2018-12-09 19:58:56 +00:00
|
|
|
from common.constants import mods
|
|
|
|
|
|
|
|
|
|
|
|
def isRankable(m):
|
|
|
|
"""
|
|
|
|
Checks if `m` contains unranked mods
|
|
|
|
|
|
|
|
:param m: mods enum
|
|
|
|
:return: True if there are no unranked mods in `m`, else False
|
|
|
|
"""
|
|
|
|
# TODO: Check other modes unranked mods ...?
|
2018-12-24 07:38:11 +00:00
|
|
|
return not ((m & mods.AUTOPLAY > 0) or (m & mods.SCOREV2 > 0))
|
2018-12-09 19:58:56 +00:00
|
|
|
|
|
|
|
def readableGameMode(gameMode):
|
|
|
|
"""
|
|
|
|
Convert numeric gameMode to a readable format. Can be used for db too.
|
|
|
|
|
|
|
|
:param gameMode:
|
|
|
|
:return:
|
|
|
|
"""
|
|
|
|
# TODO: Same as common.constants.gameModes.getGameModeForDB, remove one
|
|
|
|
if gameMode == 0:
|
|
|
|
return "std"
|
|
|
|
elif gameMode == 1:
|
|
|
|
return "taiko"
|
|
|
|
elif gameMode == 2:
|
|
|
|
return "ctb"
|
|
|
|
else:
|
|
|
|
return "mania"
|
|
|
|
|
|
|
|
def readableMods(m):
|
|
|
|
"""
|
|
|
|
Return a string with readable std mods.
|
|
|
|
Used to convert a mods number for oppai
|
|
|
|
|
|
|
|
:param m: mods bitwise number
|
|
|
|
:return: readable mods string, eg HDDT
|
|
|
|
"""
|
|
|
|
r = ""
|
|
|
|
if m == 0:
|
|
|
|
return "nomod"
|
|
|
|
if m & mods.NOFAIL > 0:
|
|
|
|
r += "NF"
|
|
|
|
if m & mods.EASY > 0:
|
|
|
|
r += "EZ"
|
|
|
|
if m & mods.HIDDEN > 0:
|
|
|
|
r += "HD"
|
|
|
|
if m & mods.HARDROCK > 0:
|
|
|
|
r += "HR"
|
|
|
|
if m & mods.DOUBLETIME > 0:
|
|
|
|
r += "DT"
|
|
|
|
if m & mods.HALFTIME > 0:
|
|
|
|
r += "HT"
|
|
|
|
if m & mods.FLASHLIGHT > 0:
|
|
|
|
r += "FL"
|
|
|
|
if m & mods.SPUNOUT > 0:
|
|
|
|
r += "SO"
|
|
|
|
if m & mods.TOUCHSCREEN > 0:
|
|
|
|
r += "TD"
|
|
|
|
if m & mods.RELAX > 0:
|
|
|
|
r += "RX"
|
|
|
|
if m & mods.RELAX2 > 0:
|
|
|
|
r += "AP"
|
|
|
|
return r
|