taiko: fixed hitwindow flooring
This commit is contained in:
+1
-1
@@ -216,7 +216,7 @@ impl<'m> TaikoPP<'m> {
|
||||
od *= 0.5;
|
||||
}
|
||||
|
||||
let hit_window = difficulty_range_od(od) / self.mods.speed();
|
||||
let hit_window = difficulty_range_od(od).floor() / self.mods.speed();
|
||||
|
||||
(150.0 / hit_window).powf(1.1)
|
||||
* self.acc.powi(15)
|
||||
|
||||
Reference in New Issue
Block a user