36 lines
1.9 KiB
Modula-2
36 lines
1.9 KiB
Modula-2
; File generated automatically from /home/ubuntu/buildbot/runners/wine/wine-src/dlls/d3d10_1/d3d10_1.spec; do not edit!
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LIBRARY d3d10_1.dll
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EXPORTS
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RevertToOldImplementation@0 @1 PRIVATE
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D3D10CompileEffectFromMemory@36=d3d10.D3D10CompileEffectFromMemory @2
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D3D10CompileShader@40=d3d10.D3D10CompileShader @3
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D3D10CreateBlob@8=d3d10.D3D10CreateBlob @4
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D3D10CreateDevice1@28 @5
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D3D10CreateDeviceAndSwapChain1@36 @6
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D3D10CreateEffectFromMemory@24=d3d10.D3D10CreateEffectFromMemory @7
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D3D10CreateEffectPoolFromMemory@20=d3d10.D3D10CreateEffectPoolFromMemory @8
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D3D10CreateStateBlock@12=d3d10.D3D10CreateStateBlock @9
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D3D10DisassembleEffect@0 @10 PRIVATE
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D3D10DisassembleShader@20=d3d10.D3D10DisassembleShader @11
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D3D10GetGeometryShaderProfile@4=d3d10.D3D10GetGeometryShaderProfile @12
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D3D10GetInputAndOutputSignatureBlob@12=d3d10.D3D10GetInputAndOutputSignatureBlob @13
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D3D10GetInputSignatureBlob@12=d3d10.D3D10GetInputSignatureBlob @14
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D3D10GetOutputSignatureBlob@12=d3d10.D3D10GetOutputSignatureBlob @15
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D3D10GetPixelShaderProfile@4=d3d10.D3D10GetPixelShaderProfile @16
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D3D10GetShaderDebugInfo@12=d3d10.D3D10GetShaderDebugInfo @17
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D3D10GetVersion@0 @18 PRIVATE
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D3D10GetVertexShaderProfile@4=d3d10.D3D10GetVertexShaderProfile @19
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D3D10PreprocessShader@0 @20 PRIVATE
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D3D10ReflectShader@12=d3d10.D3D10ReflectShader @21
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D3D10RegisterLayers@0 @22 PRIVATE
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D3D10StateBlockMaskDifference@12=d3d10.D3D10StateBlockMaskDifference @23
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D3D10StateBlockMaskDisableAll@4=d3d10.D3D10StateBlockMaskDisableAll @24
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D3D10StateBlockMaskDisableCapture@16=d3d10.D3D10StateBlockMaskDisableCapture @25
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D3D10StateBlockMaskEnableAll@4=d3d10.D3D10StateBlockMaskEnableAll @26
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D3D10StateBlockMaskEnableCapture@16=d3d10.D3D10StateBlockMaskEnableCapture @27
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D3D10StateBlockMaskGetSetting@12=d3d10.D3D10StateBlockMaskGetSetting @28
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D3D10StateBlockMaskIntersect@12=d3d10.D3D10StateBlockMaskIntersect @29
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D3D10StateBlockMaskUnion@12=d3d10.D3D10StateBlockMaskUnion @30
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