Lock client buffers while writing

This commit is contained in:
Giuseppe Guerra 2017-07-28 22:32:30 +02:00
parent cae82bd107
commit 66061d5fb2

View File

@ -39,7 +39,8 @@ class token:
self.loginTime = int(time.time())
self.pingTime = self.loginTime
self.timeOffset = timeOffset
self.lock = threading.Lock() # Sync primitive
self.lock = threading.Lock()
self.bufferLock = threading.Lock()
self.streams = []
self.tournament = tournament
self.messagesBuffer = []
@ -102,6 +103,8 @@ class token:
:param bytes_: (packet) bytes to enqueue
"""
# Acquire the buffer lock
self.bufferLock.acquire()
# Never enqueue for IRC clients or Foka
if self.irc or self.userID < 999:
@ -113,9 +116,14 @@ class token:
else:
log.warning("{}'s packets buffer is above 10M!! Lost some data!".format(self.username))
# Release the buffer lock
self.bufferLock.release()
def resetQueue(self):
"""Resets the queue. Call when enqueued packets have been sent"""
self.bufferLock.acquire()
self.queue = bytes()
self.bufferLock.release()
def joinChannel(self, channelObject):
"""