updated osu's clockrate bugfix
mania: updated to osu's clockrate bugfix taiko: updated to osu's clockrate bugfix fruits: updated to osu's clockrate bugfix
This commit is contained in:
@@ -2,6 +2,9 @@
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- Reduced amount of required features of `async_std` and `async_tokio`
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- Fixed a panic for some mania difficulty calculations on converts
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- Updated the difficulty & pp changes from 21.07.27
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- Fixed dead loop when reading empty `.osu` files ([#2] - [@Pure-Peace])
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- Updated osu's clockrate bugfix for all modes
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# v0.2.2
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@@ -7,6 +7,7 @@ pub(crate) struct DifficultyObject<'o> {
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pub(crate) last: &'o CatchObject,
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pub(crate) delta: f32,
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pub(crate) start_time: f32,
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pub(crate) normalized_pos: f32,
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pub(crate) last_normalized_pos: f32,
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@@ -24,6 +25,7 @@ impl<'o> DifficultyObject<'o> {
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clock_rate: f32,
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) -> Self {
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let delta = (base.time - last.time) / clock_rate;
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let start_time = base.time / clock_rate;
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let strain_time = delta.max(40.0);
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let scaling_factor = NORMALIZED_HITOBJECT_RADIUS / half_catcher_width;
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@@ -34,6 +36,7 @@ impl<'o> DifficultyObject<'o> {
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base,
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last,
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delta,
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start_time,
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normalized_pos,
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last_normalized_pos,
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strain_time,
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+4
-4
@@ -227,7 +227,7 @@ pub fn stars(map: &Beatmap, mods: impl Mods, passed_objects: Option<usize>) -> S
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while h.base.time > current_section_end {
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movement.save_current_peak();
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movement.start_new_section_from(current_section_end);
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movement.start_new_section_from(current_section_end / attributes.clock_rate);
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current_section_end += section_len;
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}
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@@ -247,7 +247,7 @@ pub fn stars(map: &Beatmap, mods: impl Mods, passed_objects: Option<usize>) -> S
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while h.base.time > current_section_end {
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movement.save_current_peak();
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movement.start_new_section_from(current_section_end);
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movement.start_new_section_from(current_section_end / attributes.clock_rate);
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current_section_end += section_len;
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}
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@@ -451,7 +451,7 @@ pub fn strains(map: &Beatmap, mods: impl Mods) -> Strains {
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while h.base.time > current_section_end {
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movement.save_current_peak();
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movement.start_new_section_from(current_section_end);
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movement.start_new_section_from(current_section_end / attributes.clock_rate);
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current_section_end += section_len;
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}
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@@ -471,7 +471,7 @@ pub fn strains(map: &Beatmap, mods: impl Mods) -> Strains {
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while h.base.time > current_section_end {
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movement.save_current_peak();
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movement.start_new_section_from(current_section_end);
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movement.start_new_section_from(current_section_end / attributes.clock_rate);
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current_section_end += section_len;
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}
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@@ -59,7 +59,7 @@ impl Movement {
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self.current_strain *= strain_decay(current.delta);
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self.current_strain += self.strain_value_of(¤t) * SKILL_MULTIPLIER;
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self.current_section_peak = self.current_strain.max(self.current_section_peak);
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self.prev_time.replace(current.base.time);
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self.prev_time.replace(current.start_time);
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}
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pub(crate) fn difficulty_value(&mut self) -> f32 {
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+4
-2
@@ -74,7 +74,7 @@ pub fn stars(map: &Beatmap, mods: impl Mods, passed_objects: Option<usize>) -> S
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for h in hit_objects {
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while h.base.start_time > current_section_end {
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strain.save_current_peak();
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strain.start_new_section_from(current_section_end);
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strain.start_new_section_from(current_section_end / clock_rate);
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current_section_end += section_len;
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}
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@@ -126,7 +126,7 @@ pub fn strains(map: &Beatmap, mods: impl Mods) -> Strains {
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for h in hit_objects {
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while h.base.start_time > current_section_end {
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strain.save_current_peak();
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strain.start_new_section_from(current_section_end);
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strain.start_new_section_from(current_section_end / clock_rate);
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current_section_end += section_len;
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}
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@@ -147,6 +147,7 @@ pub(crate) struct DifficultyHitObject<'o> {
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base: &'o HitObject,
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column: usize,
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delta: f32,
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start_time: f32,
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}
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impl<'o> DifficultyHitObject<'o> {
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@@ -159,6 +160,7 @@ impl<'o> DifficultyHitObject<'o> {
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base,
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column,
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delta: (base.start_time - prev.start_time) / clock_rate,
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start_time: base.start_time / clock_rate,
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}
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}
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}
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+1
-1
@@ -67,7 +67,7 @@ impl Strain {
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self.current_strain *= self.strain_decay(current.delta);
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self.current_strain += self.strain_value_of(¤t) * SKILL_MULTIPLIER;
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self.current_section_peak = self.current_strain.max(self.current_section_peak);
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self.prev_time.replace(current.base.start_time);
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self.prev_time.replace(current.start_time);
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}
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fn strain_value_of(&mut self, current: &DifficultyHitObject) -> f32 {
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@@ -8,6 +8,7 @@ pub(crate) struct DifficultyObject<'o> {
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pub(crate) prev: &'o HitObject,
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pub(crate) delta: f32,
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pub(crate) rhythm: &'static HitObjectRhythm,
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pub(crate) start_time: f32,
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}
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impl<'o> DifficultyObject<'o> {
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@@ -28,6 +29,7 @@ impl<'o> DifficultyObject<'o> {
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prev,
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delta,
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rhythm,
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start_time: base.start_time / clock_rate,
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}
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}
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}
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+2
-2
@@ -84,7 +84,7 @@ pub fn stars(map: &Beatmap, mods: impl Mods, passed_objects: Option<usize>) -> S
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while h.base.start_time > current_section_end {
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for skill in skills.iter_mut() {
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skill.save_current_peak();
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skill.start_new_section_from(current_section_end);
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skill.start_new_section_from(current_section_end / clock_rate);
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}
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current_section_end += section_len;
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@@ -172,7 +172,7 @@ pub fn strains(map: &Beatmap, mods: impl Mods) -> Strains {
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while h.base.start_time > current_section_end {
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for skill in skills.iter_mut() {
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skill.save_current_peak();
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skill.start_new_section_from(current_section_end);
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skill.start_new_section_from(current_section_end / clock_rate);
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}
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current_section_end += section_len;
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+1
-1
@@ -53,7 +53,7 @@ impl Skill {
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self.current_strain +=
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self.kind.strain_value_of(¤t, cheese) * self.skill_multiplier();
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self.current_section_peak = self.current_section_peak.max(self.current_strain);
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self.prev_time.replace(current.base.start_time);
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self.prev_time.replace(current.start_time);
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}
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#[inline]
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+16
-16
@@ -114,8 +114,8 @@ const RESULTS: &[MapResult] = &[
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MapResult {
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map_id: 1977380,
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mods: 256,
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stars: 2.0564713386286573,
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pp: 45.1590377326849,
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stars: 2.053266215316665,
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pp: 45.018113339112304,
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},
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MapResult {
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map_id: 1977380,
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@@ -132,8 +132,8 @@ const RESULTS: &[MapResult] = &[
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MapResult {
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map_id: 1977380,
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mods: 64,
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stars: 3.589887228221038,
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pp: 141.14620680718699,
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stars: 3.5912721232736073,
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pp: 141.25524875691985,
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},
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MapResult {
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map_id: 1977380,
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@@ -151,8 +151,8 @@ const RESULTS: &[MapResult] = &[
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MapResult {
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map_id: 1974968,
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mods: 256,
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stars: 1.9544305373156605,
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pp: 42.91338693937752,
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stars: 1.9502416666346483,
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pp: 42.729265293038324,
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},
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MapResult {
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map_id: 1974968,
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@@ -169,8 +169,8 @@ const RESULTS: &[MapResult] = &[
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MapResult {
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map_id: 1974968,
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mods: 64,
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stars: 3.650649037957456,
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pp: 139.53871429136828,
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stars: 3.655540489429042,
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pp: 139.91329907739348,
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},
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MapResult {
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map_id: 1974968,
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@@ -188,8 +188,8 @@ const RESULTS: &[MapResult] = &[
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MapResult {
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map_id: 2420076,
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mods: 256,
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stars: 4.791039358886245,
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pp: 258.46694642171224,
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stars: 4.789614811665553,
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pp: 258.3131405278226,
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},
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MapResult {
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map_id: 2420076,
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@@ -206,8 +206,8 @@ const RESULTS: &[MapResult] = &[
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MapResult {
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map_id: 2420076,
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mods: 64,
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stars: 8.908315960310958,
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pp: 1138.695343583009,
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stars: 8.910276701845461,
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pp: 1139.1968785738873,
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},
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MapResult {
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map_id: 2420076,
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@@ -225,8 +225,8 @@ const RESULTS: &[MapResult] = &[
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MapResult {
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map_id: 2206596,
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mods: 256,
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stars: 4.767182611189798,
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pp: 300.15942914986067,
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stars: 4.7660034867565795,
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pp: 300.0108412850544,
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},
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MapResult {
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map_id: 2206596,
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@@ -243,8 +243,8 @@ const RESULTS: &[MapResult] = &[
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MapResult {
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map_id: 2206596,
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mods: 64,
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stars: 8.93391286552717,
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pp: 1315.2112887084272,
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stars: 8.937404638714733,
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pp: 1316.2400280229178,
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},
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MapResult {
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map_id: 2206596,
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+12
-12
@@ -114,8 +114,8 @@ const RESULTS: &[MapResult] = &[
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MapResult {
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map_id: 1355822,
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mods: 256,
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stars: 2.2710870990702627,
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pp: 43.654638516311564,
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stars: 2.2684169993943653,
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pp: 43.53325918930298,
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},
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MapResult {
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map_id: 1355822,
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@@ -126,15 +126,15 @@ const RESULTS: &[MapResult] = &[
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MapResult {
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map_id: 1355822,
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mods: 64,
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stars: 3.748525363730352,
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pp: 140.25944202912322,
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stars: 3.7490047677821776,
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pp: 140.30066841634704,
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},
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// -----
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MapResult {
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map_id: 1974394,
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mods: 256,
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stars: 3.8736942117487256,
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pp: 155.79817482289727,
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stars: 3.873141963622833,
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pp: 155.74720954392703,
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},
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MapResult {
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map_id: 1974394,
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@@ -145,15 +145,15 @@ const RESULTS: &[MapResult] = &[
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MapResult {
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map_id: 1974394,
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mods: 64,
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stars: 6.517894438878535,
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pp: 508.4849982082652,
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stars: 6.518026726802542,
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pp: 508.5082744648102,
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},
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// -----
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MapResult {
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map_id: 992512,
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mods: 256,
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stars: 5.29507262961579,
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pp: 317.82741466200764,
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stars: 5.282601951185166,
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pp: 316.1318109880581,
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},
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MapResult {
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map_id: 992512,
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@@ -164,7 +164,7 @@ const RESULTS: &[MapResult] = &[
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MapResult {
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map_id: 992512,
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mods: 64,
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stars: 8.944195050951032,
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pp: 1035.4596772151892,
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stars: 8.974411542576131,
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pp: 1043.3119173151915,
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},
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];
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+16
-16
@@ -114,8 +114,8 @@ const RESULTS: &[MapResult] = &[
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MapResult {
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map_id: 110219,
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mods: 256,
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stars: 4.090461690284154,
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pp: 172.2934532692781,
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stars: 4.08968885024159,
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pp: 172.2618767481684,
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},
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MapResult {
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map_id: 110219,
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@@ -126,15 +126,15 @@ const RESULTS: &[MapResult] = &[
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MapResult {
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map_id: 110219,
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mods: 64,
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stars: 6.785308286298745,
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pp: 420.66337091577,
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stars: 6.7868926972961,
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pp: 420.7721479461209,
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},
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// -----
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MapResult {
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map_id: 168450,
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mods: 256,
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stars: 3.9102755155437663,
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pp: 159.66231311695273,
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stars: 3.906304814419791,
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pp: 159.50978823553345,
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},
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MapResult {
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map_id: 168450,
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@@ -145,15 +145,15 @@ const RESULTS: &[MapResult] = &[
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MapResult {
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map_id: 168450,
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mods: 64,
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stars: 5.894260068145283,
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pp: 352.08717183038954,
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stars: 5.900723352868479,
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pp: 352.4632039368069,
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},
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// -----
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MapResult {
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map_id: 1097541,
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mods: 256,
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stars: 4.0027499635116595,
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pp: 181.18594125657705,
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stars: 4.001086710846427,
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pp: 181.1195995270953,
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},
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MapResult {
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map_id: 1097541,
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@@ -164,15 +164,15 @@ const RESULTS: &[MapResult] = &[
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MapResult {
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map_id: 1097541,
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mods: 64,
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stars: 6.587467490088248,
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pp: 433.97174733352375,
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stars: 6.588219669147997,
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pp: 434.0217833573784,
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},
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// -----
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MapResult {
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map_id: 1432878,
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mods: 256,
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stars: 3.5850143199594258,
|
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pp: 127.27033873288904,
|
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stars: 3.5826958150176584,
|
||||
pp: 127.191831998499,
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},
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MapResult {
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map_id: 1432878,
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@@ -183,7 +183,7 @@ const RESULTS: &[MapResult] = &[
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MapResult {
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map_id: 1432878,
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mods: 64,
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stars: 5.908970879987477,
|
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pp: 307.9875634986321,
|
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stars: 5.912036178782906,
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pp: 308.1608793395345,
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},
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];
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