refactor: start effective miss count with miss count
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@@ -627,7 +627,7 @@ impl<'map> OsuPerformance<'map> {
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let lazer = self.difficulty.get_lazer();
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let lazer = self.difficulty.get_lazer();
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let using_classic_slider_acc = mods.no_slider_head_acc(lazer);
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let using_classic_slider_acc = mods.no_slider_head_acc(lazer);
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let mut effective_miss_count = 0.0;
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let mut effective_miss_count = f64::from(state.misses);
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if attrs.n_sliders > 0 {
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if attrs.n_sliders > 0 {
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if using_classic_slider_acc {
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if using_classic_slider_acc {
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