renamed methods on BeatmapAttributesBuilder
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@@ -58,23 +58,9 @@ impl BeatmapAttributesBuilder {
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const TAIKO_MAX: f64 = 20.0;
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/// Create a new [`BeatmapAttributesBuilder`].
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pub const fn new(map: &Beatmap) -> Self {
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Self {
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mode: map.mode,
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ar: ModsDependent::new(map.ar),
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od: ModsDependent::new(map.od),
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cs: ModsDependent::new(map.cs),
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hp: ModsDependent::new(map.hp),
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mods: 0,
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clock_rate: None,
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is_convert: map.is_convert,
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}
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}
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/// Create a new blank [`BeatmapAttributesBuilder`].
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///
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/// The mode will be `GameMode::Osu` and attributes are set to `5.0`.
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pub const fn new_blank() -> Self {
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pub const fn new() -> Self {
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Self {
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mode: GameMode::Osu,
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is_convert: false,
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@@ -87,6 +73,20 @@ impl BeatmapAttributesBuilder {
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}
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}
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/// Create a new [`BeatmapAttributesBuilder`] from a [`Beatmap`].
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pub const fn from_map(map: &Beatmap) -> Self {
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Self {
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mode: map.mode,
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ar: ModsDependent::new(map.ar),
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od: ModsDependent::new(map.od),
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cs: ModsDependent::new(map.cs),
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hp: ModsDependent::new(map.hp),
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mods: 0,
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clock_rate: None,
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is_convert: map.is_convert,
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}
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}
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/// Specify the approach rate.
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///
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/// `with_mods` determines if the given value should be used before
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@@ -323,13 +323,13 @@ impl BeatmapAttributesBuilder {
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impl From<&Beatmap> for BeatmapAttributesBuilder {
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fn from(map: &Beatmap) -> Self {
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Self::new(map)
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Self::from_map(map)
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}
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}
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impl<M> From<&Converted<'_, M>> for BeatmapAttributesBuilder {
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fn from(converted: &Converted<'_, M>) -> Self {
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Self::new(converted)
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Self::from_map(converted)
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}
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}
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@@ -345,7 +345,7 @@ fn difficulty_range(difficulty: f64, min: f64, mid: f64, max: f64) -> f64 {
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impl Default for BeatmapAttributesBuilder {
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fn default() -> Self {
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Self::new_blank()
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Self::new()
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}
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}
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@@ -355,7 +355,7 @@ mod tests {
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#[test]
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fn consider_mods() {
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let attrs = BeatmapAttributesBuilder::new_blank()
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let attrs = BeatmapAttributesBuilder::new()
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.ar(8.5, false)
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.mods(64)
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.build();
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@@ -367,7 +367,7 @@ mod tests {
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#[test]
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fn skip_mods() {
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let attrs = BeatmapAttributesBuilder::new_blank()
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let attrs = BeatmapAttributesBuilder::new()
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.ar(8.5, true)
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.mods(64)
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.build();
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@@ -77,7 +77,7 @@ impl Beatmap {
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/// Returns a [`BeatmapAttributesBuilder`] to calculate modified beatmap
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/// attributes.
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pub const fn attributes(&self) -> BeatmapAttributesBuilder {
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BeatmapAttributesBuilder::new(self)
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BeatmapAttributesBuilder::from_map(self)
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}
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/// The beats per minute of the map.
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