minor documentation adjustment
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@@ -233,18 +233,18 @@ pub trait BeatmapExt {
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fn pp(&self) -> AnyPP<'_>;
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/// Calculate the strains of a map.
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/// This essentially performs the same calculation as a `stars` function but
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/// This essentially performs the same calculation as [`BeatmapExt::stars`] but
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/// instead of evaluating the final strains, they are just returned as is.
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///
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/// Suitable to plot the difficulty of a map over time.
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fn strains(&self, mods: u32) -> Strains;
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/// Return an iterator that gives you the `DifficultyAttributes` after each hit object.
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/// Return an iterator that gives you the [`DifficultyAttributes`] after each hit object.
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///
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/// Suitable to efficiently get the map's star rating after multiple different locations.
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fn gradual_difficulty(&self, mods: impl Mods) -> GradualDifficultyAttributes<'_>;
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/// Return a struct that gives you the `PerformanceAttributes` after every (few) hit object(s).
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/// Return a struct that gives you the [`PerformanceAttributes`] after every (few) hit object(s).
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///
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/// Suitable to efficiently get a score's performance after multiple different locations,
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/// i.e. live update a score's pp.
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