MaxOhn
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3f49840ce8
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added proptesting for TandemSort
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2024-02-16 01:33:21 +01:00 |
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MaxOhn
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05b588a2d1
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apply proper sorting for catch objects
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2024-02-16 01:18:37 +01:00 |
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MaxOhn
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100d01483c
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impl c#'s unstable sort & refactor sort things
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2024-02-15 15:46:44 +01:00 |
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MaxOhn
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0fdb91fa47
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refactor mania hitwindows
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2024-02-14 15:37:56 +01:00 |
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MaxOhn
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a8bf9601b6
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initial rewrite
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2024-02-09 17:54:14 +01:00 |
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Badewanne3
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ecf1b2c7f4
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feat: adjusted lint restrictions (#31)
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2023-12-31 09:19:41 +01:00 |
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MaxOhn
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fecc3b1941
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chore: made clippy happy
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2023-12-29 11:49:13 +01:00 |
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MaxOhn
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9b6d4c0c9e
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refactor: remove commented method
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2023-12-29 10:58:02 +01:00 |
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MaxOhn
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0adec507c1
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refactor: store either map or attrs in perf calc
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2023-12-29 10:28:27 +01:00 |
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MaxOhn
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a20358a3b3
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chore: made clippy happy for all targets
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2023-11-13 15:49:30 +01:00 |
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Badewanne3
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3492a9472e
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refactor: re-implemented SortedVec (#22)
* refactor: re-implemented SortedVec
* feat: add methods to remove items from SortedVec
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2023-11-10 15:08:52 +01:00 |
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MaxOhn
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7949e2fc13
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perf: reduce TandemSorter size
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2023-09-06 13:10:36 +02:00 |
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MaxOhn
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5ae7736479
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test: added CompactVec tests
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2023-09-06 12:47:54 +02:00 |
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MaxOhn
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bd9623d32b
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use CompactVec for all modes
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2023-02-22 13:12:54 +01:00 |
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MaxOhn
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de342f5c3d
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compress all values instead of just zeros
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2023-02-14 09:11:22 +01:00 |
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MaxOhn
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b1451b4f0b
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store taiko strain peaks in CompactZerosVec
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2023-02-10 18:53:47 +01:00 |
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MaxOhn
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28bcf107f1
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update to edition 2021 & fix clippy lints
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2023-01-27 07:58:07 +01:00 |
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MaxOhn
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a7b1b1c899
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adjusted default capacities for beatmap
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2022-10-23 23:28:32 +02:00 |
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MaxOhn
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17ce0ef2c9
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fixed taiko
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2022-10-20 00:10:38 +02:00 |
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MaxOhn
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6ff46367ca
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finished mania + restructured a little
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2022-10-19 11:48:11 +02:00 |
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