This commit is contained in:
depreciate 2019-02-03 23:17:58 +10:30
parent bd5187fd33
commit 7336201a5f

View File

@ -371,6 +371,81 @@ def calculateAccuracy(userID, gameMode):
v = 0 v = 0
return v return v
def calculateAccuracyRX(userID, gameMode):
"""
Calculate accuracy value for userID relative to gameMode
:param userID: user id
:param gameMode: game mode number
:return: new accuracy
"""
# Select what to sort by
if gameMode == 0:
sortby = "pp"
else:
sortby = "accuracy"
# Get best accuracy scores
bestAccScores = glob.db.fetchAll(
"SELECT accuracy FROM scores_relax WHERE userid = %s AND play_mode = %s AND completed = 3 ORDER BY " + sortby + " DESC LIMIT 500",
[userID, gameMode])
v = 0
if bestAccScores is not None:
# Calculate weighted accuracy
totalAcc = 0
divideTotal = 0
k = 0
for i in bestAccScores:
add = int((0.95 ** k) * 100)
totalAcc += i["accuracy"] * add
divideTotal += add
k += 1
# echo "$add - $totalacc - $divideTotal\n"
if divideTotal != 0:
v = totalAcc / divideTotal
else:
v = 0
return v
def calculateAccuracyAP(userID, gameMode):
"""
Calculate accuracy value for userID relative to gameMode
:param userID: user id
:param gameMode: game mode number
:return: new accuracy
"""
# Select what to sort by
if gameMode == 0:
sortby = "pp"
else:
sortby = "accuracy"
# Get best accuracy scores
bestAccScores = glob.db.fetchAll(
"SELECT accuracy FROM scores_auto WHERE userid = %s AND play_mode = %s AND completed = 3 ORDER BY " + sortby + " DESC LIMIT 500",
[userID, gameMode])
v = 0
if bestAccScores is not None:
# Calculate weighted accuracy
totalAcc = 0
divideTotal = 0
k = 0
for i in bestAccScores:
add = int((0.95 ** k) * 100)
totalAcc += i["accuracy"] * add
divideTotal += add
k += 1
# echo "$add - $totalacc - $divideTotal\n"
if divideTotal != 0:
v = totalAcc / divideTotal
else:
v = 0
return v
def calculatePP(userID, gameMode): def calculatePP(userID, gameMode):
""" """
Calculate userID's total PP for gameMode Calculate userID's total PP for gameMode
@ -464,7 +539,7 @@ def updateAccuracyRX(userID, gameMode):
:param gameMode: gameMode number :param gameMode: gameMode number
:return: :return:
""" """
newAcc = calculateAccuracy(userID, gameMode) newAcc = calculateAccuracyRX(userID, gameMode)
mode = scoreUtils.readableGameMode(gameMode) mode = scoreUtils.readableGameMode(gameMode)
glob.db.execute("UPDATE users_stats SET avg_accuracy_{m}_rx = %s WHERE id = %s LIMIT 1".format(m=mode), glob.db.execute("UPDATE users_stats SET avg_accuracy_{m}_rx = %s WHERE id = %s LIMIT 1".format(m=mode),
[newAcc, userID]) [newAcc, userID])
@ -477,7 +552,7 @@ def updateAccuracyAP(userID, gameMode):
:param gameMode: gameMode number :param gameMode: gameMode number
:return: :return:
""" """
newAcc = calculateAccuracy(userID, gameMode) newAcc = calculateAccuracyAP(userID, gameMode)
mode = scoreUtils.readableGameMode(gameMode) mode = scoreUtils.readableGameMode(gameMode)
glob.db.execute("UPDATE users_stats SET avg_accuracy_{m}_ap = %s WHERE id = %s LIMIT 1".format(m=mode), glob.db.execute("UPDATE users_stats SET avg_accuracy_{m}_ap = %s WHERE id = %s LIMIT 1".format(m=mode),
[newAcc, userID]) [newAcc, userID])
@ -624,6 +699,7 @@ def updateStatsAp(userID, __score):
# Get gamemode for db # Get gamemode for db
mode = scoreUtils.readableGameMode(__score.gameMode) mode = scoreUtils.readableGameMode(__score.gameMode)
# Update total score and playcount # Update total score and playcount
glob.db.execute( glob.db.execute(
"UPDATE users_stats SET total_score_{m}_ap=total_score_{m}_a-+%s, playcount_{m}_ap=playcount_{m}_ap+1 WHERE id = %s LIMIT 1".format( "UPDATE users_stats SET total_score_{m}_ap=total_score_{m}_a-+%s, playcount_{m}_ap=playcount_{m}_ap+1 WHERE id = %s LIMIT 1".format(