e858ed94bc
You love him, like every child you have, but you have to accept the fact that he's fucking down, and so he's completely retarded and makes everything the wrong way. Also, in this commit: set_status is now no more fucking retarded, as in it actually returns the beatmap it was requested, and some minor things.
247 lines
6.4 KiB
Go
247 lines
6.4 KiB
Go
package v1
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import (
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"database/sql"
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"fmt"
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"net/url"
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"git.zxq.co/ripple/rippleapi/common"
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)
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type difficulty struct {
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STD float64 `json:"std"`
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Taiko float64 `json:"taiko"`
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CTB float64 `json:"ctb"`
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Mania float64 `json:"mania"`
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}
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type beatmap struct {
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BeatmapID int `json:"beatmap_id"`
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BeatmapsetID int `json:"beatmapset_id"`
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BeatmapMD5 string `json:"beatmap_md5"`
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SongName string `json:"song_name"`
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AR float32 `json:"ar"`
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OD float32 `json:"od"`
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Difficulty float64 `json:"difficulty"`
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Diff2 difficulty `json:"difficulty2"` // fuck nyo
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MaxCombo int `json:"max_combo"`
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HitLength int `json:"hit_length"`
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Ranked int `json:"ranked"`
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RankedStatusFrozen int `json:"ranked_status_frozen"`
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LatestUpdate common.UnixTimestamp `json:"latest_update"`
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}
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type beatmapResponse struct {
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common.ResponseBase
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beatmap
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}
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type beatmapSetResponse struct {
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common.ResponseBase
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Beatmaps []beatmap `json:"beatmaps"`
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}
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type beatmapSetStatusData struct {
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BeatmapsetID int `json:"beatmapset_id"`
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BeatmapID int `json:"beatmap_id"`
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RankedStatus int `json:"ranked_status"`
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Frozen int `json:"frozen"`
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}
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// BeatmapSetStatusPOST changes the ranked status of a beatmap, and whether
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// the beatmap ranked status is frozen. Or freezed. Freezed best meme 2k16
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func BeatmapSetStatusPOST(md common.MethodData) common.CodeMessager {
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var req beatmapSetStatusData
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md.RequestData.Unmarshal(&req)
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var miss []string
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if req.BeatmapsetID == 0 && req.BeatmapID == 0 {
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miss = append(miss, "beatmapset_id or beatmap_id")
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}
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if len(miss) != 0 {
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return ErrMissingField(miss...)
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}
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if req.Frozen != 0 && req.Frozen != 1 {
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return common.SimpleResponse(400, "frozen status must be either 0 or 1")
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}
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if req.RankedStatus > 4 || -1 > req.RankedStatus {
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return common.SimpleResponse(400, "ranked status must be 5 < x < -2")
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}
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param := req.BeatmapsetID
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if req.BeatmapID != 0 {
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err := md.DB.QueryRow("SELECT beatmapset_id FROM beatmaps WHERE beatmap_id = ? LIMIT 1", req.BeatmapID).Scan(¶m)
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switch {
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case err == sql.ErrNoRows:
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return common.SimpleResponse(404, "That beatmap could not be found!")
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case err != nil:
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md.Err(err)
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return Err500
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}
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}
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md.DB.Exec(`UPDATE beatmaps
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SET ranked = ?, ranked_status_freezed = ?
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WHERE beatmapset_id = ?`, req.RankedStatus, req.Frozen, param)
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var x = make(map[string]interface{}, 1)
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if req.BeatmapID != 0 {
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x["bb"] = req.BeatmapID
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} else {
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x["s"] = req.BeatmapsetID
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}
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md.C.Request.URL = genURL(x)
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return getMultipleBeatmaps(md)
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}
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func genURL(d map[string]interface{}) *url.URL {
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var s string
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for k, v := range d {
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if s != "" {
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s += "&"
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}
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s += k + "=" + url.QueryEscape(fmt.Sprintf("%v", v))
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}
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u := new(url.URL)
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if len(d) == 0 {
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return u
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}
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u.RawQuery = s
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return u
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}
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// BeatmapGET retrieves a beatmap.
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func BeatmapGET(md common.MethodData) common.CodeMessager {
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beatmapID := common.Int(md.Query("b"))
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if beatmapID != 0 {
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return getBeatmapSingle(md, beatmapID)
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}
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return getMultipleBeatmaps(md)
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}
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const baseBeatmapSelect = `
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SELECT
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beatmap_id, beatmapset_id, beatmap_md5,
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song_name, ar, od, difficulty_std, difficulty_taiko,
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difficulty_ctb, difficulty_mania, max_combo,
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hit_length, ranked, ranked_status_freezed,
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latest_update
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FROM beatmaps
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`
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func getMultipleBeatmaps(md common.MethodData) common.CodeMessager {
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sort := common.Sort(md, common.SortConfiguration{
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Allowed: []string{
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"beatmapset_id",
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"beatmap_id",
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"id",
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"ar",
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"od",
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"difficulty_std",
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"difficulty_taiko",
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"difficulty_ctb",
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"difficulty_mania",
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"max_combo",
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"latest_update",
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"playcount",
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"passcount",
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},
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Default: "id DESC",
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Table: "beatmaps",
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})
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where := common.
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Where("beatmap_id = ?", md.Query("bb")).
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Where("beatmapset_id = ?", md.Query("s")).
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Where("song_name = ?", md.Query("song_name")).
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Where("ranked_status_freezed = ?", md.Query("ranked_status_frozen"), "0", "1")
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rows, err := md.DB.Query(baseBeatmapSelect+
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where.Clause+" "+sort+" "+
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common.Paginate(md.Query("p"), md.Query("l"), 50), where.Params...)
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if err != nil {
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md.Err(err)
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return Err500
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}
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var r beatmapSetResponse
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for rows.Next() {
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var b beatmap
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err = rows.Scan(
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&b.BeatmapID, &b.BeatmapsetID, &b.BeatmapMD5,
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&b.SongName, &b.AR, &b.OD, &b.Diff2.STD, &b.Diff2.Taiko,
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&b.Diff2.CTB, &b.Diff2.Mania, &b.MaxCombo,
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&b.HitLength, &b.Ranked, &b.RankedStatusFrozen,
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&b.LatestUpdate,
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)
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b.Difficulty = b.Diff2.STD
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if err != nil {
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md.Err(err)
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continue
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}
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r.Beatmaps = append(r.Beatmaps, b)
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}
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r.Code = 200
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return r
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}
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func getBeatmapSingle(md common.MethodData, beatmapID int) common.CodeMessager {
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var b beatmap
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err := md.DB.QueryRow(baseBeatmapSelect+"WHERE beatmap_id = ? LIMIT 1", beatmapID).Scan(
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&b.BeatmapID, &b.BeatmapsetID, &b.BeatmapMD5,
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&b.SongName, &b.AR, &b.OD, &b.Diff2.STD, &b.Diff2.Taiko,
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&b.Diff2.CTB, &b.Diff2.Mania, &b.MaxCombo,
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&b.HitLength, &b.Ranked, &b.RankedStatusFrozen,
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&b.LatestUpdate,
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)
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b.Difficulty = b.Diff2.STD
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switch {
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case err == sql.ErrNoRows:
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return common.SimpleResponse(404, "That beatmap could not be found!")
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case err != nil:
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md.Err(err)
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return Err500
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}
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var r beatmapResponse
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r.Code = 200
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r.beatmap = b
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return r
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}
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type beatmapReduced struct {
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BeatmapID int `json:"beatmap_id"`
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BeatmapsetID int `json:"beatmapset_id"`
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BeatmapMD5 string `json:"beatmap_md5"`
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Ranked int `json:"ranked"`
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RankedStatusFrozen int `json:"ranked_status_frozen"`
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}
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type beatmapRankedFrozenFullResponse struct {
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common.ResponseBase
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Beatmaps []beatmapReduced `json:"beatmaps"`
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}
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// BeatmapRankedFrozenFullGET retrieves all beatmaps with a certain
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// ranked_status_freezed
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func BeatmapRankedFrozenFullGET(md common.MethodData) common.CodeMessager {
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rows, err := md.DB.Query(`
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SELECT beatmap_id, beatmapset_id, beatmap_md5, ranked, ranked_status_freezed
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FROM beatmaps
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WHERE ranked_status_freezed = '1'
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`)
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if err != nil {
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md.Err(err)
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return Err500
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}
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var r beatmapRankedFrozenFullResponse
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for rows.Next() {
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var b beatmapReduced
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err = rows.Scan(&b.BeatmapID, &b.BeatmapsetID, &b.BeatmapMD5, &b.Ranked, &b.RankedStatusFrozen)
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if err != nil {
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md.Err(err)
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continue
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}
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r.Beatmaps = append(r.Beatmaps, b)
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}
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r.Code = 200
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return r
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}
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