Lock client buffers while writing
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cae82bd107
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66061d5fb2
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@ -39,7 +39,8 @@ class token:
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self.loginTime = int(time.time())
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self.pingTime = self.loginTime
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self.timeOffset = timeOffset
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self.lock = threading.Lock() # Sync primitive
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self.lock = threading.Lock()
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self.bufferLock = threading.Lock()
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self.streams = []
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self.tournament = tournament
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self.messagesBuffer = []
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@ -102,6 +103,8 @@ class token:
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:param bytes_: (packet) bytes to enqueue
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"""
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# Acquire the buffer lock
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self.bufferLock.acquire()
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# Never enqueue for IRC clients or Foka
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if self.irc or self.userID < 999:
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@ -113,9 +116,14 @@ class token:
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else:
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log.warning("{}'s packets buffer is above 10M!! Lost some data!".format(self.username))
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# Release the buffer lock
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self.bufferLock.release()
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def resetQueue(self):
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"""Resets the queue. Call when enqueued packets have been sent"""
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self.bufferLock.acquire()
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self.queue = bytes()
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self.bufferLock.release()
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def joinChannel(self, channelObject):
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"""
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