Remove extra locks
This commit is contained in:
parent
0329847477
commit
176775f8f3
|
@ -88,8 +88,6 @@ class token:
|
|||
# Locks
|
||||
self.processingLock = threading.Lock() # Acquired while there's an incoming packet from this user
|
||||
self._bufferLock = threading.Lock() # Acquired while writing to packets buffer
|
||||
self._spectatorLock = threading.Lock() # Acquired while starting/stopping spectating
|
||||
self._multiplayerLock = threading.Lock()# Acquired while joining/leaving streams
|
||||
|
||||
# Set stats
|
||||
self.updateCachedStats()
|
||||
|
@ -189,48 +187,42 @@ class token:
|
|||
|
||||
:param host: host osuToken object
|
||||
"""
|
||||
try:
|
||||
# Stop spectating old client
|
||||
self.stopSpectating()
|
||||
# Stop spectating old client
|
||||
self.stopSpectating()
|
||||
|
||||
# Acquire token's lock
|
||||
self._spectatorLock.acquire()
|
||||
# Set new spectator host
|
||||
self.spectating = host.token
|
||||
self.spectatingUserID = host.userID
|
||||
|
||||
# Set new spectator host
|
||||
self.spectating = host.token
|
||||
self.spectatingUserID = host.userID
|
||||
# Add us to host's spectator list
|
||||
host.spectators.append(self.token)
|
||||
|
||||
# Add us to host's spectator list
|
||||
host.spectators.append(self.token)
|
||||
# Create and join spectator stream
|
||||
streamName = "spect/{}".format(host.userID)
|
||||
glob.streams.add(streamName)
|
||||
self.joinStream(streamName)
|
||||
host.joinStream(streamName)
|
||||
|
||||
# Create and join spectator stream
|
||||
streamName = "spect/{}".format(host.userID)
|
||||
glob.streams.add(streamName)
|
||||
self.joinStream(streamName)
|
||||
host.joinStream(streamName)
|
||||
# Send spectator join packet to host
|
||||
host.enqueue(serverPackets.addSpectator(self.userID))
|
||||
|
||||
# Send spectator join packet to host
|
||||
host.enqueue(serverPackets.addSpectator(self.userID))
|
||||
# Create and join #spectator (#spect_userid) channel
|
||||
glob.channels.addTempChannel("#spect_{}".format(host.userID))
|
||||
chat.joinChannel(token=self, channel="#spect_{}".format(host.userID))
|
||||
if len(host.spectators) == 1:
|
||||
# First spectator, send #spectator join to host too
|
||||
chat.joinChannel(token=host, channel="#spect_{}".format(host.userID))
|
||||
|
||||
# Create and join #spectator (#spect_userid) channel
|
||||
glob.channels.addTempChannel("#spect_{}".format(host.userID))
|
||||
chat.joinChannel(token=self, channel="#spect_{}".format(host.userID))
|
||||
if len(host.spectators) == 1:
|
||||
# First spectator, send #spectator join to host too
|
||||
chat.joinChannel(token=host, channel="#spect_{}".format(host.userID))
|
||||
# Send fellow spectator join to all clients
|
||||
glob.streams.broadcast(streamName, serverPackets.fellowSpectatorJoined(self.userID))
|
||||
|
||||
# Send fellow spectator join to all clients
|
||||
glob.streams.broadcast(streamName, serverPackets.fellowSpectatorJoined(self.userID))
|
||||
# Get current spectators list
|
||||
for i in host.spectators:
|
||||
if i != self.token and i in glob.tokens.tokens:
|
||||
self.enqueue(serverPackets.fellowSpectatorJoined(glob.tokens.tokens[i].userID))
|
||||
|
||||
# Get current spectators list
|
||||
for i in host.spectators:
|
||||
if i != self.token and i in glob.tokens.tokens:
|
||||
self.enqueue(serverPackets.fellowSpectatorJoined(glob.tokens.tokens[i].userID))
|
||||
|
||||
# Log
|
||||
log.info("{} is spectating {}".format(self.username, host.username))
|
||||
finally:
|
||||
self._spectatorLock.release()
|
||||
# Log
|
||||
log.info("{} is spectating {}".format(self.username, host.username))
|
||||
|
||||
def stopSpectating(self):
|
||||
"""
|
||||
|
@ -239,49 +231,43 @@ class token:
|
|||
|
||||
:return:
|
||||
"""
|
||||
try:
|
||||
# Acquire token lock
|
||||
self._spectatorLock.acquire()
|
||||
# Remove our userID from host's spectators
|
||||
if self.spectating is None:
|
||||
return
|
||||
if self.spectating in glob.tokens.tokens:
|
||||
hostToken = glob.tokens.tokens[self.spectating]
|
||||
else:
|
||||
hostToken = None
|
||||
streamName = "spect/{}".format(self.spectatingUserID)
|
||||
|
||||
# Remove our userID from host's spectators
|
||||
if self.spectating is None:
|
||||
return
|
||||
if self.spectating in glob.tokens.tokens:
|
||||
hostToken = glob.tokens.tokens[self.spectating]
|
||||
else:
|
||||
hostToken = None
|
||||
streamName = "spect/{}".format(self.spectatingUserID)
|
||||
# Remove us from host's spectators list,
|
||||
# leave spectator stream
|
||||
# and end the spectator left packet to host
|
||||
self.leaveStream(streamName)
|
||||
if hostToken is not None:
|
||||
hostToken.spectators.remove(self.token)
|
||||
hostToken.enqueue(serverPackets.removeSpectator(self.userID))
|
||||
|
||||
# Remove us from host's spectators list,
|
||||
# leave spectator stream
|
||||
# and end the spectator left packet to host
|
||||
self.leaveStream(streamName)
|
||||
if hostToken is not None:
|
||||
hostToken.spectators.remove(self.token)
|
||||
hostToken.enqueue(serverPackets.removeSpectator(self.userID))
|
||||
# and to all other spectators
|
||||
for i in hostToken.spectators:
|
||||
if i in glob.tokens.tokens:
|
||||
glob.tokens.tokens[i].enqueue(serverPackets.fellowSpectatorLeft(self.userID))
|
||||
|
||||
# and to all other spectators
|
||||
for i in hostToken.spectators:
|
||||
if i in glob.tokens.tokens:
|
||||
glob.tokens.tokens[i].enqueue(serverPackets.fellowSpectatorLeft(self.userID))
|
||||
# If nobody is spectating the host anymore, close #spectator channel
|
||||
# and remove host from spect stream too
|
||||
if len(hostToken.spectators) == 0:
|
||||
chat.partChannel(token=hostToken, channel="#spect_{}".format(hostToken.userID), kick=True)
|
||||
hostToken.leaveStream(streamName)
|
||||
|
||||
# If nobody is spectating the host anymore, close #spectator channel
|
||||
# and remove host from spect stream too
|
||||
if len(hostToken.spectators) == 0:
|
||||
chat.partChannel(token=hostToken, channel="#spect_{}".format(hostToken.userID), kick=True)
|
||||
hostToken.leaveStream(streamName)
|
||||
# Console output
|
||||
log.info("{} is no longer spectating {}. Current spectators: {}".format(self.username, self.spectatingUserID, hostToken.spectators))
|
||||
|
||||
# Console output
|
||||
log.info("{} is no longer spectating {}. Current spectators: {}".format(self.username, self.spectatingUserID, hostToken.spectators))
|
||||
# Part #spectator channel
|
||||
chat.partChannel(token=self, channel="#spect_{}".format(self.spectatingUserID), kick=True)
|
||||
|
||||
# Part #spectator channel
|
||||
chat.partChannel(token=self, channel="#spect_{}".format(self.spectatingUserID), kick=True)
|
||||
|
||||
# Set our spectating user to 0
|
||||
self.spectating = None
|
||||
self.spectatingUserID = 0
|
||||
finally:
|
||||
self._spectatorLock.release()
|
||||
# Set our spectating user to 0
|
||||
self.spectating = None
|
||||
self.spectatingUserID = 0
|
||||
|
||||
def updatePingTime(self):
|
||||
"""
|
||||
|
@ -298,40 +284,35 @@ class token:
|
|||
:param matchID: new match ID
|
||||
:return:
|
||||
"""
|
||||
try:
|
||||
self._multiplayerLock.acquire()
|
||||
# Make sure the match exists
|
||||
if matchID not in glob.matches.matches:
|
||||
return
|
||||
|
||||
# Make sure the match exists
|
||||
if matchID not in glob.matches.matches:
|
||||
return
|
||||
# Match exists, get object
|
||||
match = glob.matches.matches[matchID]
|
||||
|
||||
# Match exists, get object
|
||||
match = glob.matches.matches[matchID]
|
||||
# Stop spectating
|
||||
self.stopSpectating()
|
||||
|
||||
# Stop spectating
|
||||
self.stopSpectating()
|
||||
# Leave other matches
|
||||
if self.matchID > -1 and self.matchID != matchID:
|
||||
self.leaveMatch()
|
||||
|
||||
# Leave other matches
|
||||
if self.matchID > -1 and self.matchID != matchID:
|
||||
self.leaveMatch()
|
||||
# Try to join match
|
||||
joined = match.userJoin(self)
|
||||
if not joined:
|
||||
self.enqueue(serverPackets.matchJoinFail())
|
||||
return
|
||||
|
||||
# Try to join match
|
||||
joined = match.userJoin(self)
|
||||
if not joined:
|
||||
self.enqueue(serverPackets.matchJoinFail())
|
||||
return
|
||||
# Set matchID, join stream, channel and send packet
|
||||
self.matchID = matchID
|
||||
self.joinStream(match.streamName)
|
||||
chat.joinChannel(token=self, channel="#multi_{}".format(self.matchID))
|
||||
self.enqueue(serverPackets.matchJoinSuccess(matchID))
|
||||
|
||||
# Set matchID, join stream, channel and send packet
|
||||
self.matchID = matchID
|
||||
self.joinStream(match.streamName)
|
||||
chat.joinChannel(token=self, channel="#multi_{}".format(self.matchID))
|
||||
self.enqueue(serverPackets.matchJoinSuccess(matchID))
|
||||
|
||||
# Alert the user if we have just joined a tourney match
|
||||
if match.isTourney:
|
||||
self.enqueue(serverPackets.notification("You are now in a tournament match."))
|
||||
finally:
|
||||
self._multiplayerLock.release()
|
||||
# Alert the user if we have just joined a tourney match
|
||||
if match.isTourney:
|
||||
self.enqueue(serverPackets.notification("You are now in a tournament match."))
|
||||
|
||||
def leaveMatch(self):
|
||||
"""
|
||||
|
@ -339,33 +320,28 @@ class token:
|
|||
|
||||
:return:
|
||||
"""
|
||||
try:
|
||||
self._multiplayerLock.acquire()
|
||||
# Make sure we are in a match
|
||||
if self.matchID == -1:
|
||||
return
|
||||
|
||||
# Make sure we are in a match
|
||||
if self.matchID == -1:
|
||||
return
|
||||
# Part #multiplayer channel and streams (/ and /playing)
|
||||
chat.partChannel(token=self, channel="#multi_{}".format(self.matchID), kick=True)
|
||||
self.leaveStream("multi/{}".format(self.matchID))
|
||||
self.leaveStream("multi/{}/playing".format(self.matchID)) # optional
|
||||
|
||||
# Part #multiplayer channel and streams (/ and /playing)
|
||||
chat.partChannel(token=self, channel="#multi_{}".format(self.matchID), kick=True)
|
||||
self.leaveStream("multi/{}".format(self.matchID))
|
||||
self.leaveStream("multi/{}/playing".format(self.matchID)) # optional
|
||||
# Set usertoken match to -1
|
||||
leavingMatchID = self.matchID
|
||||
self.matchID = -1
|
||||
|
||||
# Set usertoken match to -1
|
||||
leavingMatchID = self.matchID
|
||||
self.matchID = -1
|
||||
# Make sure the match exists
|
||||
if leavingMatchID not in glob.matches.matches:
|
||||
return
|
||||
|
||||
# Make sure the match exists
|
||||
if leavingMatchID not in glob.matches.matches:
|
||||
return
|
||||
# The match exists, get object
|
||||
match = glob.matches.matches[leavingMatchID]
|
||||
|
||||
# The match exists, get object
|
||||
match = glob.matches.matches[leavingMatchID]
|
||||
|
||||
# Set slot to free
|
||||
match.userLeft(self)
|
||||
finally:
|
||||
self._multiplayerLock.release()
|
||||
# Set slot to free
|
||||
match.userLeft(self)
|
||||
|
||||
def kick(self, message="You have been kicked from the server. Please login again.", reason="kick"):
|
||||
"""
|
||||
|
|
Loading…
Reference in New Issue
Block a user