Rank = strings.ToUpper(getrank.GetRank(
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osuapi.Mode(s.PlayMode),
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osuapi.Mods(s.Mods),
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s.Accuracy,
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s.Count300,
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s.Count100,
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s.Count50,
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s.CountMiss,
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))
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sj := scoreJSON{
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Score: s.Score,
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UserID: s.UserID,
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User: s.scoreUser,
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}
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scoreSubscriptionsMtx.RLock()
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cp := make([]scoreSubscription, len(scoreSubscriptions))
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copy(cp, scoreSubscriptions)
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scoreSubscriptionsMtx.RUnlock()
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for _, el := range cp {
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if len(el.Users) > 0 && !scoreUserValid(el.Users, sj) {
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continue
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}
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if sj.User.Privileges&3 != 3 && !el.Conn.RestrictedVisible {
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continue
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}
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el.Conn.WriteJSON(TypeNewScore, sj)
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}
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}
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func scoreUserValid(users []subscribeScoresUser, s scoreJSON) bool {
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for _, u := range users {
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if u.User == s.UserID {
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if len(u.Modes) > 0 {
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if !inModes(u.Modes, s.PlayMode) {
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return false
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}
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}
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return true
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}
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}
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return false
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}
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func inModes(modes []int, i int) bool {
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for _, m := range modes {
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if m == i {
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return true
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}
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}
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return false
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}
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func catchPanic() {
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r := recover()
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if r != nil {
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switch r := r.(type) {
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case error:
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common.WSErr(r)
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default:
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fmt.Println("PANIC", r)
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}
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}
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}
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