bump aim multipliers

This commit is contained in:
tsunyoku
2023-07-27 21:59:34 +01:00
parent 7143b88477
commit 14455a0f5e
+4 -4
View File
@@ -15,7 +15,7 @@ pub(crate) struct Aim {
}
impl Aim {
const SKILL_MULTIPLIER: f64 = 24.10;
const SKILL_MULTIPLIER: f64 = 24.25;
const STRAIN_DECAY_BASE: f64 = 0.15;
pub(crate) fn new(with_sliders: bool) -> Self {
@@ -115,10 +115,10 @@ impl OsuStrainSkill for Aim {}
struct AimEvaluator;
impl AimEvaluator {
const WIDE_ANGLE_MULTIPLIER: f64 = 1.55;
const WIDE_ANGLE_MULTIPLIER: f64 = 1.45;
const ACUTE_ANGLE_MULTIPLIER: f64 = 2.0;
const SLIDER_MULTIPLIER: f64 = 1.35;
const VELOCITY_CHANGE_MULTIPLIER: f64 = 0.75;
const SLIDER_MULTIPLIER: f64 = 1.3;
const VELOCITY_CHANGE_MULTIPLIER: f64 = 0.7;
fn evaluate_diff_of(
curr: &OsuDifficultyObject<'_>,