fix: rx perf calc

This commit is contained in:
MaxOhn
2024-11-11 12:51:16 +01:00
parent 4f1c63e90a
commit 2743ea3ac3
+3 -4
View File
@@ -743,8 +743,8 @@ impl OsuPerformanceInner<'_> {
// * this is well beyond currently maximum achievable OD which is 12.17 (DTx2 + DA with OD11)
let (n100_mult, n50_mult) = if self.attrs.od > 0.0 {
(
1.0 - (self.attrs.od / 13.33).powf(1.8),
1.0 - (self.attrs.od / 13.33).powf(5.0),
(1.0 - (self.attrs.od / 13.33).powf(1.8)).max(0.0),
(1.0 - (self.attrs.od / 13.33).powf(5.0)).max(0.0),
)
} else {
(1.0, 1.0)
@@ -753,8 +753,7 @@ impl OsuPerformanceInner<'_> {
// * As we're adding Oks and Mehs to an approximated number of combo breaks the result can be
// * higher than total hits in specific scenarios (which breaks some calculations) so we need to clamp it.
self.effective_miss_count = (self.effective_miss_count
+ f64::from(self.state.n100)
+ n100_mult
+ f64::from(self.state.n100) * n100_mult
+ f64::from(self.state.n50) * n50_mult)
.min(total_hits);
}