fix: wait spawning patcher until osu is spawned
This commit is contained in:
+48
-16
@@ -169,7 +169,12 @@ pub async fn get_beatmapsets_count(folder: String) -> Option<u64> {
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}
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let osu_db_bytes = fs::read(osu_db_path).await.ok()?;
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let osu_db = parse_osudb(osu_db_bytes).ok()?;
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let beatmap_sets = osu_db.beatmaps.iter().map(|b| b.beatmapset_id).collect::<HashSet<_>>().len();
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let beatmap_sets = osu_db
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.beatmaps
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.iter()
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.map(|b| b.beatmapset_id)
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.collect::<HashSet<_>>()
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.len();
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Some(beatmap_sets as u64)
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}
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@@ -248,7 +253,7 @@ pub async fn get_skins_count(folder: String) -> Option<u64> {
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let skins_folder = path.join("Skins");
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if !skins_folder.exists() {
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return None;
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return Some(0);
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}
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let mut count = 0;
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@@ -437,21 +442,48 @@ pub async fn run_osu(folder: String, patch: bool) -> Result<(), String> {
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}
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};
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if patch {
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sleep(Duration::from_secs(3)).await;
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#[cfg(windows)]
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{
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if patch {
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let patcher_exe_path = PathBuf::from(&folder)
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.join("EZPPLauncher")
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.join("patcher")
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.join("osu!.patcher.exe");
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let patcher_exe_path = PathBuf::from(&folder)
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.join("EZPPLauncher")
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.join("patcher")
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.join("osu!.patcher.exe");
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if patcher_exe_path.exists() {
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#[cfg(windows)]
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{
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let mut sys = System::new_all();
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if patcher_exe_path.exists() {
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#[cfg(windows)]
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{
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let _ = Command::new(&patcher_exe_path)
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.creation_flags(DETACHED_PROCESS | CREATE_NEW_PROCESS_GROUP)
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.spawn()
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.map_err(|e| format!("Failed to run patcher: {e}"))?;
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loop {
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sys.refresh_processes(sysinfo::ProcessesToUpdate::All, true);
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let mut found = false;
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for (_pid, process) in sys.processes() {
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if process.name() == "osu!.exe" {
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let pid = process.pid();
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let title = get_window_title_by_pid(pid);
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if !title.is_empty() && !title.contains("updater") {
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found = true;
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break;
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}
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}
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}
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if found {
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break;
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}
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sleep(Duration::from_millis(500)).await;
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}
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let _ = Command::new(&patcher_exe_path)
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.creation_flags(DETACHED_PROCESS | CREATE_NEW_PROCESS_GROUP)
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.spawn()
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.map_err(|e| format!("Failed to run patcher: {e}"))?;
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}
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}
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}
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}
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@@ -934,4 +966,4 @@ pub async fn install_ezpp_launcher_update(app: AppHandle) -> Result<(), String>
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#[tauri::command]
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pub async fn install_ezpp_launcher_update(_app: AppHandle) -> Result<(), String> {
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Ok(())
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}
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}
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