"anticheat" improvements.
big "" on the "anticheat" part; more like just improving autodetection for blatants.
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parent
5dcfdc8577
commit
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@ -166,47 +166,47 @@ class handler(requestsManager.asyncRequestHandler):
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# Restrict obvious cheaters™
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# Restrict obvious cheaters™
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if restricted == False:
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if restricted == False:
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if isRelaxing: # Relax
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if isRelaxing: # Relax
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rxGods = [7340, 2137, 6868, 1215, 15066, 14522, 1325, 5798, 21610, 1254, 15070, 3445, 17157, 14791, 14728] # Yea yea it's a bad way of doing it, kill yourself - cmyui osu gaming
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rxGods = [7340, 2137, 6868, 1215, 15066, 14522, 1325, 5798, 21610, 1254, 15070, 3445, 17157, 14791, 14728, 1366, 2961, 5524, 1188, 1401, 26754, 3388, 5692, 2173, 4299] # Yea yea it's a bad way of doing it; will fix.
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"""
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"""
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CTBLIST = []
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CTBLIST = []
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TAIKOLIST = []
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TAIKOLIST = []
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"""
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"""
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if (s.pp >= 1200 and s.gameMode == gameModes.STD and used_mods & 1024) and userID not in rxGods:
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if s.gameMode == gameModes.STD and userID not in rxGods:
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if (s.pp >= 1100) and used_mods & 1024 and userID != 17547: # MBMasher plays too much FL; make him an exception just incase.
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userUtils.restrict(userID)
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userUtils.restrict(userID)
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userUtils.appendNotes(userID, "Restricted due to too high pp gain with FLASHLIGHT ({}pp)".format(s.pp))
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userUtils.appendNotes(userID, "[osu!] Restricted due to too high pp gain with FLASHLIGHT ({}pp).".format(s.pp))
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log.warning("**{}** ({}) has been restricted due to too high pp gain with FLASHLIGHT **({}pp)**".format(username, userID, s.pp), "cm")
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log.warning("[osu!] **{}** ({}) has been restricted due to too high pp gain with FLASHLIGHT **({}pp)**.".format(username, userID, s.pp), "cm")
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elif (s.pp >= 2000 and s.gameMode == gameModes.STD) and userID not in rxGods:
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elif (s.pp >= 1600):
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userUtils.restrict(userID)
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userUtils.restrict(userID)
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userUtils.appendNotes(userID, "Restricted due to too high pp gain ({}pp)".format(s.pp))
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userUtils.appendNotes(userID, "[osu!] Restricted due to too high pp gain ({}pp).".format(s.pp))
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log.warning("**{}** ({}) has been restricted due to too high pp gain **({}pp)**".format(username, userID, s.pp), "cm")
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log.warning("[osu!] **{}** ({}) has been restricted due to too high pp gain **({}pp)**.".format(username, userID, s.pp), "cm")
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"""
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elif (s.pp >= 1000) and s.gameMode == gameModes.TAIKO:
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elif (s.pp >= 10000 and s.gameMode == gameModes.TAIKO) and userID not in TAIKOLIST:
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userUtils.restrict(userID)
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userUtils.restrict(userID)
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userUtils.appendNotes(userID, "Restricted due to too high pp gain ({}pp)".format(s.pp))
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userUtils.appendNotes(userID, "[osu!taiko] Restricted due to too high pp gain ({}pp).".format(s.pp))
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log.warning("**{}** ({}) has been restricted due to too high pp gain **({}pp)**".format(username, userID, s.pp), "cm")
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log.warning("[osu!taiko] **{}** ({}) has been restricted due to too high pp gain **({}pp)**.".format(username, userID, s.pp), "cm")
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elif s.pp >= 10000 and (s.gameMode == gameModes.CTB) and userID not in CTBLIST:
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elif (s.pp >= 1350) and s.gameMode == gameModes.CTB:
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userUtils.restrict(userID)
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userUtils.restrict(userID)
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userUtils.appendNotes(userID, "Restricted due to too high pp gain ({}pp)".format(s.pp))
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userUtils.appendNotes(userID, "[osu!catch] Restricted due to too high pp gain ({}pp).".format(s.pp))
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log.warning("**{}** ({}) has been restricted due to too high pp gain **({}pp)**".format(username, userID, s.pp), "cm")
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log.warning("[osu!catch] **{}** ({}) has been restricted due to too high pp gain **({}pp)**.".format(username, userID, s.pp), "cm")
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"""
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else: # Vanilla
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else: # Vanilla
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if (s.pp >= 500 and s.gameMode == gameModes.STD and used_mods & 1024):
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if s.gameMode == gameModes.STD:
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if (s.pp >= 500) and used_mods & 1024:
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userUtils.restrict(userID)
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userUtils.restrict(userID)
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userUtils.appendNotes(userID, "Restricted due to too high pp gain with FLASHLIGHT ({}pp)".format(s.pp))
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userUtils.appendNotes(userID, "[osu!] Restricted due to too high pp gain with FLASHLIGHT ({}pp).".format(s.pp))
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log.warning("**{}** ({}) has been restricted due to too high pp gain with FLASHLIGHT **({}pp)**".format(username, userID, s.pp), "cm")
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log.warning("[osu!] **{}** ({}) has been restricted due to too high pp gain with FLASHLIGHT **({}pp)**.".format(username, userID, s.pp), "cm")
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elif (s.pp >= 700 and s.gameMode == gameModes.STD):
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elif (s.pp >= 700):
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userUtils.restrict(userID)
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userUtils.restrict(userID)
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userUtils.appendNotes(userID, "Restricted due to too high pp gain ({}pp)".format(s.pp))
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userUtils.appendNotes(userID, "[osu!] Restricted due to too high pp gain ({}pp).".format(s.pp))
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log.warning("**{}** ({}) has been restricted due to too high pp gain **({}pp)**".format(username, userID, s.pp), "cm")
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log.warning("[osu!] **{}** ({}) has been restricted due to too high pp gain **({}pp)**.".format(username, userID, s.pp), "cm")
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"""
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"""
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elif (s.pp >= 10000 and s.gameMode == gameModes.TAIKO):
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elif (s.pp >= 10000) and s.gameMode == gameModes.TAIKO:
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userUtils.restrict(userID)
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userUtils.restrict(userID)
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userUtils.appendNotes(userID, "Restricted due to too high pp gain ({}pp)".format(s.pp))
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userUtils.appendNotes(userID, "[osu!taiko] Restricted due to too high pp gain ({}pp).".format(s.pp))
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log.warning("**{}** ({}) has been restricted due to too high pp gain **({}pp)**".format(username, userID, s.pp), "cm")
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log.warning("[osu!taiko] **{}** ({}) has been restricted due to too high pp gain **({}pp)**.".format(username, userID, s.pp), "cm")
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elif s.pp >= 10000 and (s.gameMode == gameModes.CTB):
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elif s.pp >= 10000) and (s.gameMode == gameModes.CTB:
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userUtils.restrict(userID)
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userUtils.restrict(userID)
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userUtils.appendNotes(userID, "Restricted due to too high pp gain ({}pp)".format(s.pp))
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userUtils.appendNotes(userID, "[osu!catch] Restricted due to too high pp gain ({}pp).".format(s.pp))
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log.warning("**{}** ({}) has been restricted due to too high pp gain **({}pp)**".format(username, userID, s.pp), "cm")
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log.warning("[osu!catch] **{}** ({}) has been restricted due to too high pp gain **({}pp)**.".format(username, userID, s.pp), "cm")
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"""
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"""
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# Check notepad hack
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# Check notepad hack
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@ -249,8 +249,8 @@ class handler(requestsManager.asyncRequestHandler):
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userUtils.ban(userID)
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userUtils.ban(userID)
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userUtils.appendNotes(userID, "Banned due to negative score.")
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userUtils.appendNotes(userID, "Banned due to negative score.")
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if s.passed: # just incase :)!
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if s.completed == 3: # just incase :)!
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if (s.score - (s.c300 * 300 + s.c100 * 100 + s.c50 * 50)) < 0 and not isRelaxing:
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if (s.score - (s.c300 * 300 + s.c100 * 100 + s.c50 * 50)) < 0 and not isRelaxing and s.gameMode == 0:
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#userUtils.ban(userID)
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#userUtils.ban(userID)
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#userUtils.appendNotes(userID, "Banned due to score being less than no-combo value.")
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#userUtils.appendNotes(userID, "Banned due to score being less than no-combo value.")
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log.cmyui("{} has submitted a score where score is less than no-combo value. (scoreID: {}, score: {}, pp:{})".format(username, s.scoreID, s.score, s.pp), discord="cm")
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log.cmyui("{} has submitted a score where score is less than no-combo value. (scoreID: {}, score: {}, pp:{})".format(username, s.scoreID, s.score, s.pp), discord="cm")
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