added distinct strains struct for each mode

This commit is contained in:
MaxOhn
2022-07-06 12:54:00 +02:00
parent af2530e836
commit 8ec61f96d0
7 changed files with 168 additions and 72 deletions
+32 -17
View File
@@ -20,7 +20,7 @@ use stamina_cheese::StaminaCheeseDetector;
use taiko_object::IntoTaikoObjectIter;
use crate::taiko::skill::Skills;
use crate::{Beatmap, GameMode, Mods, OsuStars, Strains};
use crate::{Beatmap, GameMode, Mods, OsuStars};
use std::borrow::Cow;
use std::cmp::Ordering;
@@ -137,29 +137,44 @@ impl<'map> TaikoStars<'map> {
///
/// Suitable to plot the difficulty of a map over time.
#[inline]
pub fn strains(self) -> Strains {
pub fn strains(self) -> TaikoStrains {
let clock_rate = self.clock_rate.unwrap_or_else(|| self.mods.clock_rate());
let (skills, _) = calculate_skills(self);
let strains = skills
.color
.strain_peaks
.iter()
.zip(skills.rhythm.strain_peaks.iter())
.zip(skills.stamina_right.strain_peaks.iter())
.zip(skills.stamina_left.strain_peaks.iter())
.map(|(((color, rhythm), stamina_right), stamina_left)| {
color + rhythm + stamina_right + stamina_left
})
.collect();
Strains {
section_length: SECTION_LEN * clock_rate,
strains,
TaikoStrains {
section_len: SECTION_LEN * clock_rate,
color: skills.color.strain_peaks,
rhythm: skills.rhythm.strain_peaks,
stamina_right: skills.stamina_right.strain_peaks,
stamina_left: skills.stamina_left.strain_peaks,
}
}
}
/// The result of calculating the strains on a osu!taiko map.
/// Suitable to plot the difficulty of a map over time.
#[derive(Clone, Debug)]
pub struct TaikoStrains {
/// Time in ms inbetween two strains.
pub section_len: f64,
/// Strain peaks of the color skill.
pub color: Vec<f64>,
/// Strain peaks of the rhythm skill.
pub rhythm: Vec<f64>,
/// Strain peaks of the left-stamina skill.
pub stamina_right: Vec<f64>,
/// Strain peaks of the right-stamina skill.
pub stamina_left: Vec<f64>,
}
impl TaikoStrains {
/// Returns the number of strain peaks per skill.
#[inline]
pub fn len(&self) -> usize {
self.color.len()
}
}
fn calculate_skills(params: TaikoStars<'_>) -> (Skills, usize) {
let TaikoStars {
map,