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**/build
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GNU AFFERO GENERAL PUBLIC LICENSE
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## yozora-python-common
Common Python code for Yozora
- Please note that most yozora code is based upon the [ripple](https://github.com/osuripple) code
## License
All code in this repository is licensed under the GNU AGPL 3 License.
See the "LICENSE" file for more information

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import os
from pathlib import Path
PAGES = (
"""This is a friendly reminder that the GNU AGPL adds an additional clause to
the standard GNU GPL, which is that you MUST distribute the source code for the
software once you publish it on the web.
This is not to be considered professional legal advice. For further
information, refer to the LICENSE file which contains the whole license, or ask
your lawyer. If you did not receive a copy of the LICENSE file with this
software, you can refer to the online version:
https://www.gnu.org/licenses/agpl-3.0.html""",
"""In order to comply with the license, should you have made any modification
to the original copy of the software, which should contain a link to the
source code, however minor it is, you are under the legal obligation to provide
the source code once you publish the software on the Web.
Another obligation is that of stating your changes. This is usually done by
cloning the original git repository of the project and stating your changes
through the creation of commits, which allow us to determine when a specific
change was done.""",
"""Furthermore, all the original clauses of the GNU General Public License
are kept intact, which means you have the obligation to
* Keep the AGPL License, without possibility of sublicensing the software
or making it available under any other more liberal license.
* Keep the copyright notice of the original authors
Failure to do so will result in a request to follow the License, and
repeated violation of the license could result in a legal fight.""",
"""For more information on the FSF and software freedom, refer to:
* What is free software? https://www.gnu.org/philosophy/free-sw.html
* Free Software Is Even More Important Now
https://www.gnu.org/philosophy/free-software-even-more-important.html
* The GNU operating system https://www.gnu.org
* The Free Software Foundation https://www.fsf.org
Thank you for reading this and following our license terms.""",
)
class LicenseError(Exception):
pass
def check_license(namespace, project_name):
license_folder_path = "{}/.config/".format(Path.home())
if not os.path.isdir(license_folder_path):
try:
os.mkdir(license_folder_path, mode=0o755)
except OSError as e:
raise LicenseError("Cannot create .config dir: {}".format(e))
agreed_file_name = "{}/{}_license_agreed".format(license_folder_path, namespace)
if os.path.isfile(agreed_file_name):
return
print(
" {}, and most/all software related to {},\n"
"is licensed under the GNU Affero General Public License.\n".format(project_name, namespace)
)
for page in PAGES:
print(" " * 4 + "\n" + page)
try:
input("\nPress Enter to continue")
except KeyboardInterrupt:
raise LicenseError("License not read. Quitting.")
if input("\nPlease write 'I agree' to accept the terms of the license.\n").lower().strip() != "i agree":
raise LicenseError("License not agreed. Quitting.")
try:
open(agreed_file_name, "a").close()
except IOError as e:
raise LicenseError("Couldn't save read status: {}".format(e))

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constants/__init__.py Normal file
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constants/actions.py Normal file
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"""Contains user actions"""
IDLE = 0
AFK = 1
PLAYING = 2
EDITING = 3
MODDING = 4
MULTIPLAYER = 5
WATCHING = 6
UNKNOWN = 7
TESTING = 8
SUBMITTING = 9
PAUSED = 10
LOBBY = 11
MULTIPLAYING= 12
OSU_DIRECT = 13
NONE = 14

9
constants/bcolors.py Normal file
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"""Console colors"""
PINK = '\033[95m'
BLUE = '\033[94m'
GREEN = '\033[92m'
YELLOW = '\033[93m'
RED = '\033[91m'
ENDC = '\033[0m'
BOLD = '\033[1m'
UNDERLINE = '\033[4m'

53
constants/gameModes.py Normal file
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STD = 0
TAIKO = 1
CTB = 2
MANIA = 3
def getGameModeForDB(gameMode):
"""
Convert a game mode number to string for database table/column
:param gameMode: game mode number
:return: game mode readable string for db
"""
if gameMode == STD:
return "std"
elif gameMode == TAIKO:
return "taiko"
elif gameMode == CTB:
return "ctb"
else:
return "mania"
def getGamemodeFull(gameMode):
"""
Get game mode name from game mode number
:param gameMode: game mode number
:return: game mode readable name
"""
if gameMode == STD:
return "osu!"
elif gameMode == TAIKO:
return "Taiko"
elif gameMode == CTB:
return "Catch The Beat"
else:
return "osu!mania"
def getGameModeForPrinting(gameMode):
"""
Convert a gamemode number to string for showing to a user (e.g. !last)
:param gameMode: gameMode int or variable (ex: gameMode.std)
:return: game mode readable string for a human
"""
if gameMode == STD:
return "osu!"
elif gameMode == TAIKO:
return "Taiko"
elif gameMode == CTB:
return "CatchTheBeat"
else:
return "osu!mania"

31
constants/mods.py Normal file
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NOMOD = 0
NOFAIL = 1
EASY = 2
TOUCHSCREEN = 4
HIDDEN = 8
HARDROCK = 16
SUDDENDEATH = 32
DOUBLETIME = 64
RELAX = 128
HALFTIME = 256
NIGHTCORE = 512
FLASHLIGHT = 1024
AUTOPLAY = 2048
SPUNOUT = 4096
RELAX2 = 8192
PERFECT = 16384
KEY4 = 32768
KEY5 = 65536
KEY6 = 131072
KEY7 = 262144
KEY8 = 524288
KEYMOD = 1015808
FADEIN = 1048576
RANDOM = 2097152
LASTMOD = 4194304
KEY9 = 16777216
KEY10 = 33554432
KEY1 = 67108864
KEY3 = 134217728
KEY2 = 268435456
SCOREV2 = 536870912

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constants/privileges.py Normal file
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USER_PUBLIC = 1
USER_NORMAL = 2 << 0
USER_DONOR = 2 << 1
ADMIN_ACCESS_RAP = 2 << 2
ADMIN_MANAGE_USERS = 2 << 3
ADMIN_BAN_USERS = 2 << 4
ADMIN_SILENCE_USERS = 2 << 5
ADMIN_WIPE_USERS = 2 << 6
ADMIN_MANAGE_BEATMAPS = 2 << 7
ADMIN_MANAGE_SERVERS = 2 << 8
ADMIN_MANAGE_SETTINGS = 2 << 9
ADMIN_MANAGE_BETAKEYS = 2 << 10
ADMIN_MANAGE_REPORTS = 2 << 11
ADMIN_MANAGE_DOCS = 2 << 12
ADMIN_MANAGE_BADGES = 2 << 13
ADMIN_VIEW_RAP_LOGS = 2 << 14
ADMIN_MANAGE_PRIVILEGES = 2 << 15
ADMIN_SEND_ALERTS = 2 << 16
ADMIN_CHAT_MOD = 2 << 17
ADMIN_KICK_USERS = 2 << 18
USER_PENDING_VERIFICATION = 2 << 19
USER_TOURNAMENT_STAFF = 2 << 20
ADMIN_CAKER = 20 << 21

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db/__init__.py Normal file
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db/dbConnector.pyx Normal file
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import queue
import MySQLdb
import MySQLdb.cursors
import time
from objects import glob
from common.log import logUtils as log
class worker:
"""
A single MySQL worker
"""
def __init__(self, connection, temporary=False):
"""
Initialize a MySQL worker
:param connection: database connection object
:param temporary: if True, this worker will be flagged as temporary
"""
self.connection = connection
self.temporary = temporary
log.debug("Created MySQL worker. Temporary: {}".format(self.temporary))
def ping(self):
"""
Ping MySQL server using this worker.
:return: True if connected, False if error occured.
"""
c = self.connection.cursor(MySQLdb.cursors.DictCursor)
try:
c.execute("SELECT 1+1")
return True
except MySQLdb.Error:
return False
finally:
c.close()
def __del__(self):
"""
Close connection to the server
:return:
"""
self.connection.close()
class connectionsPool:
"""
A MySQL workers pool
"""
def __init__(self, host, username, password, database, size=128):
"""
Initialize a MySQL connections pool
:param host: MySQL host
:param username: MySQL username
:param password: MySQL password
:param database: MySQL database name
:param size: pool max size
"""
self.config = (host, username, password, database)
self.maxSize = size
self.pool = queue.Queue(self.maxSize)
self.consecutiveEmptyPool = 0
self.fillPool()
def newWorker(self, temporary=False):
"""
Create a new worker.
:param temporary: if True, flag the worker as temporary
:return: instance of worker class
"""
db = MySQLdb.connect(
*self.config,
autocommit=True,
charset="utf8",
use_unicode=True
)
conn = worker(db, temporary)
return conn
def fillPool(self, newConnections=0):
"""
Fill the queue with workers
:param newConnections: number of new connections. If 0, the pool will be filled entirely.
:return:
"""
# If newConnections = 0, fill the whole pool
if newConnections == 0:
newConnections = self.maxSize
# Fill the pool
for _ in range(0, newConnections):
if not self.pool.full():
self.pool.put_nowait(self.newWorker())
def getWorker(self, level=0):
"""
Get a MySQL connection worker from the pool.
If the pool is empty, a new temporary worker is created.
:param level: number of failed connection attempts. If > 50, return None
:return: instance of worker class
"""
# Make sure we below 50 retries
#log.info("Pool size: {}".format(self.pool.qsize()))
glob.dog.increment(glob.DATADOG_PREFIX+".mysql_pool.queries")
glob.dog.gauge(glob.DATADOG_PREFIX+".mysql_pool.size", self.pool.qsize())
if level >= 50:
log.warning("Too many failed connection attempts. No MySQL connection available.")
return None
try:
if self.pool.empty():
# The pool is empty. Spawn a new temporary worker
log.warning("MySQL connections pool is empty. Using temporary worker.")
worker = self.newWorker(True)
# Increment saturation
self.consecutiveEmptyPool += 1
# If the pool is usually empty, expand it
if self.consecutiveEmptyPool >= 10:
log.warning("MySQL connections pool is empty. Filling connections pool.")
self.fillPool()
else:
# The pool is not empty. Get worker from the pool
# and reset saturation counter
worker = self.pool.get()
self.consecutiveEmptyPool = 0
except MySQLdb.OperationalError:
# Connection to server lost
# Wait 1 second and try again
log.warning("Can't connect to MySQL database. Retrying in 1 second...")
glob.dog.increment(glob.DATADOG_PREFIX+".mysql_pool.failed_connections")
time.sleep(1)
return self.getWorker(level=level+1)
# Return the connection
return worker
def putWorker(self, worker):
"""
Put the worker back in the pool.
If the worker is temporary, close the connection
and destroy the object
:param worker: worker object
:return:
"""
if worker.temporary or self.pool.full():
# Kill the worker if it's temporary or the queue
# is full and we can't put anything in it
del worker
else:
# Put the connection in the queue if there's space
self.pool.put_nowait(worker)
class db:
"""
A MySQL helper with multiple workers
"""
def __init__(self, host, username, password, database, initialSize):
"""
Initialize a new MySQL database helper with multiple workers.
This class is thread safe.
:param host: MySQL host
:param username: MySQL username
:param password: MySQL password
:param database: MySQL database name
:param initialSize: initial pool size
"""
self.pool = connectionsPool(host, username, password, database, initialSize)
def execute(self, query, params = ()):
"""
Executes a query
:param query: query to execute. You can bind parameters with %s
:param params: parameters list. First element replaces first %s and so on
"""
cursor = None
worker = self.pool.getWorker()
if worker is None:
return None
try:
# Create cursor, execute query and commit
cursor = worker.connection.cursor(MySQLdb.cursors.DictCursor)
cursor.execute(query, params)
log.debug(query)
return cursor.lastrowid
finally:
# Close the cursor and release worker's lock
if cursor is not None:
cursor.close()
if worker is not None:
self.pool.putWorker(worker)
def fetch(self, query, params = (), _all = False):
"""
Fetch a single value from db that matches given query
:param query: query to execute. You can bind parameters with %s
:param params: parameters list. First element replaces first %s and so on
:param _all: fetch one or all values. Used internally. Use fetchAll if you want to fetch all values
"""
cursor = None
worker = self.pool.getWorker()
if worker is None:
return None
try:
# Create cursor, execute the query and fetch one/all result(s)
cursor = worker.connection.cursor(MySQLdb.cursors.DictCursor)
cursor.execute(query, params)
log.debug(query)
if _all:
return cursor.fetchall()
else:
return cursor.fetchone()
finally:
# Close the cursor and release worker's lock
if cursor is not None:
cursor.close()
if worker is not None:
self.pool.putWorker(worker)
def fetchAll(self, query, params = ()):
"""
Fetch all values from db that matche given query.
Calls self.fetch with all = True.
:param query: query to execute. You can bind parameters with %s
:param params: parameters list. First element replaces first %s and so on
"""
return self.fetch(query, params, True)

0
ddog/__init__.py Normal file
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ddog/datadogClient.py Normal file
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import threading
import datadog
from objects import glob
class periodicCheck:
def __init__(self, name, checkFunction):
"""
Initialize a periodic check object
:param name: Datadog stat name, without prefix
:param checkFunction: Function that returns the data to report. Eg: `lambda: len(something)`
"""
self.name = glob.DATADOG_PREFIX+"."+name
self.checkFunction = checkFunction
class datadogClient:
def __init__(self, apiKey=None, appKey=None, periodicChecks=None):
"""
Initialize a toggleable Datadog Client
:param apiKey: Datadog api key. Leave empty to create a dummy (disabled) Datadog client.
:param appKey: Datadog app key. Leave empty to create a dummy (disabled) Datadog client.
:param periodicChecks: List of periodicCheck objects. Optional. Leave empty to disable periodic checks.
"""
if apiKey is not None and appKey is not None:
datadog.initialize(api_key=apiKey, app_key=appKey)
self.client = datadog.ThreadStats()
self.client.start()
self.periodicChecks = periodicChecks
if self.periodicChecks is not None:
threading.Thread(target=self.__periodicCheckLoop).start()
else:
self.client = None
def increment(self, *args, **kwargs):
"""
Call self.client.increment(*args, **kwargs) if this client is not a dummy
:param args:
:param kwargs:
:return:
"""
if self.client is not None:
self.client.increment(*args, **kwargs)
def gauge(self, *args, **kwargs):
"""
Call self.client.gauge(*args, **kwargs) if this client is not a dummy
:param args:
:param kwargs:
:return:
"""
if self.client is not None:
self.client.gauge(*args, **kwargs)
def __periodicCheckLoop(self):
"""
Report periodic data to datadog.
Called every 5 seconds.
Call this function only once.
:return:
"""
if self.periodicChecks is None:
return
# Get data
for i in self.periodicChecks:
self.gauge(i.name, i.checkFunction())
# Schedule a new datadog update
threading.Timer(10, self.__periodicCheckLoop).start()

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files/__init__.py Normal file
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files/fileBuffer.py Normal file
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from objects import glob
class buffer:
"""
A file buffer object.
This buffer caches data in memory and when it's full, it writes the content to a file.
"""
def __init__(self, fileName, writeType="a", maxLength=512):
"""
A file buffer object
:param fileName: Path and name of file on disk .
:param writeType: File write type. Optional. Default: "a" .
:param maxLength: Max length before writing buffer to disk. Optional. Default: 512.
"""
self.content = ""
self.length = 0
self.fileName = fileName
self.writeType = writeType
self.maxLength = maxLength
def write(self, newData):
"""
Add data to buffer.
If the total length of the data in buffer is greater than or equal to self.maxLength,
the content is written on the disk and the buffer resets
:param newData: Data to append to buffer
:return:
"""
self.content += newData
self.length += len(newData)
if self.length >= self.maxLength:
self.flush()
def flush(self):
"""
Write buffer content to disk and reset its content
:return:
"""
try:
glob.fLocks.lockFile(self.fileName)
with open(self.fileName, self.writeType) as f:
f.write(self.content)
finally:
glob.fLocks.unlockFile(self.fileName)
self.content = ""
self.length = 0
class buffersList:
"""
A list of buffers
"""
def __init__(self):
self.buffers = {}
def write(self, fileName, content):
"""
Write some data to an existing buffer in this list (or create a new one if it doesn't exist).
If the buffer is full, the data is written to the file and the buffer resets.
:param fileName: Path of file/buffer
:param content: New content
:return:
"""
if fileName not in self.buffers:
self.buffers[fileName] = buffer(fileName)
self.buffers[fileName].write(content)
def flushAll(self):
"""
Write all buffers to file and flush them
:return:
"""
for _, value in self.buffers.items():
value.flush()

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files/fileLocks.py Normal file
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import threading
class fileLocks:
def __init__(self):
# Dictionary containing threading.Lock s
self.locks = {}
def lockFile(self, fileName):
"""
Set a file as locked.
:param fileName: file name
:return:
"""
if fileName in self.locks:
# Acquire existing lock
self.locks[fileName].acquire()
else:
# Create new lock and acquire it
self.locks[fileName] = threading.Lock()
self.locks[fileName].acquire()
def unlockFile(self, fileName):
"""
Unlock a previously locked file
:param fileName: file name
:return:
"""
if fileName in self.locks:
# Release lock if it exists
self.locks[fileName].release()

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import string
import random
import hashlib
from functools import partial
from common.log import logUtils as log
import dill
from common.constants import mods
from time import localtime, strftime
def randomString(length = 8):
return ''.join(random.choice(string.ascii_uppercase + string.digits) for _ in range(length))
def stringToBool(s):
"""
Convert a string (True/true/1) to bool
:param s: string/int value
:return: True/False
"""
return s == "True" or s == "true" or s == "1" or s == 1
def fileMd5(filename):
"""
Return filename's md5
:param filename: name of the file
:return: file md5
"""
with open(filename, mode='rb') as f:
d = hashlib.md5()
for buf in iter(partial(f.read, 128), b''):
d.update(buf)
return d.hexdigest()
def stringMd5(s):
"""
Return string's md5
:param s: input string
:return: `string`'s md5
"""
d = hashlib.md5()
d.update(s.encode("utf-8"))
return d.hexdigest()
def getRank(gameMode=None, __mods=None, acc=None, c300=None, c100=None, c50=None, cmiss=None, *, score_=None):
"""
Return a string with rank/grade for a given score.
Used mainly for tillerino
:param gameMode: game mode number
:param __mods: mods value
:param acc: accuracy
:param c300: 300 hit count
:param c100: 100 hit count
:param c50: 50 hit count
:param cmiss: misses count
:param score_: score object. Optional.
:return: rank/grade string
"""
if score_ is not None:
return getRank(score_.gameMode, score_.mods, score_.accuracy, score_.c300, score_.c100, score_.c50, score_.cMiss)
total = c300 + c100 + c50 + cmiss
hdfl = (__mods & mods.HIDDEN > 0) or (__mods & mods.FLASHLIGHT > 0)
def ss():
return "XH" if hdfl else "X"
def s():
return "SH" if hdfl else "S"
if gameMode == 0:
# osu!std
if acc == 100:
return ss()
if c300 / total > 0.90 and c50 / total < 0.1 and cmiss == 0:
return s()
if (c300 / total > 0.80 and cmiss == 0) or (c300 / total > 0.90):
return "A"
if (c300 / total > 0.70 and cmiss == 0) or (c300 / total > 0.80):
return "B"
if c300 / total > 0.60:
return "C"
return "D"
elif gameMode == 1:
# TODO: taiko rank
return "A"
elif gameMode == 2:
# CtB
if acc == 100:
return ss()
if 98.01 <= acc <= 99.99:
return s()
if 94.01 <= acc <= 98.00:
return "A"
if 90.01 <= acc <= 94.00:
return "B"
if 98.01 <= acc <= 90.00:
return "C"
return "D"
elif gameMode == 3:
# osu!mania
if acc == 100:
return ss()
if acc > 95:
return s()
if acc > 90:
return "A"
if acc > 80:
return "B"
if acc > 70:
return "C"
return "D"
return "A"
def getTimestamp():
"""
Return current time in YYYY-MM-DD HH:MM:SS format.
Used in logs.
:return: readable timestamp
"""
return strftime("%Y-%m-%d %H:%M:%S", localtime())
def hexString(s):
"""
Output `s`'s bytes in DEX
:param s: string
:return: string with HEX values
"""
return ":".join("{:02x}".format(ord(str(c))) for c in s)
def readableMods(__mods):
# TODO: same as common.scoreUtils.readableMods. Remove this or the other one.
r = ""
if __mods == 0:
return r
if __mods & mods.NOFAIL > 0:
r += "NF"
if __mods & mods.EASY > 0:
r += "EZ"
if __mods & mods.HIDDEN > 0:
r += "HD"
if __mods & mods.HARDROCK > 0:
r += "HR"
if __mods & mods.DOUBLETIME > 0:
r += "DT"
if __mods & mods.HALFTIME > 0:
r += "HT"
if __mods & mods.FLASHLIGHT > 0:
r += "FL"
if __mods & mods.SPUNOUT > 0:
r += "SO"
return r
def strContains(s, w):
"""
Check if `w` is in `s`
:param s: haystack
:param w: needle
:return: True if `w` is in `s`, otherwise False
"""
return (' ' + w + ' ') in (' ' + s + ' ')
def getTotalSize(o):
"""
Get approximate object size using dill
:param o: object
:return: approximate bytes size
"""
try:
return len(dill.dumps(o, recurse=True))
except:
log.error("Error while getting total object size!")
return 0

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log/__init__.py Normal file
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log/logUtils.py Normal file
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from common.constants import bcolors
from common import generalUtils
from objects import glob
from common.ripple import userUtils
import time
import os
ENDL = "\n" if os.name == "posix" else "\r\n"
def logMessage(message, alertType = "INFO", messageColor = bcolors.ENDC, discord = None, alertDev = False, of = None, stdout = True):
"""
Log a message
:param message: message to log
:param alertType: alert type string. Can be INFO, WARNING, ERROR or DEBUG. Default: INFO
:param messageColor: message console ANSI color. Default: no color
:param discord: Discord channel acronym for Schiavo. If None, don't log to Discord. Default: None
:param alertDev: if True, developers will be highlighted on Discord.
Obviously works only if the message will be logged to Discord.
Default: False
:param of: Output file name (inside .data folder). If None, don't log to file. Default: None
:param stdout: If True, log to stdout (print). Default: True
:return:
"""
# Get type color from alertType
if alertType == "INFO":
typeColor = bcolors.GREEN
elif alertType == "WARNING":
typeColor = bcolors.YELLOW
elif alertType == "ERROR":
typeColor = bcolors.RED
elif alertType == "CHAT":
typeColor = bcolors.BLUE
elif alertType == "DEBUG":
typeColor = bcolors.PINK
else:
typeColor = bcolors.ENDC
# Message without colors
finalMessage = "[{time}] {type} - {message}".format(time=generalUtils.getTimestamp(), type=alertType, message=message)
# Message with colors
finalMessageConsole = "{typeColor}[{time}] {type}{endc} - {messageColor}{message}{endc}".format(
time=generalUtils.getTimestamp(),
type=alertType,
message=message,
typeColor=typeColor,
messageColor=messageColor,
endc=bcolors.ENDC)
# Log to console
if stdout:
print(finalMessageConsole)
# Log to discord if needed
if discord is not None:
if discord == "bunker":
glob.schiavo.sendConfidential(message, alertDev)
elif discord == "cm":
glob.schiavo.sendCM(message)
elif discord == "staff":
glob.schiavo.sendStaff(message)
elif discord == "general":
glob.schiavo.sendGeneral(message)
# Log to file if needed
if of is not None:
glob.fileBuffers.write(".data/"+of, finalMessage+ENDL)
def warning(message, discord = None, alertDev = False):
"""
Log a warning to stdout and optionally to Discord
:param message: warning message
:param discord: Discord channel acronym for Schiavo. If None, don't log to Discord. Default: None
:param alertDev: if True, developers will be highlighted on Discord.
Obviously works only if the message will be logged to Discord.
Default: False
:return:
"""
logMessage(message, "WARNING", bcolors.YELLOW, discord, alertDev)
def error(message, discord = None, alertDev = True):
"""
Log a warning message to stdout and optionally to Discord
:param message: warning message
:param discord: Discord channel acronym for Schiavo. If None, don't log to Discord. Default: None
:param alertDev: if True, developers will be highlighted on Discord.
Obviously works only if the message will be logged to Discord.
Default: False
:return:
"""
logMessage(message, "ERROR", bcolors.RED, discord, alertDev)
def info(message, discord = None, alertDev = False):
"""
Log an info message to stdout and optionally to Discord
:param message: info message
:param discord: Discord channel acronym for Schiavo. If None, don't log to Discord. Default: None
:param alertDev: if True, developers will be highlighted on Discord.
Obviously works only if the message will be logged to Discord.
Default: False
:return:
"""
logMessage(message, "INFO", bcolors.ENDC, discord, alertDev)
def debug(message):
"""
Log a debug message to stdout.
Works only if the server is running in debug mode.
:param message: debug message
:return:
"""
if glob.debug:
logMessage(message, "DEBUG", bcolors.PINK)
def chat(message):
"""
Log a public chat message to stdout and to chatlog_public.txt.
:param message: message content
:return:
"""
logMessage(message, "CHAT", bcolors.BLUE, of="chatlog_public.txt")
def pm(message):
"""
Log a private chat message to stdout. Currently not used.
:param message: message content
:return:
"""
logMessage(message, "CHAT", bcolors.BLUE)
def rap(userID, message, discord=False, through="FokaBot"):
"""
Log a message to Admin Logs.
:param userID: admin user ID
:param message: message content, without username
:param discord: if True, send the message to discord
:param through: through string. Default: FokaBot
:return:
"""
glob.db.execute("INSERT INTO rap_logs (id, userid, text, datetime, through) VALUES (NULL, %s, %s, %s, %s)", [userID, message, int(time.time()), through])
username = userUtils.getUsername(userID)
logMessage("{} {}".format(username, message), discord=True)

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import json
def shape(d):
"""
Returns a shape of a dictionary.
Used to check if two dictionaries have the same structure
:param d: dictionary
:return: `d`'s shape
"""
if isinstance(d, dict):
return {k: shape(d[k]) for k in d}
else:
return None
class wrongStructureError(Exception):
pass
class generalPubSubHandler:
def __init__(self):
self.structure = {}
self.type = "json"
self.strict = True
def parseData(self, data):
"""
Parse received data
:param data: received data, as bytes array
:return: parsed data or None if it's invalid
"""
if self.type == "json":
# Parse json
if type(data) == int:
return None
data = json.loads(data.decode("utf-8"))
if shape(data) != shape(self.structure) and self.strict:
raise wrongStructureError()
elif self.type == "int":
# Parse int
data = int(data.decode("utf-8"))
return data

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import threading
from common.log import logUtils as log
from common.redis import generalPubSubHandler
from common.sentry import sentry
class listener(threading.Thread):
def __init__(self, r, handlers):
"""
Initialize a set of redis pubSub listeners
:param r: redis instance (usually glob.redis)
:param handlers: dictionary with the following structure:
```
{
"redis_channel_name": handler,
...
}
```
Where handler is:
- An object of a class that inherits common.redis.generalPubSubHandler.
You can create custom behaviors for your handlers by overwriting the `handle(self, data)` method,
that will be called when that handler receives some data.
- A function *object (not call)* that accepts one argument, that'll be the data received through the channel.
This is useful if you want to make some simple handlers through a lambda, without having to create a class.
"""
threading.Thread.__init__(self)
self.redis = r
self.pubSub = self.redis.pubsub()
self.handlers = handlers
channels = []
for k, v in self.handlers.items():
channels.append(k)
self.pubSub.subscribe(channels)
log.info("Subscribed to redis pubsub channels: {}".format(channels))
@sentry.capture()
def processItem(self, item):
"""
Processes a pubSub item by calling channel's handler
:param item: incoming data
:return:
"""
if item["type"] == "message":
# Process the message only if the channel has received a message
# Decode the message
item["channel"] = item["channel"].decode("utf-8")
# Make sure the handler exists
if item["channel"] in self.handlers:
log.info("Redis pubsub: {} <- {} ".format(item["channel"], item["data"]))
if isinstance(self.handlers[item["channel"]], generalPubSubHandler.generalPubSubHandler):
# Handler class
self.handlers[item["channel"]].handle(item["data"])
else:
# Function
self.handlers[item["channel"]](item["data"])
def run(self):
"""
Listen for data on incoming channels and process it.
Runs forever.
:return:
"""
for item in self.pubSub.listen():
self.processItem(item)

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ripple/__init__.py Normal file
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#import crypt
#import base64
import bcrypt
def checkOldPassword(password, salt, rightPassword):
"""
Check if `password` + `salt` corresponds to `rightPassword`
NOT USED ANYMORE! RETURNS ALWAYS FALSE!
:param password: input password
:param salt: password's salt
:param rightPassword: tight password
:return: True if the password is correct, otherwise False.
"""
return False
#return (rightPassword == crypt.crypt(password, "$2y$"+str(base64.b64decode(salt))))
def checkNewPassword(password, dbPassword):
"""
Check if a password (version 2) is right.
:param password: input password
:param dbPassword: the password in the database
:return: True if the password is correct, otherwise False.
"""
if len(password) != 32:
return False
password = password.encode("utf-8")
dbPassword = dbPassword.encode("utf-8")
return bcrypt.checkpw(password, dbPassword)
def genBcrypt(password):
"""
Bcrypts a password.
:param password: the password to hash
:return: bytestring
"""
return bcrypt.hashpw(password.encode("utf8"), bcrypt.gensalt(10, b'2a'))

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from common.constants import mods
def isRankable(m):
"""
Checks if `m` contains unranked mods
:param m: mods enum
:return: True if there are no unranked mods in `m`, else False
"""
# TODO: Check other modes unranked mods ...?
return not ((m & mods.RELAX2 > 0) or (m & mods.AUTOPLAY > 0) or (m & mods.SCOREV2 > 0))
def readableGameMode(gameMode):
"""
Convert numeric gameMode to a readable format. Can be used for db too.
:param gameMode:
:return:
"""
# TODO: Same as common.constants.gameModes.getGameModeForDB, remove one
if gameMode == 0:
return "std"
elif gameMode == 1:
return "taiko"
elif gameMode == 2:
return "ctb"
else:
return "mania"
def readableMods(m):
"""
Return a string with readable std mods.
Used to convert a mods number for oppai
:param m: mods bitwise number
:return: readable mods string, eg HDDT
"""
r = ""
if m == 0:
return "nomod"
if m & mods.NOFAIL > 0:
r += "NF"
if m & mods.EASY > 0:
r += "EZ"
if m & mods.HIDDEN > 0:
r += "HD"
if m & mods.HARDROCK > 0:
r += "HR"
if m & mods.DOUBLETIME > 0:
r += "DT"
if m & mods.HALFTIME > 0:
r += "HT"
if m & mods.FLASHLIGHT > 0:
r += "FL"
if m & mods.SPUNOUT > 0:
r += "SO"
if m & mods.TOUCHSCREEN > 0:
r += "TD"
if m & mods.RELAX > 0:
r += "RX"
if m & mods.RELAX2 > 0:
r += "AP"
return r

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sentry/__init__.py Normal file
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import sys
import traceback
import tornado.gen
from common.log import logUtils as log
from objects import glob
def capture():
"""
Sentry capture decorator. Use like this to send all unhandled exceptions to Sentry:
```
@sentry.capture()
def blablabla():
print("a a ben warem a ben ben)
```
When running `blablabla()`, the traceback will be print on screen and the
exception will be sent to Sentry, if enabled.
Requires tornado app in `glob.application` and sentry client in `glob.application.sentry_client`
:return:
"""
def decorator(func):
def wrapper(*args, **kwargs):
try:
return func(*args, **kwargs)
except:
log.error("Unhandled exception!\n```\n{}\n{}```".format(sys.exc_info(), traceback.format_exc()))
if glob.sentry:
glob.application.sentry_client.captureException()
return wrapper
return decorator
def captureTornado(func):
"""
Capture an exception asynchronously in a tornado handler.
Use it with asyncGet/asyncPost, like this:
```
@tornado.web.asynchronous
@tornado.gen.engine
@sentry.captureTornado
def asyncGet(self):
...
```
:param func:
:return:
"""
def wrapper(self, *args, **kwargs):
try:
return func(self, *args, **kwargs)
except:
log.error("Unhandled exception!\n```\n{}\n{}```".format(sys.exc_info(), traceback.format_exc()))
if glob.sentry:
yield tornado.gen.Task(self.captureException, exc_info=True)
return wrapper

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web/cheesegull.py Normal file
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import requests
import json
from constants import exceptions
from objects import glob
from common.log import logUtils as log
from objects import glob
def cheesegullRequest(handler, requestType="GET", key="", params=None, mustHave=None, wants=None):
"""
Send a request to Cheesegull
:param handler: name of the api handler (eg: `search` for `http://chesegu.ll/api/search`)
:param requestType: `GET` or `POST`. Default: `GET`
:param key: authorization key. Optional.
:param params: dictionary containing get/post form parameters. Optional.
:param mustHave: list or string containing the key(s) that must be contained in the json response. Optional.
:param wants: can be a single string, or a list of strings.
:return: returns None if the result was invalid or if the request failed.
if `wants` is a string, returns the key from the response.
if `wants` is a list of strings, return a dictionary containing the wanted keys.
"""
# Default values
if mustHave is None:
mustHave = []
if wants is None:
wants = []
if params is None:
params = {}
# Params and function
postData = None
getParams = None
if requestType.lower() == "post":
f = requests.post
postData = params
else:
f = requests.get
getParams = params
result = f("{}/{}".format(glob.conf.config["cheesegull"]["apiurl"], handler), params=getParams, data=postData, headers= {
"Authorization": key
})
log.debug(result.url)
# log.debug(str(result.text))
try:
data = json.loads(result.text)
except (json.JSONDecodeError, ValueError, requests.RequestException, KeyError, exceptions.noAPIDataError):
return None
# Params and status check
if result.status_code != 200:
return None
if mustHave is not None:
if type(mustHave) == str:
mustHave = [mustHave]
for i in mustHave:
if i not in data:
return None
# Return what we want
if type(wants) == str:
if wants in data:
return data[wants]
return None
elif len(wants) == 0:
return data
else:
res = {}
for i in data:
if i in wants:
res[i] = data[i]
return res
def getListing(rankedStatus, page, gameMode, query):
glob.dog.increment(glob.DATADOG_PREFIX + ".cheesegull_requests", tags=["cheesegull:listing"])
params = {
"query": query,
"offset": page,
"amount": 100
}
if rankedStatus is not None:
params["status"] = rankedStatus
if gameMode is not None:
params["mode"] = gameMode
return cheesegullRequest("search", params=params)
def getBeatmapSet(id):
glob.dog.increment(glob.DATADOG_PREFIX + ".cheesegull_requests", tags=["cheesegull:set"])
return cheesegullRequest("s/{}".format(id))
def getBeatmap(id):
glob.dog.increment(glob.DATADOG_PREFIX + ".cheesegull_requests", tags=["cheesegull:beatmap"])
setID = cheesegullRequest("b/{}".format(id), wants="ParentSetID")
if setID is None or setID <= 0:
return None
return getBeatmapSet(setID)
def updateBeatmap(setID):
# This has been deprecated
return
# data = cheesegullRequest("request", "POST", glob.conf.config["cheesegull"]["apikey"], params={
# "set_id": setID
# }, mustHave="Ok")
# return (True, "") if data["Ok"] else (False, data["Message"])
def toDirect(data):
if "ChildrenBeatmaps" not in data or data["ChildrenBeatmaps"] is None:
raise ValueError("`data` doesn't contain a valid cheesegull response")
s = "{SetID}.osz|{Artist}|{Title}|{Creator}|{RankedStatus}|0.00|{LastUpdate}|{SetID}|" \
"{SetID}|{HasVideoInt}|0|1337|{FileSizeNoVideo}|".format(
**data,
**{
"HasVideoInt": int(data["HasVideo"]),
"FileSizeNoVideo": "7331" if data["HasVideo"] else ""
}
)
if len(data["ChildrenBeatmaps"]) > 0:
for i in data["ChildrenBeatmaps"]:
s += "{DiffNameSanitized} ({DifficultyRating:.2f}★~{BPM}♫~AR{AR}~OD{OD}~CS{CS}~HP{HP}~{ReadableLength})" \
"@{Mode},".format(**i, **{
"DiffNameSanitized": i["DiffName"].replace("@", ""),
"ReadableLength": "{}m{}s".format(i["TotalLength"] // 60, i["TotalLength"] % 60)
})
s = s.strip(",")
s += "|"
return s
def toDirectNp(data):
return "{SetID}.osz|{Artist}|{Title}|{Creator}|{RankedStatus}|10.00|{LastUpdate}|{SetID}|" \
"{SetID}|{HasVideoInt}|0|1337|{FileSizeNoVideo}".format(
**data,
**{
"HasVideoInt": int(data["HasVideo"]),
"FileSizeNoVideo": "7331" if data["HasVideo"] else ""
}
)
def directToApiStatus(directStatus):
if directStatus is None:
return None
elif directStatus == 0 or directStatus == 7:
return [1, 2]
elif directStatus == 8:
return 4
elif directStatus == 3:
return 3
elif directStatus == 2:
return 0
elif directStatus == 5:
return -2
elif directStatus == 4:
return None
else:
return 1

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import sys
import traceback
import tornado
import tornado.web
import tornado.gen
from tornado.ioloop import IOLoop
from objects import glob
from common.log import logUtils as log
from raven.contrib.tornado import SentryMixin
class asyncRequestHandler(SentryMixin, tornado.web.RequestHandler):
"""
Tornado asynchronous request handler
create a class that extends this one (requestHelper.asyncRequestHandler)
use asyncGet() and asyncPost() instead of get() and post().
Done. I'm not kidding.
"""
@tornado.web.asynchronous
@tornado.gen.engine
def get(self, *args, **kwargs):
try:
yield tornado.gen.Task(runBackground, (self.asyncGet, tuple(args), dict(kwargs)))
finally:
if not self._finished:
self.finish()
@tornado.web.asynchronous
@tornado.gen.engine
def post(self, *args, **kwargs):
try:
yield tornado.gen.Task(runBackground, (self.asyncPost, tuple(args), dict(kwargs)))
finally:
if not self._finished:
self.finish()
def asyncGet(self, *args, **kwargs):
self.send_error(405)
def asyncPost(self, *args, **kwargs):
self.send_error(405)
def getRequestIP(self):
"""
Return CF-Connecting-IP (request IP when under cloudflare, you have to configure nginx to enable that)
If that fails, return X-Forwarded-For (request IP when not under Cloudflare)
if everything else fails, return remote IP
:return: Client IP address
"""
if "CF-Connecting-IP" in self.request.headers:
return self.request.headers.get("CF-Connecting-IP")
elif "X-Forwarded-For" in self.request.headers:
return self.request.headers.get("X-Forwarded-For")
else:
return self.request.remote_ip
def runBackground(data, callback):
"""
Run a function in the background.
Used to handle multiple requests at the same time
:param data: (func, args, kwargs)
:param callback: function to call when `func` (data[0]) returns
:return:
"""
func, args, kwargs = data
def _callback(result):
IOLoop.instance().add_callback(lambda: callback(result))
glob.pool.apply_async(func, args, kwargs, _callback)
glob.dog.increment(glob.DATADOG_PREFIX + ".incoming_requests")
def checkArguments(arguments, requiredArguments):
"""
Check that every requiredArguments elements are in arguments
:param arguments: full argument list, from tornado
:param requiredArguments: required arguments list
:return: True if all arguments are passed, False if not
"""
for i in requiredArguments:
if i not in arguments:
return False
return True
def printArguments(t):
"""
Print passed arguments, for debug purposes
:param t: tornado object (self)
"""
msg = "ARGS::"
for i in t.request.arguments:
msg += "{}={}\r\n".format(i, t.get_argument(i))
log.debug(msg)

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import requests
from urllib.parse import urlencode
class schiavo:
"""
Schiavo Bot class
"""
def __init__(self, botURL=None, prefix="", maxRetries=20):
"""
Initialize a new schiavo bot instance
:param botURL: schiavo api url.
:param prefix: text to prepend in every message, can be empty.
:param maxRetries: max retries if api request fail. 0 = don't retry.
"""
self.botURL = botURL
self.maxRetries = maxRetries
self.prefix = prefix
def sendMessage(self, channel, message, noPrefix=False):
"""
Send a generic message through schiavo api
:param channel: api channel.
:param message: message content.
:param noPrefix: if True, don't prepend prefix to message.
:return:
"""
if self.botURL is None:
return
for _ in range(0, self.maxRetries):
try:
finalMsg = "{prefix} {message}".format(prefix=self.prefix if not noPrefix else "", message=message)
requests.get("{}/{}?{}".format(self.botURL, channel, urlencode({ "message": finalMsg })))
break
except requests.RequestException:
continue
def sendConfidential(self, message, noPrefix=False):
"""
Send a message to #bunk
:param message: message content.
:param noPrefix: if True, don't prepend prefix to message.
:return:
"""
self.sendMessage("bunk", message, noPrefix)
def sendStaff(self, message, noPrefix=False):
"""
Send a message to #staff
:param message: message content.
:param noPrefix: if True, don't prepend prefix to message.
:return:
"""
self.sendMessage("staff", message, noPrefix)
def sendGeneral(self, message, noPrefix=True):
"""
Send a message to #general
:param message: message content.
:param noPrefix: if True, don't prepend prefix to message.
:return:
"""
self.sendMessage("general", message, noPrefix)
def sendChatlog(self, message, noPrefix=True):
"""
Send a message to #chatlog.
:param message: message content.
:param noPrefix: if True, don't prepend prefix to message.
:return:
"""
self.sendMessage("chatlog", message, noPrefix)
def sendCM(self, message, noPrefix=False):
"""
Send a message to #communitymanagers
:param message: message content.
:param noPrefix: if True, don't prepend prefix to message.
:return:
"""
self.sendMessage("cm", message, noPrefix)