doc: fixed broken doc links

This commit is contained in:
MaxOhn
2023-11-08 22:06:15 +01:00
parent 1434e88cef
commit a9a7cd507e
16 changed files with 31 additions and 46 deletions
+3 -3
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@@ -17,14 +17,14 @@ use super::{
/// Gradually calculate the difficulty attributes of an osu!catch map.
///
/// Note that this struct implements [`Iterator`](std::iter::Iterator).
/// On every call of [`Iterator::next`](std::iter::Iterator::next), the map's next fruit or droplet
/// Note that this struct implements [`Iterator`].
/// On every call of [`Iterator::next`], the map's next fruit or droplet
/// will be processed and the [`CatchDifficultyAttributes`] will be updated and returned.
///
/// Note that it does not return attributes after a tiny droplet. Only for fruits and droplets.
///
/// If you want to calculate performance attributes, use
/// [`CatchGradualPerformanceAttributes`](crate::catch::CatchGradualPerformance) instead.
/// [`CatchGradualPerformance`](crate::catch::CatchGradualPerformance) instead.
///
/// # Example
///
+3 -6
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@@ -4,11 +4,9 @@ use super::{CatchGradualDifficulty, CatchPerformanceAttributes, CatchScoreState}
/// Gradually calculate the performance attributes of an osu!catch map.
///
/// After each hit object you can call
/// [`next`](`CatchGradualPerformanceAttributes::next`)
/// After each hit object you can call [`next`](`CatchGradualPerformance::next`)
/// and it will return the resulting current [`CatchPerformanceAttributes`].
/// To process multiple objects at once, use
/// [`nth`](`CatchGradualPerformanceAttributes::nth`) instead.
/// To process multiple objects at once, use [`nth`](`CatchGradualPerformance::nth`) instead.
///
/// Both methods require a [`CatchScoreState`] that contains the current
/// hitresults as well as the maximum combo so far.
@@ -16,8 +14,7 @@ use super::{CatchGradualDifficulty, CatchPerformanceAttributes, CatchScoreState}
/// Note that neither hits nor misses of tiny droplets require
/// to be processed. Only fruits and droplets do.
///
/// If you only want to calculate difficulty attributes use
/// [`CatchGradualDifficultyAttributes`](crate::catch::CatchGradualDifficulty) instead.
/// If you only want to calculate difficulty attributes use [`CatchGradualDifficulty`] instead.
///
/// # Example
///
-2
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@@ -1,7 +1,5 @@
/// Aggregation for a score's current state i.e. what was the
/// maximum combo so far and what are the current hitresults.
///
/// This struct is used for [`CatchGradualPerformanceAttributes`].
#[derive(Clone, Debug, Default, Eq, PartialEq)]
pub struct CatchScoreState {
/// Maximum combo that the score has had so far.