fix n_objects for mania

This commit is contained in:
MaxOhn
2024-02-22 20:30:09 +01:00
parent 909241af44
commit 8f299af49f
+4 -1
View File
@@ -19,7 +19,10 @@ pub fn difficulty(
difficulty: &ModeDifficulty,
converted: &ManiaBeatmap<'_>,
) -> ManiaDifficultyAttributes {
let n_objects = converted.map.hit_objects.len() as u32;
let n_objects = difficulty
.get_passed_objects()
.min(converted.map.hit_objects.len()) as u32;
let values = DifficultyValues::calculate(difficulty, converted);
let hit_window = converted