v0.2.0
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## Upcoming
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- Async beatmap parsing
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- No changes so far
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# v0.2.0
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- Async beatmap parsing through features `async_tokio` or `async_std`
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- Hide various parsing related types further inwards, i.e. `rosu_pp::parse::some_type` instead of `rosu_pp::some_type`
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- Affected types: `DifficultyPoint`, `HitObject`, `Pos2`, `TimingPoint`, `HitObjectKind`, `PathType`, `HitSound`
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# v0.1.1
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## v0.1.1
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- parse:
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- Efficiently handle huge amounts of curvepoints
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[package]
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name = "rosu-pp"
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version = "0.1.1"
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version = "0.2.0"
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authors = ["MaxOhn <ohn.m@hotmail.de>"]
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edition = "2018"
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license = "MIT"
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@@ -11,7 +11,7 @@ description = "osu! difficulty and pp calculation for all modes"
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keywords = ["osu", "pp", "stars", "async"]
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[features]
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default = ["osu", "taiko", "fruits", "mania", "no_leniency", "async_tokio"]
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default = ["osu", "taiko", "fruits", "mania", "no_leniency"]
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# game modes
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osu = []
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