mania hot fix
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@ -85,6 +85,16 @@ def getUserStatsRx(userID, gameMode):
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:return: dictionary with result
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:return: dictionary with result
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"""
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"""
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modeForDB = gameModes.getGameModeForDB(gameMode)
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modeForDB = gameModes.getGameModeForDB(gameMode)
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if gameMode == 3:
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stats = glob.db.fetch("""SELECT
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ranked_score_{gm} AS rankedScore,
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avg_accuracy_{gm} AS accuracy,
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playcount_{gm} AS playcount,
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total_score_{gm} AS totalScore,
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pp_{gm} AS pp
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FROM users_stats WHERE id = %s LIMIT 1""".format(gm=modeForDB), [userID])
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else:
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# Get stats
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# Get stats
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stats = glob.db.fetch("""SELECT
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stats = glob.db.fetch("""SELECT
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@ -111,6 +121,16 @@ def getUserStatsAp(userID, gameMode):
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"""
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"""
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modeForDB = gameModes.getGameModeForDB(gameMode)
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modeForDB = gameModes.getGameModeForDB(gameMode)
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# Get stats
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# Get stats
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if gameMode == 3:
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stats = glob.db.fetch("""SELECT
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ranked_score_{gm} AS rankedScore,
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avg_accuracy_{gm} AS accuracy,
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playcount_{gm} AS playcount,
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total_score_{gm} AS totalScore,
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pp_{gm} AS pp
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FROM users_stats WHERE id = %s LIMIT 1""".format(gm=modeForDB), [userID])
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else:
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stats = glob.db.fetch("""SELECT
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stats = glob.db.fetch("""SELECT
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ranked_score_{gm}_ap AS rankedScore,
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ranked_score_{gm}_ap AS rankedScore,
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avg_accuracy_{gm}_ap AS accuracy,
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avg_accuracy_{gm}_ap AS accuracy,
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