Forbid #spect_ and #multi_ manual join from game clients
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parent
333cfca806
commit
7f283d9aa2
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@ -8,4 +8,4 @@ def handle(userToken, packetData):
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if matchID not in glob.matches.matches or not userToken.tournament:
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return
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userToken.matchID = matchID
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chat.joinChannel(token=userToken, channel="#multi_{}".format(matchID))
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chat.joinChannel(token=userToken, channel="#multi_{}".format(matchID), force=True)
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@ -7,5 +7,5 @@ def handle(userToken, packetData):
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matchID = packetData["matchID"]
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if matchID not in glob.matches.matches or not userToken.tournament:
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return
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chat.partChannel(token=userToken, channel="#multi_{}".format(matchID))
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chat.partChannel(token=userToken, channel="#multi_{}".format(matchID), force=True)
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userToken.matchID = 0
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@ -8,7 +8,7 @@ from objects import fokabot
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from objects import glob
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def joinChannel(userID = 0, channel = "", token = None, toIRC = True):
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def joinChannel(userID = 0, channel = "", token = None, toIRC = True, force=False):
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"""
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Join a channel
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@ -16,6 +16,7 @@ def joinChannel(userID = 0, channel = "", token = None, toIRC = True):
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:param token: user token object of user that joins the channel. Optional. userID can be used instead.
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:param channel: channel name
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:param toIRC: if True, send this channel join event to IRC. Must be true if joining from bancho. Default: True
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:param force: whether to allow game clients to join #spect_ and #multi_ channels
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:return: 0 if joined or other IRC code in case of error. Needed only on IRC-side
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"""
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try:
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@ -33,8 +34,13 @@ def joinChannel(userID = 0, channel = "", token = None, toIRC = True):
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if channel not in glob.channels.channels:
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raise exceptions.channelUnknownException()
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# Make sure a game client is not trying to join a #multi_ or #spect_ channel manually
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channelObject = glob.channels.channels[channel]
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if channelObject.isSpecial and not token.irc and not force:
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raise exceptions.channelUnknownException()
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# Add the channel to our joined channel
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token.joinChannel(glob.channels.channels[channel])
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token.joinChannel(channelObject)
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# Send channel joined (IRC)
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if glob.irc == True and toIRC == True:
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@ -58,7 +64,7 @@ def joinChannel(userID = 0, channel = "", token = None, toIRC = True):
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log.warning("User not connected to IRC/Bancho")
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return 403 # idk
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def partChannel(userID = 0, channel = "", token = None, toIRC = True, kick = False):
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def partChannel(userID = 0, channel = "", token = None, toIRC = True, kick = False, force=False):
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"""
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Part a channel
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@ -67,6 +73,7 @@ def partChannel(userID = 0, channel = "", token = None, toIRC = True, kick = Fal
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:param channel: channel name
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:param toIRC: if True, send this channel join event to IRC. Must be true if joining from bancho. Optional. Default: True
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:param kick: if True, channel tab will be closed on client. Used when leaving lobby. Optional. Default: False
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:param force: whether to allow game clients to part #spect_ and #multi_ channels
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:return: 0 if joined or other IRC code in case of error. Needed only on IRC-side
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"""
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try:
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@ -103,12 +110,16 @@ def partChannel(userID = 0, channel = "", token = None, toIRC = True, kick = Fal
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if channel not in glob.channels.channels:
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raise exceptions.channelUnknownException()
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# Make sure a game client is not trying to join a #multi_ or #spect_ channel manually
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channelObject = glob.channels.channels[channel]
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if channelObject.isSpecial and not token.irc and not force:
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raise exceptions.channelUnknownException()
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# Make sure the user is in the channel
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if channel not in token.joinedChannels:
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raise exceptions.userNotInChannelException()
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# Part channel (token-side and channel-side)
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channelObject = glob.channels.channels[channel]
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token.partChannel(channelObject)
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# Delete temporary channel if everyone left
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@ -220,6 +231,12 @@ def sendMessage(fro = "", to = "", message = "", token = None, toIRC = True):
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if glob.channels.channels[to].moderated == True and token.admin == False:
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raise exceptions.channelModeratedException()
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# Make sure we are in the channel
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if to not in token.joinedChannels:
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# I'm too lazy to put and test the correct IRC error code here...
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# but IRC is not strict at all so who cares
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raise exceptions.channelNoPermissionsException()
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# Make sure we have write permissions
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if glob.channels.channels[to].publicWrite == False and token.admin == False:
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raise exceptions.channelNoPermissionsException()
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@ -20,14 +20,19 @@ class channel:
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self.temp = temp
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self.hidden = hidden
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# Client name (#spectator/#multiplayer)
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self.clientName = self.name
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if self.name.startswith("#spect_"):
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self.clientName = "#spectator"
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elif self.name.startswith("#multi_"):
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self.clientName = "#multiplayer"
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# Make Foka join the channel
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fokaToken = glob.tokens.getTokenFromUserID(999)
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if fokaToken is not None:
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fokaToken.joinChannel(self)
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fokaToken.joinChannel(self)
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@property
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def isSpecial(self):
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return any(self.name.startswith(x) for x in ("#spect_", "#multi_"))
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@property
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def clientName(self):
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if self.name.startswith("#spect_"):
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return "#spectator"
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elif self.name.startswith("#multi_"):
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return "#multiplayer"
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return self.name
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@ -212,10 +212,10 @@ class token:
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# Create and join #spectator (#spect_userid) channel
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glob.channels.addTempChannel("#spect_{}".format(host.userID))
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chat.joinChannel(token=self, channel="#spect_{}".format(host.userID))
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chat.joinChannel(token=self, channel="#spect_{}".format(host.userID), force=True)
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if len(host.spectators) == 1:
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# First spectator, send #spectator join to host too
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chat.joinChannel(token=host, channel="#spect_{}".format(host.userID))
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chat.joinChannel(token=host, channel="#spect_{}".format(host.userID), force=True)
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# Send fellow spectator join to all clients
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glob.streams.broadcast(streamName, serverPackets.fellowSpectatorJoined(self.userID))
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@ -265,14 +265,14 @@ class token:
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# If nobody is spectating the host anymore, close #spectator channel
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# and remove host from spect stream too
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if len(hostToken.spectators) == 0:
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chat.partChannel(token=hostToken, channel="#spect_{}".format(hostToken.userID), kick=True)
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chat.partChannel(token=hostToken, channel="#spect_{}".format(hostToken.userID), kick=True, force=True)
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hostToken.leaveStream(streamName)
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# Console output
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log.info("{} is no longer spectating {}. Current spectators: {}".format(self.username, self.spectatingUserID, hostToken.spectators))
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# Part #spectator channel
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chat.partChannel(token=self, channel="#spect_{}".format(self.spectatingUserID), kick=True)
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chat.partChannel(token=self, channel="#spect_{}".format(self.spectatingUserID), kick=True, force=True)
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# Set our spectating user to 0
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self.spectating = None
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@ -318,7 +318,7 @@ class token:
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# Set matchID, join stream, channel and send packet
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self.matchID = matchID
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self.joinStream(match.streamName)
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chat.joinChannel(token=self, channel="#multi_{}".format(self.matchID))
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chat.joinChannel(token=self, channel="#multi_{}".format(self.matchID), force=True)
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self.enqueue(serverPackets.matchJoinSuccess(matchID))
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if match.isTourney:
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@ -339,7 +339,7 @@ class token:
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return
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# Part #multiplayer channel and streams (/ and /playing)
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chat.partChannel(token=self, channel="#multi_{}".format(self.matchID), kick=True)
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chat.partChannel(token=self, channel="#multi_{}".format(self.matchID), kick=True, force=True)
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self.leaveStream("multi/{}".format(self.matchID))
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self.leaveStream("multi/{}/playing".format(self.matchID)) # optional
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