MaxOhn
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59dfc109e0
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store is_convert in Beatmap itself
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2024-03-02 06:27:52 +01:00 |
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MaxOhn
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852f6cfa45
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made bunch of functions const
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2024-02-29 23:31:07 +01:00 |
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MaxOhn
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270d3d0008
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add Converted::unchecked_convert method
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2024-02-29 22:52:35 +01:00 |
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MaxOhn
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760038d049
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add BeatmapAttributesBuilder::mode method
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2024-02-29 22:51:25 +01:00 |
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MaxOhn
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4731da64dc
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adjusted IGameMode trait
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2024-02-29 22:50:24 +01:00 |
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MaxOhn
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1a5f9b9681
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added some convenience methods
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2024-02-26 17:10:54 +01:00 |
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MaxOhn
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0bcbfb9e3e
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use helper method
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2024-02-25 00:43:45 +01:00 |
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MaxOhn
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ae14815140
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made clippy happy
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2024-02-23 12:52:36 +01:00 |
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MaxOhn
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f2bb6ce6cb
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store duration instead of end_time (/b/1901200+Mania)
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2024-02-19 15:03:05 +01:00 |
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MaxOhn
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606be7c3bf
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dont clamp [Difficulty] values (/b/1855)
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2024-02-17 18:00:14 +01:00 |
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MaxOhn
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2c50fbeb1b
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decode time signature (/b/1224549)
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2024-02-16 23:53:27 +01:00 |
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MaxOhn
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872920a84e
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store edge sounds properly
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2024-02-16 22:19:54 +01:00 |
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MaxOhn
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32697472ab
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store bpm_mult in diff points (/b/1033882+Taiko)
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2024-02-16 15:06:26 +01:00 |
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MaxOhn
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05b588a2d1
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apply proper sorting for catch objects
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2024-02-16 01:18:37 +01:00 |
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MaxOhn
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100d01483c
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impl c#'s unstable sort & refactor sort things
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2024-02-15 15:46:44 +01:00 |
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MaxOhn
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0fdb91fa47
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refactor mania hitwindows
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2024-02-14 15:37:56 +01:00 |
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MaxOhn
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3f1b4e52a1
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Merge branch 'rewrite' of https://github.com/MaxOhn/rosu-pp into rewrite
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2024-02-14 15:28:02 +01:00 |
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MaxOhn
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b88e49889b
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use proper default capacities
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2024-02-13 15:11:30 +01:00 |
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MaxOhn
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a7027f4972
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fix casting
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2024-02-13 03:05:21 +01:00 |
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MaxOhn
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c3a6a1cb1d
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re-export PathType & SplineType
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2024-02-11 02:36:37 +01:00 |
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MaxOhn
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c793361e0f
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renamed method
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2024-02-10 03:39:36 +01:00 |
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MaxOhn
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a8bf9601b6
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initial rewrite
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2024-02-09 17:54:14 +01:00 |
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