store taiko strain peaks in CompactZerosVec
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+3
-3
@@ -181,9 +181,9 @@ impl<'map> TaikoStars<'map> {
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TaikoStrains {
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section_len: SECTION_LEN,
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color: colour,
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rhythm,
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stamina,
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color: colour.to_vec(),
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rhythm: rhythm.to_vec(),
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stamina: stamina.to_vec(),
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}
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}
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}
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@@ -3,9 +3,12 @@ use std::{
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rc::{Rc, Weak},
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};
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use crate::taiko::{
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colours::{AlternatingMonoPattern, MonoStreak, RepeatingHitPatterns},
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difficulty_object::{ObjectLists, TaikoDifficultyObject},
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use crate::{
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taiko::{
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colours::{AlternatingMonoPattern, MonoStreak, RepeatingHitPatterns},
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difficulty_object::{ObjectLists, TaikoDifficultyObject},
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},
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util::CompactZerosVec,
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};
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use super::{Skill, StrainDecaySkill, StrainSkill};
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@@ -15,7 +18,7 @@ pub(crate) struct Colour {
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curr_strain: f64,
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curr_section_peak: f64,
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curr_section_end: f64,
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pub(crate) strain_peaks: Vec<f64>,
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pub(crate) strain_peaks: CompactZerosVec,
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}
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impl Colour {
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@@ -24,7 +27,7 @@ impl Colour {
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curr_strain: 0.0,
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curr_section_peak: 0.0,
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curr_section_end: 0.0,
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strain_peaks: Vec::new(),
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strain_peaks: CompactZerosVec::new(),
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}
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}
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}
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@@ -43,7 +46,7 @@ impl Skill for Colour {
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impl StrainSkill for Colour {
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#[inline]
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fn strain_peaks_mut(&mut self) -> &mut Vec<f64> {
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fn strain_peaks_mut(&mut self) -> &mut CompactZerosVec {
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&mut self.strain_peaks
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}
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@@ -1,6 +1,9 @@
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use std::cmp::Ordering;
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use crate::taiko::difficulty_object::{ObjectLists, TaikoDifficultyObject};
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use crate::{
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taiko::difficulty_object::{ObjectLists, TaikoDifficultyObject},
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util::CompactZerosVec,
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};
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use super::{colour::Colour, rhythm::Rhythm, stamina::Stamina, Skill, StrainSkill};
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@@ -74,9 +77,9 @@ impl Skill for Peaks {
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let stamina_peaks = self.stamina.get_curr_strain_peaks();
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let zip = colour_peaks
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.into_iter()
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.zip(rhythm_peaks)
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.zip(stamina_peaks);
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.iter()
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.zip(rhythm_peaks.iter())
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.zip(stamina_peaks.iter());
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for ((mut colour_peak, mut rhythm_peak), mut stamina_peak) in zip {
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colour_peak *= Self::COLOUR_SKILL_MULTIPLIER;
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@@ -116,7 +119,7 @@ pub(crate) struct PeaksDifficultyValues {
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}
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pub(crate) struct PeaksRaw {
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pub(crate) colour: Vec<f64>,
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pub(crate) rhythm: Vec<f64>,
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pub(crate) stamina: Vec<f64>,
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pub(crate) colour: CompactZerosVec,
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pub(crate) rhythm: CompactZerosVec,
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pub(crate) stamina: CompactZerosVec,
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}
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@@ -1,6 +1,6 @@
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use crate::{
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taiko::difficulty_object::{HitObjectRhythm, ObjectLists, TaikoDifficultyObject},
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util::LimitedQueue,
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util::{CompactZerosVec, LimitedQueue},
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};
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use super::{Skill, StrainDecaySkill, StrainSkill};
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@@ -17,7 +17,7 @@ pub(crate) struct Rhythm {
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history: LimitedQueue<HistoryElement, HISTORY_MAX_LEN>,
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curr_section_peak: f64,
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curr_section_end: f64,
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pub(crate) strain_peaks: Vec<f64>,
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pub(crate) strain_peaks: CompactZerosVec,
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}
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impl Rhythm {
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@@ -31,7 +31,7 @@ impl Rhythm {
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history: LimitedQueue::new(),
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curr_section_peak: 0.0,
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curr_section_end: 0.0,
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strain_peaks: Vec::new(),
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strain_peaks: CompactZerosVec::new(),
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}
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}
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@@ -113,7 +113,7 @@ impl Skill for Rhythm {
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impl StrainSkill for Rhythm {
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#[inline]
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fn strain_peaks_mut(&mut self) -> &mut Vec<f64> {
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fn strain_peaks_mut(&mut self) -> &mut CompactZerosVec {
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&mut self.strain_peaks
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}
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@@ -1,4 +1,7 @@
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use crate::taiko::difficulty_object::{ObjectLists, TaikoDifficultyObject};
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use crate::{
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taiko::difficulty_object::{ObjectLists, TaikoDifficultyObject},
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util::CompactZerosVec,
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};
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use super::{Skill, StrainDecaySkill, StrainSkill};
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@@ -7,7 +10,7 @@ pub(crate) struct Stamina {
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curr_strain: f64,
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curr_section_peak: f64,
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curr_section_end: f64,
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pub(crate) strain_peaks: Vec<f64>,
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pub(crate) strain_peaks: CompactZerosVec,
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}
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impl Stamina {
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@@ -16,7 +19,7 @@ impl Stamina {
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curr_strain: 0.0,
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curr_section_peak: 0.0,
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curr_section_end: 0.0,
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strain_peaks: Vec::new(),
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strain_peaks: CompactZerosVec::new(),
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}
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}
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}
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@@ -35,7 +38,7 @@ impl Skill for Stamina {
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impl StrainSkill for Stamina {
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#[inline]
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fn strain_peaks_mut(&mut self) -> &mut Vec<f64> {
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fn strain_peaks_mut(&mut self) -> &mut CompactZerosVec {
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&mut self.strain_peaks
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}
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@@ -1,8 +1,11 @@
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use std::{cmp::Ordering, mem};
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use crate::taiko::{
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difficulty_object::{ObjectLists, TaikoDifficultyObject},
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SECTION_LEN,
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use crate::{
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taiko::{
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difficulty_object::{ObjectLists, TaikoDifficultyObject},
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SECTION_LEN,
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},
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util::CompactZerosVec,
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};
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pub(crate) trait Skill: Sized {
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@@ -13,7 +16,7 @@ pub(crate) trait Skill: Sized {
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pub(crate) trait StrainSkill: Skill {
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const DECAY_WEIGHT: f64 = 0.9;
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fn strain_peaks_mut(&mut self) -> &mut Vec<f64>;
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fn strain_peaks_mut(&mut self) -> &mut CompactZerosVec;
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fn curr_section_peak(&mut self) -> &mut f64;
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fn curr_section_end(&mut self) -> &mut f64;
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@@ -76,9 +79,7 @@ pub(crate) trait StrainSkill: Skill {
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// * Sections with 0 strain are excluded to avoid worst-case time complexity of the following sort (e.g. /b/2351871).
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// * These sections will not contribute to the difficulty.
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let mut peaks = self.get_curr_strain_peaks();
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peaks.retain(|&peak| peak > 0.0);
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let mut peaks = self.get_curr_strain_peaks().to_non_zeros();
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peaks.sort_unstable_by(|a, b| b.partial_cmp(a).unwrap_or(Ordering::Equal));
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// * Difficulty is the weighted sum of the highest strains from every section.
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@@ -92,7 +93,7 @@ pub(crate) trait StrainSkill: Skill {
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}
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#[inline]
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fn get_curr_strain_peaks(mut self) -> Vec<f64> {
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fn get_curr_strain_peaks(mut self) -> CompactZerosVec {
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let curr_peak = *self.curr_section_peak();
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let mut strain_peaks = mem::take(self.strain_peaks_mut());
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strain_peaks.push(curr_peak);
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@@ -0,0 +1,110 @@
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use std::{
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iter::{self, Copied},
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slice,
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};
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#[derive(Clone, Debug, Default)]
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pub(crate) struct CompactZerosVec {
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inner: Vec<Number>,
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non_zero_count: usize,
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}
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impl CompactZerosVec {
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pub(crate) fn new() -> Self {
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Self::default()
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}
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pub(crate) fn push(&mut self, num: f64) {
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if num.abs() > f64::EPSILON {
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self.inner.push(Number::NonZero(num));
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self.non_zero_count += 1;
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} else {
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self.push_n_zeros(1);
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}
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}
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pub(crate) fn push_n_zeros(&mut self, n: usize) {
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match self.inner.last_mut() {
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Some(Number::NonZero(_)) | None => self.inner.push(Number::Zeros(n)),
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Some(Number::Zeros(zeros)) => *zeros += n,
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}
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}
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pub(crate) fn to_non_zeros(&self) -> Vec<f64> {
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let mut non_zeros = Vec::with_capacity(self.non_zero_count);
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let iter = self.inner.iter().filter_map(|num| match num {
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Number::NonZero(n) => Some(*n),
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Number::Zeros(_) => None,
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});
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non_zeros.extend(iter);
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non_zeros
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}
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pub(crate) fn iter(&self) -> Iter<'_> {
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Iter::new(self)
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}
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pub(crate) fn to_vec(&self) -> Vec<f64> {
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let mut nums = Vec::with_capacity(self.inner.len() * 2);
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for &num in self.inner.iter() {
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match num {
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Number::NonZero(num) => nums.push(num),
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Number::Zeros(zeros) => nums.extend(iter::repeat(0.0).take(zeros)),
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}
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}
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nums
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}
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}
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#[derive(Copy, Clone, Debug)]
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enum Number {
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NonZero(f64),
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Zeros(usize),
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}
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pub(crate) struct Iter<'a> {
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iter: Copied<slice::Iter<'a, Number>>,
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curr: Option<Number>,
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}
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impl<'a> Iter<'a> {
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fn new(compact_zeros: &'a CompactZerosVec) -> Self {
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let mut iter = compact_zeros.inner.iter().copied();
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Self {
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curr: iter.next(),
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iter,
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}
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}
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}
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impl Iterator for Iter<'_> {
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type Item = f64;
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#[inline]
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fn next(&mut self) -> Option<Self::Item> {
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match self.curr.as_mut()? {
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Number::NonZero(n) => {
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let n = *n;
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self.curr = self.iter.next();
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Some(n)
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}
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Number::Zeros(zeros @ 1..) => {
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*zeros -= 1;
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Some(0.0)
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}
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Number::Zeros(_) => {
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self.curr = self.iter.next();
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self.next()
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}
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}
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}
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}
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+3
-2
@@ -1,4 +1,5 @@
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mod byte_hasher;
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mod compact_zeros;
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mod float_ext;
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mod limited_queue;
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mod sorted_vec;
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@@ -7,6 +8,6 @@ mod tandem_sort;
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pub use self::sorted_vec::SortedVec;
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pub(crate) use self::{
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byte_hasher::ByteHasher, float_ext::FloatExt, limited_queue::LimitedQueue,
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tandem_sort::TandemSorter,
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byte_hasher::ByteHasher, compact_zeros::CompactZerosVec, float_ext::FloatExt,
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limited_queue::LimitedQueue, tandem_sort::TandemSorter,
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};
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