refactor: start effective miss count with miss count

This commit is contained in:
MaxOhn
2024-11-07 21:21:44 +01:00
parent c504511c86
commit 45cd1ed357
+1 -1
View File
@@ -627,7 +627,7 @@ impl<'map> OsuPerformance<'map> {
let lazer = self.difficulty.get_lazer();
let using_classic_slider_acc = mods.no_slider_head_acc(lazer);
let mut effective_miss_count = 0.0;
let mut effective_miss_count = f64::from(state.misses);
if attrs.n_sliders > 0 {
if using_classic_slider_acc {