minor restructure
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@@ -10,11 +10,11 @@ use crate::{
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taiko::{Taiko, TaikoBeatmap},
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};
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pub use self::mode::ModeDifficulty;
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use self::mode::ModeDifficulty;
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use super::attributes::DifficultyAttributes;
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mod mode;
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pub mod mode;
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pub mod object;
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pub mod skills;
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+1
-1
@@ -2,7 +2,7 @@ pub use self::{
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attributes::{
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AttributeProvider, DifficultyAttributes, ModeAttributeProvider, PerformanceAttributes,
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},
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difficulty::{Difficulty, ModeDifficulty},
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difficulty::{mode::ModeDifficulty, Difficulty},
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performance::{HitResultPriority, Performance},
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score_state::ScoreState,
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};
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@@ -1,5 +1,5 @@
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use crate::{
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any::difficulty::{skills::Skill, ModeDifficulty},
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any::difficulty::{mode::ModeDifficulty, skills::Skill},
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catch::{
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catcher::Catcher, convert::convert_objects, difficulty::object::CatchDifficultyObject,
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},
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@@ -1,5 +1,5 @@
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use crate::{
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any::difficulty::{skills::Skill, ModeDifficulty},
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any::difficulty::{mode::ModeDifficulty, skills::Skill},
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mania::{
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difficulty::{object::ManiaDifficultyObject, skills::strain::Strain},
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object::{ManiaObject, ObjectParams},
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@@ -1,7 +1,7 @@
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use std::{cmp, pin::Pin};
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use crate::{
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any::difficulty::{skills::Skill, ModeDifficulty},
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any::difficulty::{mode::ModeDifficulty, skills::Skill},
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model::beatmap::BeatmapAttributes,
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osu::{
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convert::convert_objects,
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@@ -1,5 +1,5 @@
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use crate::{
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any::difficulty::ModeDifficulty,
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any::difficulty::mode::ModeDifficulty,
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taiko::{
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difficulty::{
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color::preprocessor::ColorDifficultyPreprocessor,
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