parse: refactor
This commit is contained in:
@@ -0,0 +1,86 @@
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use super::Mods;
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#[derive(Clone, Debug)]
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pub struct BeatmapAttributes {
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pub ar: f32,
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pub od: f32,
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pub cs: f32,
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pub hp: f32,
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pub clock_rate: f32,
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}
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impl BeatmapAttributes {
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const AR0_MS: f32 = 1800.0;
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const AR5_MS: f32 = 1200.0;
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const AR10_MS: f32 = 450.0;
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const AR_MS_STEP_1: f32 = (Self::AR0_MS - Self::AR5_MS) / 5.0;
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const AR_MS_STEP_2: f32 = (Self::AR5_MS - Self::AR10_MS) / 5.0;
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const OD0_MS: f32 = 80.0;
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const OD10_MS: f32 = 20.0;
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const OD_MS_STEP: f32 = (Self::OD0_MS - Self::OD10_MS) / 10.0;
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#[inline]
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pub(crate) fn new(ar: f32, od: f32, cs: f32, hp: f32) -> Self {
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Self {
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ar,
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od,
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cs,
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hp,
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clock_rate: 1.0,
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}
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}
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pub fn mods(self, mods: impl Mods) -> Self {
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if !mods.change_map() {
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return self;
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}
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let clock_rate = mods.speed();
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let multiplier = mods.od_ar_hp_multiplier();
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// AR
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let mut ar = self.ar * multiplier;
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let mut ar_ms = if ar <= 5.0 {
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Self::AR0_MS - Self::AR_MS_STEP_1 * ar
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} else {
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Self::AR5_MS - Self::AR_MS_STEP_2 * (ar - 5.0)
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};
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ar_ms = ar_ms.max(Self::AR10_MS).min(Self::AR0_MS);
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ar_ms /= clock_rate;
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ar = if ar_ms > Self::AR5_MS {
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(Self::AR0_MS - ar_ms) / Self::AR_MS_STEP_1
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} else {
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5.0 + (Self::AR5_MS - ar_ms) / Self::AR_MS_STEP_2
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};
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// OD
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let mut od = self.od * multiplier;
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let mut od_ms = Self::OD0_MS - (Self::OD_MS_STEP * od).ceil();
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od_ms = od_ms.max(Self::OD10_MS).min(Self::OD0_MS);
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od_ms /= clock_rate;
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od = (Self::OD0_MS - od_ms) / Self::OD_MS_STEP;
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// CS
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let mut cs = self.cs;
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if mods.hr() {
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cs *= 1.3;
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} else if mods.ez() {
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cs *= 0.5;
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}
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cs = cs.min(10.0);
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// HP
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let hp = (self.hp * multiplier).min(10.0);
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Self {
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ar,
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od,
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cs,
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hp,
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clock_rate,
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}
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}
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}
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@@ -1,6 +1,6 @@
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use std::cmp::Ordering;
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#[derive(PartialEq)]
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#[derive(Copy, Clone, Debug, PartialEq)]
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pub struct TimingPoint {
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pub beat_len: f32,
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pub bpm: f32,
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@@ -13,7 +13,7 @@ impl PartialOrd for TimingPoint {
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}
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}
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#[derive(PartialEq)]
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#[derive(Copy, Clone, Debug, PartialEq)]
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pub struct DifficultyPoint {
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pub time: f32,
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pub speed_multiplier: f32,
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+18
-1
@@ -1,4 +1,4 @@
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use super::{HitObjectKind, Pos2};
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use super::{PathType, Pos2};
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use std::cmp::Ordering;
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@@ -42,3 +42,20 @@ impl PartialOrd for HitObject {
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self.start_time.partial_cmp(&other.start_time)
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}
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}
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#[derive(Clone, Debug, PartialEq)]
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pub enum HitObjectKind {
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Circle,
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Slider {
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pixel_len: f32,
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repeats: usize,
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curve_points: Vec<Pos2>,
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path_type: PathType,
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},
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Spinner {
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end_time: f32,
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},
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Hold {
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end_time: f32,
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},
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}
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+45
-144
@@ -1,3 +1,4 @@
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mod attributes;
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mod control_point;
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mod error;
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mod hitobject;
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@@ -6,9 +7,10 @@ mod mods;
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mod pos2;
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mod sort;
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pub use attributes::BeatmapAttributes;
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pub use control_point::{DifficultyPoint, TimingPoint};
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pub use error::{ParseError, ParseResult};
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pub use hitobject::HitObject;
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pub use hitobject::{HitObject, HitObjectKind};
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pub use hitsound::HitSound;
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pub use mods::Mods;
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pub use pos2::Pos2;
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@@ -18,56 +20,6 @@ use std::cmp::Ordering;
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use std::io::{BufRead, BufReader, Read};
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use std::str::FromStr;
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#[cfg(test)]
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mod tests {
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use super::*;
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use std::fs::File;
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#[test]
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fn parsing_works() {
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let file = match File::open("E:/Games/osu!/beatmaps/2223745.osu") {
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Ok(file) => file,
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Err(why) => panic!("Could not read file: {}", why),
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};
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let map = match Beatmap::parse(file) {
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Ok(map) => map,
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Err(why) => panic!("Error while parsing map: {}", why),
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};
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println!("Mode: {}", map.mode as u8);
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println!("n_circles: {}", map.n_circles);
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println!("n_sliders: {}", map.n_sliders);
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println!("n_spinners: {}", map.n_spinners);
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println!("ar: {}", map.ar);
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println!("od: {}", map.od);
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println!("cs: {}", map.cs);
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println!("hp: {}", map.hp);
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println!("sv: {}", map.sv);
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println!("tick_rate: {}", map.tick_rate);
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println!("stack_leniency: {}", map.stack_leniency);
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println!("hit_objects: {}", map.hit_objects.len());
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println!("timing_points: {}", map.timing_points.len());
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println!("difficulty_points: {}", map.difficulty_points.len());
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assert_eq!(2 + 2, 4);
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}
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}
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#[derive(Copy, Clone, Debug, PartialEq, Eq)]
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pub enum GameMode {
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STD = 0,
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TKO = 1,
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CTB = 2,
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MNA = 3,
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}
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impl Default for GameMode {
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fn default() -> Self {
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Self::STD
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}
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}
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macro_rules! sort {
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($slice:expr) => {
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$slice.sort_unstable_by(|p1, p2| p1.partial_cmp(&p2).unwrap_or(Ordering::Equal))
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@@ -90,7 +42,21 @@ macro_rules! validate_float {
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}};
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}
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#[derive(Default)]
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#[derive(Copy, Clone, Debug, PartialEq, Eq)]
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pub enum GameMode {
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STD = 0,
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TKO = 1,
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CTB = 2,
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MNA = 3,
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}
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impl Default for GameMode {
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fn default() -> Self {
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Self::STD
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}
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}
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#[derive(Clone, Default, Debug)]
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pub struct Beatmap {
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pub mode: GameMode,
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pub version: u8,
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@@ -413,23 +379,6 @@ impl FromStr for PathType {
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}
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}
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#[derive(Clone, Debug, PartialEq)]
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pub enum HitObjectKind {
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Circle,
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Slider {
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pixel_len: f32,
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repeats: usize,
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curve_points: Vec<Pos2>,
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path_type: PathType,
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},
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Spinner {
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end_time: f32,
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},
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Hold {
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end_time: f32,
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},
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}
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#[derive(Copy, Clone)]
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enum Section {
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None,
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@@ -452,86 +401,38 @@ impl Section {
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}
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}
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#[derive(Clone)]
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pub struct BeatmapAttributes {
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pub ar: f32,
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pub od: f32,
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pub cs: f32,
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pub hp: f32,
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pub clock_rate: f32,
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}
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#[cfg(test)]
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mod tests {
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use super::*;
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use std::fs::File;
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impl BeatmapAttributes {
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const AR0_MS: f32 = 1800.0;
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const AR5_MS: f32 = 1200.0;
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const AR10_MS: f32 = 450.0;
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const AR_MS_STEP_1: f32 = (Self::AR0_MS - Self::AR5_MS) / 5.0;
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const AR_MS_STEP_2: f32 = (Self::AR5_MS - Self::AR10_MS) / 5.0;
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const OD0_MS: f32 = 80.0;
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const OD10_MS: f32 = 20.0;
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const OD_MS_STEP: f32 = (Self::OD0_MS - Self::OD10_MS) / 10.0;
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fn new(ar: f32, od: f32, cs: f32, hp: f32) -> Self {
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Self {
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ar,
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od,
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cs,
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hp,
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clock_rate: 1.0,
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}
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}
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pub fn mods(self, mods: impl Mods) -> Self {
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if !mods.change_map() {
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return self;
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}
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let clock_rate = mods.speed();
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let multiplier = mods.od_ar_hp_multiplier();
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// AR
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let mut ar = self.ar * multiplier;
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let mut ar_ms = if ar <= 5.0 {
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Self::AR0_MS - Self::AR_MS_STEP_1 * ar
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} else {
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Self::AR5_MS - Self::AR_MS_STEP_2 * (ar - 5.0)
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#[test]
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fn parsing_works() {
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let file = match File::open("E:/Games/osu!/beatmaps/2223745.osu") {
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Ok(file) => file,
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Err(why) => panic!("Could not read file: {}", why),
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};
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ar_ms = ar_ms.max(Self::AR10_MS).min(Self::AR0_MS);
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ar_ms /= clock_rate;
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ar = if ar_ms > Self::AR5_MS {
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(Self::AR0_MS - ar_ms) / Self::AR_MS_STEP_1
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} else {
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5.0 + (Self::AR5_MS - ar_ms) / Self::AR_MS_STEP_2
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let map = match Beatmap::parse(file) {
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Ok(map) => map,
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Err(why) => panic!("Error while parsing map: {}", why),
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};
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// OD
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let mut od = self.od * multiplier;
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let mut od_ms = Self::OD0_MS - (Self::OD_MS_STEP * od).ceil();
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od_ms = od_ms.max(Self::OD10_MS).min(Self::OD0_MS);
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od_ms /= clock_rate;
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od = (Self::OD0_MS - od_ms) / Self::OD_MS_STEP;
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println!("Mode: {}", map.mode as u8);
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println!("n_circles: {}", map.n_circles);
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println!("n_sliders: {}", map.n_sliders);
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println!("n_spinners: {}", map.n_spinners);
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println!("ar: {}", map.ar);
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println!("od: {}", map.od);
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println!("cs: {}", map.cs);
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println!("hp: {}", map.hp);
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println!("sv: {}", map.sv);
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println!("tick_rate: {}", map.tick_rate);
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println!("stack_leniency: {}", map.stack_leniency);
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println!("hit_objects: {}", map.hit_objects.len());
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println!("timing_points: {}", map.timing_points.len());
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println!("difficulty_points: {}", map.difficulty_points.len());
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// CS
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let mut cs = self.cs;
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if mods.hr() {
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cs *= 1.3;
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} else if mods.ez() {
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cs *= 0.5;
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}
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cs = cs.min(10.0);
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// HP
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let hp = (self.hp * multiplier).min(10.0);
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Self {
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ar,
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od,
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cs,
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hp,
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clock_rate,
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}
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assert_eq!(2 + 2, 4);
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}
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}
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