Allow tourney clients to send messages in chat, send match info to lobby after creating it with !mp make

This commit is contained in:
Giuseppe Guerra
2017-08-07 23:35:33 +02:00
parent 3bb1029832
commit 933c92e5f2
3 changed files with 4 additions and 3 deletions

View File

@@ -18,7 +18,7 @@ def handle(userToken, packetData):
# Make sure the match has been created
if matchID not in glob.matches.matches:
raise exceptions.matchCreateError
raise exceptions.matchCreateError()
# Get match object
match = glob.matches.matches[matchID]