77 lines
2.4 KiB
Python
77 lines
2.4 KiB
Python
from common.log import logUtils as log
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from common.ripple import userUtils
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from objects import glob
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import json
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class userStatsCache:
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def get(self, userID, gameMode):
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"""
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Get cached user stats from redis.
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If user stats are not cached, they'll be read from db, cached and returned
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:param userID: userID
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:param gameMode: game mode number
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:return: userStats dictionary (rankedScore, totalScore, pp, accuracy, playcount)
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"""
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data = glob.redis.get("lets:user_stats_cache:{}:{}".format(gameMode, userID))
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if data is None:
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# If data is not cached, cache it and call get function again
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log.debug("userStatsCache miss")
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self.update(userID, gameMode)
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return self.get(userID, gameMode)
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log.debug("userStatsCache hit")
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retData = json.loads(data.decode("utf-8"))
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return retData
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def update(self, userID, gameMode, data = None):
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"""
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Update cached user stats in redis with new values
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:param userID: userID
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:param gameMode: game mode number
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:param data: data to cache. Optional. If not passed, will get from db
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:return:
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"""
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if data is None:
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data = {}
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if len(data) == 0:
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data = userUtils.getUserStats(userID, gameMode)
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log.debug("userStatsCache set {}".format(data))
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glob.redis.set("lets:user_stats_cache:{}:{}".format(gameMode, userID), json.dumps(data), 1800)
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def rxget(self, userID, gameMode):
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"""
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Get cached user stats from redis.
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If user stats are not cached, they'll be read from db, cached and returned
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:param userID: userID
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:param gameMode: game mode number
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:return: userStats dictionary (rankedScore, totalScore, pp, accuracy, playcount)
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"""
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data = glob.redis.get("lets:rx_user_stats_cache:{}:{}".format(gameMode, userID))
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if data is None:
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# If data is not cached, cache it and call get function again
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log.debug("userStatsCache miss")
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self.update(userID, gameMode)
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return self.get(userID, gameMode)
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log.debug("userStatsCache hit")
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retData = json.loads(data.decode("utf-8"))
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return retData
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def rxupdate(self, userID, gameMode, data = None):
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"""
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Update cached user stats in redis with new values
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:param userID: userID
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:param gameMode: game mode number
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:param data: data to cache. Optional. If not passed, will get from db
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:return:
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"""
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if data is None:
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data = {}
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if len(data) == 0:
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data = userUtils.getUserStats(userID, gameMode)
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log.debug("userStatsCache set {}".format(data))
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glob.redis.set("lets:rx_user_stats_cache:{}:{}".format(gameMode, userID), json.dumps(data), 1800) |