store bpm_mult in diff points (/b/1033882+Taiko)

This commit is contained in:
MaxOhn
2024-02-16 15:04:21 +01:00
parent 6b6a7e1a0e
commit 32697472ab
4 changed files with 67 additions and 40 deletions
@@ -6,8 +6,8 @@ use crate::{
object::ManiaObject,
},
model::{
beatmap::{get_precision_adjusted_beat_len_taiko_mania, Beatmap},
control_point::{EffectPoint, TimingPoint},
beatmap::Beatmap,
control_point::{DifficultyPoint, EffectPoint, TimingPoint},
hit_object::HitObject,
},
util::{float_ext::FloatExt, random::Random},
@@ -40,10 +40,16 @@ impl<'h> DistanceObjectPatternGenerator<'h> {
curve: &BorrowedCurve<'_>,
node_sounds: &'h [HitSoundType],
) -> Self {
let beat_len = orig
let timing_beat_len = orig
.timing_point_at(hit_object.start_time)
.map_or(TimingPoint::DEFAULT_BEAT_LEN, |point| point.beat_len);
let bpm_multiplier = orig
.difficulty_point_at(hit_object.start_time)
.map_or(DifficultyPoint::DEFAULT_BPM_MULTIPLIER, |point| {
point.bpm_multiplier
});
let kiai = orig
.effect_point_at(hit_object.start_time)
.map_or(EffectPoint::DEFAULT_KIAI, |point| point.kiai);
@@ -54,8 +60,7 @@ impl<'h> DistanceObjectPatternGenerator<'h> {
PatternType::LOW_PROBABILITY
};
let beat_len =
get_precision_adjusted_beat_len_taiko_mania(orig, beat_len, hit_object.start_time);
let beat_len = timing_beat_len * bpm_multiplier;
let span_count = (repeats + 1) as i32;
let start_time = hit_object.start_time.round_even() as i32;
+1 -27
View File
@@ -5,7 +5,7 @@ use rosu_map::{
LATEST_FORMAT_VERSION,
};
use crate::{Performance, Difficulty};
use crate::{Difficulty, Performance};
pub use self::{
attributes::{BeatmapAttributes, BeatmapAttributesBuilder, HitWindows},
@@ -183,29 +183,3 @@ impl Default for Beatmap {
}
}
}
macro_rules! define_beat_len_fn {
( $fn_name:ident, $clamp:literal) => {
#[allow(unused)]
pub(crate) fn $fn_name(map: &Beatmap, beat_len: f64, time: f64) -> f64 {
let slider_velocity = map
.difficulty_point_at(time)
.map_or(DifficultyPoint::DEFAULT_SLIDER_VELOCITY, |point| {
point.slider_velocity
});
let slider_velocity_as_beat_len = -100.0 / slider_velocity;
let bpm_mult = if slider_velocity_as_beat_len < 0.0 {
f64::from(((-slider_velocity_as_beat_len) as f32).clamp(10.0, $clamp)) / 100.0
} else {
1.0
};
beat_len * bpm_mult
}
};
}
define_beat_len_fn!(get_precision_adjusted_beat_len_taiko_mania, 10_000.0);
define_beat_len_fn!(get_precision_adjusted_beat_len_osu_catch, 1000.0);
+43 -1
View File
@@ -1,4 +1,46 @@
pub use rosu_map::section::timing_points::DifficultyPoint;
/// Difficulty-related info about this control point.
#[derive(Clone, Debug, PartialEq)]
pub struct DifficultyPoint {
pub time: f64,
pub slider_velocity: f64,
pub bpm_multiplier: f64,
pub generate_ticks: bool,
}
impl DifficultyPoint {
pub const DEFAULT_SLIDER_VELOCITY: f64 = 1.0;
pub const DEFAULT_BPM_MULTIPLIER: f64 = 1.0;
pub const DEFAULT_GENERATE_TICKS: bool = true;
pub fn new(time: f64, beat_len: f64, speed_multiplier: f64) -> Self {
Self {
time,
slider_velocity: speed_multiplier.clamp(0.1, 10.0),
bpm_multiplier: if beat_len < 0.0 {
f64::from((-beat_len) as f32).clamp(10.0, 10_000.0) / 100.0
} else {
1.0
},
generate_ticks: !beat_len.is_nan(),
}
}
pub fn is_redundant(&self, existing: &Self) -> bool {
self.generate_ticks == existing.generate_ticks
&& (self.slider_velocity - existing.slider_velocity).abs() < f64::EPSILON
}
}
impl Default for DifficultyPoint {
fn default() -> Self {
Self {
time: 0.0,
slider_velocity: Self::DEFAULT_SLIDER_VELOCITY,
bpm_multiplier: Self::DEFAULT_BPM_MULTIPLIER,
generate_ticks: Self::DEFAULT_GENERATE_TICKS,
}
}
}
pub fn difficulty_point_at(points: &[DifficultyPoint], time: f64) -> Option<&DifficultyPoint> {
points
+13 -7
View File
@@ -7,8 +7,8 @@ use rosu_map::{
use crate::{
model::{
beatmap::{get_precision_adjusted_beat_len_taiko_mania, Beatmap, Converted},
control_point::TimingPoint,
beatmap::{Beatmap, Converted},
control_point::{DifficultyPoint, TimingPoint},
hit_object::{HitObject, HitObjectKind, HoldNote, Slider, Spinner},
mode::ConvertStatus,
},
@@ -36,6 +36,8 @@ pub fn try_convert(map: &mut Cow<'_, Beatmap>) -> ConvertStatus {
}
fn convert(map: &mut Beatmap) {
map.slider_multiplier *= f64::from(LEGACY_TAIKO_VELOCITY_MULTIPLIER);
let mut new_objects = Vec::new();
let mut new_sounds = Vec::new();
@@ -131,12 +133,16 @@ fn should_convert_slider_to_taiko_hits(map: &Beatmap, params: &mut SliderParams<
.timing_point_at(*start_time)
.map_or(TimingPoint::DEFAULT_BEAT_LEN, |point| point.beat_len);
let mut beat_len =
get_precision_adjusted_beat_len_taiko_mania(map, timing_beat_len, *start_time);
let bpm_multiplier = map
.difficulty_point_at(*start_time)
.map_or(DifficultyPoint::DEFAULT_BPM_MULTIPLIER, |point| {
point.bpm_multiplier
});
let slider_scoring_point_dist = f64::from(OSU_BASE_SCORING_DIST)
* (map.slider_multiplier * f64::from(LEGACY_TAIKO_VELOCITY_MULTIPLIER))
/ map.slider_tick_rate;
let mut beat_len = timing_beat_len * bpm_multiplier;
let slider_scoring_point_dist =
f64::from(OSU_BASE_SCORING_DIST) * map.slider_multiplier / map.slider_tick_rate;
// * The velocity and duration of the taiko hit object - calculated as the velocity of a drum roll.
let taiko_vel = slider_scoring_point_dist * map.slider_tick_rate;