rename section_length

This commit is contained in:
MaxOhn
2024-04-03 15:22:14 +02:00
parent cb4b965eae
commit f0f08fe9c9
+5 -5
View File
@@ -12,7 +12,7 @@ define_class! {
#[derive(Default)]
pub struct PyStrains {
pub mode: PyGameMode!,
pub section_len: f64!,
pub section_length: f64!,
pub aim: DoubleList?,
pub aim_no_sliders: DoubleList?,
pub speed: DoubleList?,
@@ -36,7 +36,7 @@ impl From<OsuStrains> for PyStrains {
Self {
mode: PyGameMode::Osu,
section_len: OsuStrains::SECTION_LEN,
section_length: OsuStrains::SECTION_LEN,
aim: Some(aim),
aim_no_sliders: Some(aim_no_sliders),
speed: Some(speed),
@@ -56,7 +56,7 @@ impl From<TaikoStrains> for PyStrains {
Self {
mode: PyGameMode::Taiko,
section_len: TaikoStrains::SECTION_LEN,
section_length: TaikoStrains::SECTION_LEN,
color: Some(color),
rhythm: Some(rhythm),
stamina: Some(stamina),
@@ -71,7 +71,7 @@ impl From<CatchStrains> for PyStrains {
Self {
mode: PyGameMode::Catch,
section_len: CatchStrains::SECTION_LEN,
section_length: CatchStrains::SECTION_LEN,
movement: Some(movement),
..Self::default()
}
@@ -84,7 +84,7 @@ impl From<ManiaStrains> for PyStrains {
Self {
mode: PyGameMode::Mania,
section_len: ManiaStrains::SECTION_LEN,
section_length: ManiaStrains::SECTION_LEN,
strains: Some(strains),
..Self::default()
}