chore: add scorev2 type and gamemodes
This commit is contained in:
+51
-6
@@ -9,6 +9,11 @@ export enum Gamemodes {
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RELAX_CATCH = 6,
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AUTOPILOT_OSU = 8,
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SCOREV2_OSU = 12,
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SCOREV2_TAIKO = 13,
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SCOREV2_CATCH = 14,
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SCOREV2_MANIA = 15,
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}
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export enum Mode {
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@@ -22,12 +27,39 @@ export enum Type {
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VANILLA = 0,
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RELAX = 4,
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AUTOPILOT = 8,
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SCOREV2 = 12,
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}
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export const validModes = [Mode.OSU, Mode.TAIKO, Mode.CATCH, Mode.MANIA];
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export const validTypes = [Type.VANILLA, Type.RELAX, Type.AUTOPILOT];
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export const validModeTypeCombinations = [0, 1, 2, 3, 4, 5, 6, 8];
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export const validModeTypeCombinationsSorted = [0, 4, 8, 1, 5, 2, 6, 3];
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export const validTypes = [Type.VANILLA, Type.RELAX, Type.AUTOPILOT, Type.SCOREV2];
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export const validModeTypeCombinations = [
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Gamemodes.VANILLA_OSU,
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Gamemodes.VANILLA_TAIKO,
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Gamemodes.VANILLA_CATCH,
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Gamemodes.VANILLA_MANIA,
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Gamemodes.RELAX_OSU,
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Gamemodes.RELAX_TAIKO,
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Gamemodes.RELAX_CATCH,
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Gamemodes.AUTOPILOT_OSU,
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Gamemodes.SCOREV2_OSU,
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Gamemodes.SCOREV2_TAIKO,
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Gamemodes.SCOREV2_CATCH,
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Gamemodes.SCOREV2_MANIA,
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];
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export const validModeTypeCombinationsSorted = [
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Gamemodes.VANILLA_OSU,
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Gamemodes.RELAX_OSU,
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Gamemodes.AUTOPILOT_OSU,
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Gamemodes.SCOREV2_OSU,
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Gamemodes.VANILLA_TAIKO,
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Gamemodes.RELAX_TAIKO,
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Gamemodes.SCOREV2_TAIKO,
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Gamemodes.VANILLA_CATCH,
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Gamemodes.RELAX_CATCH,
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Gamemodes.SCOREV2_CATCH,
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Gamemodes.VANILLA_MANIA,
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Gamemodes.SCOREV2_MANIA,
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];
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export const validMode = (modeStr: string) => modeStrToInt(modeStr) !== undefined;
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export const validType = (typeStr: string) => typeStrToInt(typeStr) !== undefined;
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@@ -60,7 +92,7 @@ export const modeIntToStr = (modeInt: number) => {
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return undefined;
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};
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export const typeStrToInt = (typeStr: 'vanilla' | 'relax' | 'autopilot' | string) => {
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export const typeStrToInt = (typeStr: 'vanilla' | 'relax' | 'autopilot' | 'v2' | string) => {
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switch (typeStr) {
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case 'relax':
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return Type.RELAX;
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@@ -68,6 +100,8 @@ export const typeStrToInt = (typeStr: 'vanilla' | 'relax' | 'autopilot' | string
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return Type.AUTOPILOT;
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case 'vanilla':
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return Type.VANILLA;
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case 'scorev2':
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return Type.SCOREV2;
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}
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return undefined;
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};
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@@ -80,13 +114,15 @@ export const typeIntToStr = (typeInt: number) => {
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return 'autopilot';
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case Type.VANILLA:
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return 'vanilla';
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case Type.SCOREV2:
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return 'scorev2';
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}
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return undefined;
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};
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export const getGamemodeInt = (
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mode: 'osu' | 'taiko' | 'catch' | 'mania' | string | undefined,
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type: 'vanilla' | 'relax' | 'autopilot' | string | undefined
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type: 'vanilla' | 'relax' | 'autopilot' | 'scorev2' | string | undefined
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) => {
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let modee = 0;
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switch (mode) {
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@@ -108,6 +144,9 @@ export const getGamemodeInt = (
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case 'autopilot':
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modee += Type.AUTOPILOT;
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break;
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case 'scorev2':
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modee += Type.SCOREV2;
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break;
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}
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return modee;
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@@ -115,7 +154,7 @@ export const getGamemodeInt = (
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export const getGamemodeName = (
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mode: 'osu' | 'taiko' | 'catch' | 'mania' | string | undefined,
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type: 'vanilla' | 'relax' | 'autopilot' | string | undefined
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type: 'vanilla' | 'relax' | 'autopilot' | 'scorev2' | string | undefined
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) => {
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let modeStr = '';
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switch (mode) {
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@@ -140,6 +179,9 @@ export const getGamemodeName = (
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case 'autopilot':
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modeStr += 'ap';
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break;
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case 'scorev2':
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modeStr += 'v2';
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break;
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default:
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modeStr += 'vn';
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break;
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@@ -173,6 +215,9 @@ export const getModeAndTypeFromGamemode = (gamemode: number) => {
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case Type.AUTOPILOT:
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type = Type.AUTOPILOT;
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break;
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case Type.SCOREV2:
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type = Type.SCOREV2;
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break;
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}
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return {
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