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2 Commits
4e6e53f8f0
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83a25c6911
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83a25c6911 | |||
c33a9b49e8 |
@ -15,6 +15,7 @@
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},
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"license": "MIT",
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"dependencies": {
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"@elron/svelte-audio-store": "^1.0.0",
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"@tailwindcss/typography": "^0.5.15",
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"@tauri-apps/api": "^2",
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"@tauri-apps/plugin-dialog": "~2",
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@ -1,17 +1,12 @@
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<script lang="ts">
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import background from "../../../../assets/background.gif";
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const prop: {beatmapId: number} = $props();
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</script>
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<div
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class="absolute w-screen h-screen overflow-hidden pointer-events-none rounded"
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>
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<img
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src={background}
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alt="background"
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class="absolute top-0 left-0 w-full h-full !bg-cover -z-10 pointer-events-none blur opacity-10 rounded"
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/>
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<!-- <div
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style="background: url(https://osu.direct/api/media/background/2226722)"
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<div
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style="background: url(https://osu.direct/api/media/background/{prop.beatmapId})"
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class="absolute top-0 left-0 w-full h-full !bg-cover -z-10 pointer-events-none blur opacity-10 rounded"
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></div> -->
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</div>
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@ -1,16 +1,82 @@
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<script lang="ts">
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import ezppLogo from "../../../../assets/logo.png";
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import { playAudio } from "@/utils";
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import { osudirect } from "@/api/osudirect";
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import { gameSounds, playAudio } from "@/utils";
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import { BeatmapDecoder } from "osu-parsers";
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import { onMount } from "svelte";
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type logoProps = {
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beatmapId: number;
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extended: boolean;
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onclick: () => void;
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};
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let { extended, onclick }: logoProps = $props();
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let { beatmapId, extended, onclick }: logoProps = $props();
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let hovered = $state(false);
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const bpm = $state(130);
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let bpm = $state(150); // 1000 * 60 / bpm
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let lastTimeout: number | undefined = undefined;
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onMount(async () => {
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gameSounds.preload();
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const beatmapData = await osudirect.osu(beatmapId);
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if (beatmapData) {
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const decoder = new BeatmapDecoder();
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const beatmap = decoder.decodeFromString(beatmapData);
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console.log(beatmap);
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const audio = new Audio(
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`https://osu.direct/api/media/audio/${beatmapId}`
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);
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audio.volume = 0.3;
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// Function to play the heartbeat sound
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const playHeartbeat = () => {
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gameSounds.play("menuHeartbeat", {
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volume: hovered ? 1 : 0.3,
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});
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};
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// Function to synchronize the heartbeat with the song
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const syncHeartbeat = () => {
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const currentTime = audio.currentTime * 1000 - 25; // Convert to milliseconds
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const timingPoint = beatmap.controlPoints.timingPointAt(currentTime);
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const timingPointTime = timingPoint.startTime;
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console.log(currentTime, timingPointTime);
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if (timingPoint && bpm !== timingPoint.bpm) {
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bpm = timingPoint.bpm;
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if (lastTimeout) window.clearTimeout(lastTimeout);
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const interval = (1000 * 60) / bpm; // Interval in milliseconds
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const nextBeat = currentTime % interval; // Invert: time since last beat
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// Schedule the next heartbeat at the correct time
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lastTimeout = window.setTimeout(() => {
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playHeartbeat();
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// Clear any previous interval
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if (lastTimeout) {
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window.clearInterval(lastTimeout);
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lastTimeout = undefined;
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}
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if (!lastTimeout)
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lastTimeout = window.setInterval(playHeartbeat, interval);
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}, nextBeat);
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}
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// Continue syncing
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requestAnimationFrame(syncHeartbeat);
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};
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// Wait for audio to be ready before starting playback and syncing
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audio.addEventListener("canplay", async () => {
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audio.addEventListener("play", syncHeartbeat);
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audio.addEventListener("ended", async () => await audio.play());
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await audio.play();
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syncHeartbeat();
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});
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}
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});
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</script>
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<div
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@ -30,9 +96,9 @@
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onmouseleave={() => (hovered = false)}
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onclick={() => {
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if (extended) {
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playAudio("/audio/menuBack.wav", 0.35);
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gameSounds.play("menuBack");
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} else {
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playAudio("/audio/menuHit.wav", 0.35);
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gameSounds.play("menuHit");
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}
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onclick();
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}}
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@ -1,6 +1,15 @@
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import { createAudioStore } from "@elron/svelte-audio-store";
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import { type ClassValue, clsx } from "clsx";
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import { twMerge } from "tailwind-merge";
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const sounds = {
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menuHeartbeat: "/audio/menuHeartbeat.mp3",
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menuBack: "/audio/menuBack.wav",
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menuHit: "/audio/menuHit.wav",
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};
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export const gameSounds = createAudioStore(sounds);
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export function cn(...inputs: ClassValue[]) {
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return twMerge(clsx(inputs));
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}
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@ -14,6 +14,7 @@
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let progress = $state(0);
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let extended = $state(false);
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let beatmapId = $state(3820896);
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const current = WebviewWindow.getCurrent();
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current.setAlwaysOnTop(true);
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</script>
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@ -41,7 +42,9 @@
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</DropdownMenu.Trigger>
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<DropdownMenu.Content class="w-48 max-w-48 mx-2" side="bottom">
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<DropdownMenu.Group>
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<DropdownMenu.GroupHeading class="truncate">Hello, Quetzalcoatl!</DropdownMenu.GroupHeading>
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<DropdownMenu.GroupHeading class="truncate"
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>Hello, Quetzalcoatl!</DropdownMenu.GroupHeading
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>
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<DropdownMenu.Separator />
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<DropdownMenu.Group>
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<DropdownMenu.Item class="cursor-pointer">
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@ -64,7 +67,7 @@
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>
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<!-- svelte-ignore a11y_no_static_element_interactions -->
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<!-- svelte-ignore a11y_click_events_have_key_events -->
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<Logo {extended} onclick={() => (extended = !extended)} />
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<Logo {beatmapId} {extended} onclick={() => (extended = !extended)} />
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<div
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class="{extended
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? 'opacity-100 translate-y-0'
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