doc: fixed documentation
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@@ -96,7 +96,10 @@ impl<'map> AnyPP<'map> {
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}
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/// If the map is an osu!standard map, convert it to another mode.
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// TODO: option necessary?
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///
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/// Returns `None` if `self` already replaced it's internal [`Beatmap`]
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/// with difficulty attributes, i.e. if [`AnyPP::attributes`]
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/// or [`AnyPP::generate_state`] was called.
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#[inline]
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pub fn try_mode(self, mode: GameMode) -> Option<Self> {
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match self {
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