clamp clock rate
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+3
-1
@@ -89,9 +89,11 @@ impl<'map> ManiaStars<'map> {
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/// Adjust the clock rate used in the calculation.
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/// If none is specified, it will take the clock rate based on the mods
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/// i.e. 1.5 for DT, 0.75 for HT and 1.0 otherwise.
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///
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/// The value cannot go below 0.001.
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#[inline]
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pub fn clock_rate(mut self, clock_rate: f64) -> Self {
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self.clock_rate = Some(clock_rate);
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self.clock_rate = Some(clock_rate.max(0.001));
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self
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}
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+3
-1
@@ -120,9 +120,11 @@ impl<'map> ManiaPP<'map> {
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/// Adjust the clock rate used in the calculation.
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/// If none is specified, it will take the clock rate based on the mods
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/// i.e. 1.5 for DT, 0.75 for HT and 1.0 otherwise.
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///
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/// The value cannot go below 0.001.
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#[inline]
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pub fn clock_rate(mut self, clock_rate: f64) -> Self {
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self.clock_rate = Some(clock_rate);
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self.clock_rate = Some(clock_rate.max(0.001));
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self
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}
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