.HIDE. General refactoring and documentation

This commit is contained in:
Nyo 2016-11-17 19:13:06 +01:00
parent abad698fe3
commit a2ef03c887
38 changed files with 597 additions and 449 deletions

2
common

@ -1 +1 @@
Subproject commit cd9f453e2199c112bb3b8fb2e34d3019b1dae3b1
Subproject commit 0c8c4b9e9883c399708c887498e58217d8702a9b

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@ -1,4 +1,3 @@
""" Contains functions used to read specific client packets from byte stream """
from constants import dataTypes
from helpers import packetHelper
from constants import slotStatuses
@ -100,7 +99,7 @@ def matchSettings(stream):
start += 2
for i in range(0,16):
s = data[0]["slot{}Status".format(str(i))]
if s != slotStatuses.free and s != slotStatuses.locked:
if s != slotStatuses.FREE and s != slotStatuses.LOCKED:
start += 4
# Other settings

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@ -1,5 +1,3 @@
"""Bancho exceptions"""
# TODO: Prints in exceptions
class loginFailedException(Exception):
pass

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@ -19,12 +19,12 @@ from objects import glob
Commands callbacks
Must have fro, chan and messages as arguments
fro -- name of who triggered the command
chan -- channel where the message was sent
message -- list containing arguments passed from the message
[0] = first argument
[1] = second argument
. . .
:param fro: username of who triggered the command
:param chan: channel"(or username, if PM) where the message was sent
:param message: list containing arguments passed from the message
[0] = first argument
[1] = second argument
. . .
return the message or **False** if there's no response by the bot
TODO: Change False to None, because False doesn't make any sense
@ -35,6 +35,7 @@ def instantRestart(fro, chan, message):
return False
def faq(fro, chan, message):
# TODO: Unhardcode this
if message[0] == "rules":
return "Please make sure to check (Ripple's rules)[http://ripple.moe/?p=23]."
elif message[0] == "swearing":
@ -160,11 +161,11 @@ def silence(fro, chan, message):
if unit == 's':
silenceTime = int(amount)
elif unit == 'm':
silenceTime = int(amount)*60
silenceTime = int(amount) * 60
elif unit == 'h':
silenceTime = int(amount)*3600
silenceTime = int(amount) * 3600
elif unit == 'd':
silenceTime = int(amount)*86400
silenceTime = int(amount) * 86400
else:
return "Invalid time unit (s/m/h/d)."
@ -707,11 +708,6 @@ callback: function to call when the command is triggered. Optional.
response: text to return when the command is triggered. Optional.
syntax: command syntax. Arguments must be separated by spaces (eg: <arg1> <arg2>)
privileges: privileges needed to execute the command. Optional.
NOTES:
- You CAN'T use both rank and minRank at the same time.
- If both rank and minrank are **not** present, everyone will be able to run that command.
- You MUST set trigger and callback/response, or the command won't work.
"""
commands = [
{

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@ -1,2 +1,2 @@
normal = 0
freeMod = 1
NORMAL = 0
FREE_MOD = 1

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@ -1,3 +1,3 @@
score = 0
accuracy = 1
combo = 2
SCORE = 0
ACCURACY = 1
COMBO = 2

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@ -1,4 +1,4 @@
headToHead = 0
tagCoop = 1
teamVs = 2
tagTeamVs = 3
HEAD_TO_HEAD = 0
TAG_COOP = 1
TEAM_VS = 2
TAG_TEAM_VS = 3

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@ -1,3 +1,3 @@
noTeam = 0
blue = 1
red = 2
NO_TEAM = 0
BLUE = 1
RED = 2

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@ -159,7 +159,7 @@ def channelInfo(chan):
return packetHelper.buildPacket(packetIDs.server_channelInfo, [
[chan, dataTypes.STRING],
[channel.description, dataTypes.STRING],
[channel.getConnectedUsersCount(), dataTypes.UINT16]
[len(channel.connectedUsers), dataTypes.UINT16]
])
def channelInfoEnd():

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@ -1,8 +1,8 @@
free = 1
locked = 2
notReady = 4
ready = 8
noMap = 16
playing = 32
occupied = 124
playingQuit = 128
FREE = 1
LOCKED = 2
NOT_READY = 4
READY = 8
NO_MAP = 16
PLAYING = 32
OCCUPIED = 124
PLAYING_QUIT = 128

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@ -1,4 +1,3 @@
"""Bancho user ranks"""
NORMAL = 0
PLAYER = 1
BAT = 2

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@ -17,9 +17,8 @@ def handle(userToken, packetData):
return
# Send restricted message if needed
if not userToken.restricted:
if userUtils.isRestricted(userID):
userToken.setRestricted()
if userToken.restricted:
userToken.checkRestricted(True)
# Change action packet
packetData = clientPackets.userActionChange(packetData)

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@ -18,7 +18,7 @@ def handle(userToken, packetData):
match = glob.matches.matches[matchID]
# Set slot or match mods according to modType
if match.matchModMode == matchModModes.freeMod:
if match.matchModMode == matchModModes.FREE_MOD:
# Freemod
# Host can set global DT/HT
if userID == match.hostUserID:

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@ -81,11 +81,11 @@ def handle(userToken, packetData):
# Reset ready if needed
if oldMods != match.mods or oldBeatmapMD5 != match.beatmapMD5:
for i in range(0,16):
if match.slots[i].status == slotStatuses.ready:
match.slots[i].status = slotStatuses.notReady
if match.slots[i].status == slotStatuses.READY:
match.slots[i].status = slotStatuses.NOT_READY
# Reset mods if needed
if match.matchModMode == matchModModes.normal:
if match.matchModMode == matchModModes.NORMAL:
# Reset slot mods if not freeMods
for i in range(0,16):
match.slots[i].mods = 0
@ -94,21 +94,21 @@ def handle(userToken, packetData):
match.mods = 0
# Set/reset teams
if match.matchTeamType == matchTeamTypes.teamVs or match.matchTeamType == matchTeamTypes.tagTeamVs:
if match.matchTeamType == matchTeamTypes.TEAM_VS or match.matchTeamType == matchTeamTypes.TAG_TEAM_VS:
# Set teams
c=0
for i in range(0,16):
if match.slots[i].team == matchTeams.noTeam:
match.slots[i].team = matchTeams.red if c % 2 == 0 else matchTeams.blue
if match.slots[i].team == matchTeams.NO_TEAM:
match.slots[i].team = matchTeams.RED if c % 2 == 0 else matchTeams.BLUE
c+=1
else:
# Reset teams
for i in range(0,16):
match.slots[i].team = matchTeams.noTeam
match.slots[i].team = matchTeams.NO_TEAM
# Force no freemods if tag coop
if match.matchTeamType == matchTeamTypes.tagCoop or match.matchTeamType == matchTeamTypes.tagTeamVs:
match.matchModMode = matchModModes.normal
if match.matchTeamType == matchTeamTypes.TAG_COOP or match.matchTeamType == matchTeamTypes.TAG_TEAM_VS:
match.matchModMode = matchModModes.NORMAL
# Send updated settings
match.sendUpdates()

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@ -192,19 +192,20 @@ def handle(tornadoRequest):
# Get location and country from ip.zxq.co or database
if glob.localize:
# Get location and country from IP
location = locationHelper.getLocation(requestIP)
latitude, longitude = locationHelper.getLocation(requestIP)
countryLetters = locationHelper.getCountry(requestIP)
country = countryHelper.getCountryID(countryLetters)
else:
# Set location to 0,0 and get country from db
log.warning("Location skipped")
location = [0,0]
latitude = 0
longitude = 0
countryLetters = "XX"
country = countryHelper.getCountryID(userUtils.getCountry(userID))
# Set location and country
responseToken.setLocation(location)
responseToken.setCountry(country)
responseToken.setLocation(latitude, longitude)
responseToken.country = country
# Set country in db if user has no country (first bancho login)
if userUtils.getCountry(userID) == "XX":

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@ -11,7 +11,7 @@ def handle(userToken, packetData):
packetData = clientPackets.setAwayMessage(packetData)
# Set token away message
userToken.setAwayMessage(packetData["awayMessage"])
userToken.awayMessage = packetData["awayMessage"]
# Send private message from fokabot
if packetData["awayMessage"] == "":

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@ -34,7 +34,5 @@ class handler(requestsManager.asyncRequestHandler):
data["status"] = statusCode
# Send response
#self.clear()
self.write(json.dumps(data))
self.set_status(statusCode)
#self.finish(json.dumps(data))
self.set_status(statusCode)

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@ -44,7 +44,5 @@ class handler(requestsManager.asyncRequestHandler):
data["status"] = statusCode
# Send response
#self.clear()
self.write(json.dumps(data))
self.set_status(statusCode)
#self.finish(json.dumps(data))

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@ -20,7 +20,5 @@ class handler(requestsManager.asyncRequestHandler):
data["status"] = statusCode
# Send response
#self.clear()
self.write(json.dumps(data))
self.set_status(statusCode)
#self.finish(json.dumps(data))

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@ -20,7 +20,5 @@ class handler(requestsManager.asyncRequestHandler):
data["status"] = statusCode
# Send response
#self.clear()
self.write(json.dumps(data))
self.set_status(statusCode)
#self.finish(json.dumps(data))

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@ -115,8 +115,6 @@ class handler(SentryMixin, requestsManager.asyncRequestHandler):
return wrapper
eventHandler = {
# TODO: Rename packets and events
# TODO: Host check for multi
packetIDs.client_changeAction: handleEvent(changeActionEvent),
packetIDs.client_logout: handleEvent(logoutEvent),
packetIDs.client_friendAdd: handleEvent(friendAddEvent),

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@ -12,14 +12,11 @@ def joinChannel(userID = 0, channel = "", token = None, toIRC = True):
"""
Join a channel
userID -- user ID of the user that joins the channel. Optional.
token can be used instead.
token -- user token object of user that joins the channel. Optional.
userID can be used instead.
channel -- name of channe
toIRC -- if True, send this channel join event to IRC. Must be true if joining from bancho.
Optional. Defaukt: True
return -- returns 0 if joined or other IRC code in case of error. Needed only on IRC-side
:param userID: user ID of the user that joins the channel. Optional. token can be used instead.
:param token: user token object of user that joins the channel. Optional. userID can be used instead.
:param channel: channel name
:param toIRC: if True, send this channel join event to IRC. Must be true if joining from bancho. Default: True
:return: 0 if joined or other IRC code in case of error. Needed only on IRC-side
"""
try:
# Get token if not defined
@ -77,15 +74,12 @@ def partChannel(userID = 0, channel = "", token = None, toIRC = True, kick = Fal
"""
Part a channel
userID -- user ID of the user that parts the channel. Optional.
token can be used instead.
token -- user token object of user that parts the channel. Optional.
userID can be used instead.
channel -- name of channel
toIRC -- if True, send this channel join event to IRC. Must be true if joining from bancho.
Optional. Defaukt: True
kick -- if True, channel tab will be closed on client. Used when leaving lobby. Optional. Default: False
return -- returns 0 if joined or other IRC code in case of error. Needed only on IRC-side
:param userID: user ID of the user that parts the channel. Optional. token can be used instead.
:param token: user token object of user that parts the channel. Optional. userID can be used instead.
:param channel: channel name
:param toIRC: if True, send this channel join event to IRC. Must be true if joining from bancho. Optional. Default: True
:param kick: if True, channel tab will be closed on client. Used when leaving lobby. Optional. Default: False
:return: 0 if joined or other IRC code in case of error. Needed only on IRC-side
"""
try:
# Get token if not defined
@ -151,15 +145,12 @@ def sendMessage(fro = "", to = "", message = "", token = None, toIRC = True):
"""
Send a message to osu!bancho and IRC server
fro -- sender username. Optional.
You can use token instead of this if you wish.
to -- receiver channel (if starts with #) or username
message -- text of the message
token -- sender token object.
You can use this instead of fro if you are sending messages from bancho.
Optional.
toIRC -- if True, send the message to IRC. If False, send it to Bancho only.
Optional. Default: True
:param fro: sender username. Optional. token can be used instead
:param to: receiver channel (if starts with #) or username
:param message: text of the message
:param token: sender token object. Optional. fro can be used instead
:param toIRC: if True, send the message to IRC. If False, send it to Bancho only. Default: True
:return: 0 if joined or other IRC code in case of error. Needed only on IRC-side
"""
try:
tokenString = ""
@ -231,7 +222,7 @@ def sendMessage(fro = "", to = "", message = "", token = None, toIRC = True):
raise exceptions.channelNoPermissionsException
# Everything seems fine, build recipients list and send packet
recipients = glob.channels.channels[to].getConnectedUsers()[:]
recipients = glob.channels.channels[to].connectedUsers[:]
for key, value in glob.tokens.tokens.items():
# Skip our client and irc clients
if key == tokenString or value.irc == True:
@ -312,6 +303,12 @@ def sendMessage(fro = "", to = "", message = "", token = None, toIRC = True):
""" IRC-Bancho Connect/Disconnect/Join/Part interfaces"""
def fixUsernameForBancho(username):
"""
Convert username from IRC format (without spaces) to Bancho format (with spaces)
:param username: username to convert
:return: converted username
"""
# If there are no spaces or underscores in the name
# return it
if " " not in username and "_" not in username:
@ -326,9 +323,22 @@ def fixUsernameForBancho(username):
return username.replace("_", " ")
def fixUsernameForIRC(username):
"""
Convert an username from Bancho format to IRC format (underscores instead of spaces)
:param username: username to convert
:return: converted username
"""
return username.replace(" ", "_")
def IRCConnect(username):
"""
Handle IRC login bancho-side.
Add token and broadcast login packet.
:param username: username
:return:
"""
userID = userUtils.getID(username)
if not userID:
log.warning("{} doesn't exist".format(username))
@ -339,6 +349,13 @@ def IRCConnect(username):
log.info("{} logged in from IRC".format(username))
def IRCDisconnect(username):
"""
Handle IRC logout bancho-side.
Remove token and broadcast logout packet.
:param username: username
:return:
"""
token = glob.tokens.getTokenFromUsername(username)
if token is None:
log.warning("{} doesn't exist".format(username))
@ -347,6 +364,13 @@ def IRCDisconnect(username):
log.info("{} disconnected from IRC".format(username))
def IRCJoinChannel(username, channel):
"""
Handle IRC channel join bancho-side.
:param username: username
:param channel: channel name
:return: IRC return code
"""
userID = userUtils.getID(username)
if not userID:
log.warning("{} doesn't exist".format(username))
@ -357,6 +381,13 @@ def IRCJoinChannel(username, channel):
return joinChannel(userID, channel)
def IRCPartChannel(username, channel):
"""
Handle IRC channel part bancho-side.
:param username: username
:param channel: channel name
:return: IRC return code
"""
userID = userUtils.getID(username)
if not userID:
log.warning("{} doesn't exist".format(username))
@ -364,9 +395,16 @@ def IRCPartChannel(username, channel):
return partChannel(userID, channel)
def IRCAway(username, message):
"""
Handle IRC away command bancho-side.
:param username:
:param message: away message
:return: IRC return code
"""
userID = userUtils.getID(username)
if not userID:
log.warning("{} doesn't exist".format(username))
return
glob.tokens.getTokenFromUserID(userID).setAwayMessage(message)
glob.tokens.getTokenFromUserID(userID).awayMessage = message
return 305 if message == "" else 306

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@ -5,9 +5,9 @@ class config:
# Check if config.ini exists and load/generate it
def __init__(self, file):
"""
Initialize a config object
Initialize a config file object
file -- filename
:param file: file name
"""
self.config = configparser.ConfigParser()
self.default = True
@ -25,9 +25,9 @@ class config:
# Check if config.ini has all needed the keys
def checkConfig(self):
"""
Check if this config has the required keys
Check is the config file has all required keys
return -- True if valid, False if not
:return: True if valid, False if not valid
"""
try:
# Try to get all the required keys
@ -79,7 +79,9 @@ class config:
def generateDefaultConfig(self):
"""
Open and set default keys for that config file
Write a default config file to disk
:return:
"""
# Open config.ini in write mode
f = open(self.fileName, "w")

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@ -1,11 +1,12 @@
from common.constants import bcolors
from objects import glob
def printServerStartHeader(asciiArt):
def printServerStartHeader(asciiArt=True):
"""
Print server start header with optional ascii art
Print server start message
asciiArt -- if True, will print ascii art too
:param asciiArt: print BanchoBoat ascii art. Default: True
:return:
"""
if asciiArt:
print("{} _ __".format(bcolors.GREEN))
@ -32,35 +33,43 @@ def printServerStartHeader(asciiArt):
def printNoNl(string):
"""
Print string without new line at the end
Print a string without \n at the end
string -- string to print
:param string: string to print
:return:
"""
print(string, end="")
def printColored(string, color):
"""
Print colored string
Print a colored string
string -- string to print
color -- see bcolors.py
:param string: string to print
:param color: ANSI color code
:return:
"""
print("{}{}{}".format(color, string, bcolors.ENDC))
def printError():
"""
Print error text FOR LOADING
Print a red "Error"
:return:
"""
printColored("Error", bcolors.RED)
def printDone():
"""
Print error text FOR LOADING
Print a green "Done"
:return:
"""
printColored("Done", bcolors.GREEN)
def printWarning():
"""
Print error text FOR LOADING
Print a yellow "Warning"
:return:
"""
printColored("Warning", bcolors.YELLOW)

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@ -1,5 +1,4 @@
"""Contains all country codes with their osu numeric code"""
# TODO: Update countries list
countryCodes = {
"LV": 132,
"AD": 3,
@ -255,12 +254,11 @@ countryCodes = {
def getCountryID(code):
"""
Get country ID for osu client
Get osu country ID from country letters
code -- country name abbreviation (eg: US)
return -- country code int
:param code: country letters (eg: US)
:return: country osu code
"""
if code in countryCodes:
return countryCodes[code]
else:
@ -270,10 +268,9 @@ def getCountryLetters(code):
"""
Get country letters from osu country ID
code -- country code int
return -- country name (2 letters) (XX if code not found)
:param code: osu country ID
:return: country letters (XX if not found)
"""
for key, value in countryCodes.items():
if value == code:
return key

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@ -7,10 +7,10 @@ from objects import glob
def getCountry(ip):
"""
Get country from IP address
Get country from IP address using geoip api
ip -- IP Address
return -- Country code (2 letters)
:param ip: IP address
:return: country code. XX if invalid.
"""
try:
# Try to get country from Pikolo Aul's Go-Sanic ip API
@ -22,15 +22,15 @@ def getCountry(ip):
def getLocation(ip):
"""
Get latitude and longitude from IP address
Get latitude and longitude from IP address using geoip api
ip -- IP address
return -- [latitude, longitude]
:param ip: IP address
:return: (latitude, longitude)
"""
try:
# Try to get position from Pikolo Aul's Go-Sanic ip API
result = json.loads(urllib.request.urlopen("{}/{}".format(glob.conf.config["localize"]["ipapiurl"], ip), timeout=3).read().decode())["loc"].split(",")
return [float(result[0]), float(result[1])]
return (float(result[0]), float(result[1]))
except:
log.error("Error in get position")
return [0,0]
return (0, 0)

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@ -3,10 +3,10 @@ from constants import dataTypes
def uleb128Encode(num):
"""
Encode int -> uleb128
Encode an int to uleb128
num -- int to encode
return -- bytearray with encoded number
:param num: int to encode
:return: bytearray with encoded number
"""
arr = bytearray()
length = 0
@ -25,10 +25,10 @@ def uleb128Encode(num):
def uleb128Decode(num):
"""
Decode uleb128 -> int
Decode a uleb128 to int
num -- encoded uleb128
return -- list. [total, length]
:param num: encoded uleb128 int
:return: (total, length)
"""
shift = 0
arr = [0,0] #total, length
@ -45,14 +45,12 @@ def uleb128Decode(num):
def unpackData(data, dataType):
"""
Unpacks data according to dataType
Unpacks a single section of a packet.
data -- bytes array to unpack
dataType -- data type. See dataTypes.py
return -- unpacked bytes
:param data: bytes to unpack
:param dataType: data type
:return: unpacked bytes
"""
# Get right pack Type
if dataType == dataTypes.UINT16:
unpackType = "<H"
@ -78,14 +76,12 @@ def unpackData(data, dataType):
def packData(__data, dataType):
"""
Packs data according to dataType
Packs a single section of a packet.
data -- bytes to pack
dataType -- data type. See dataTypes.py
return -- packed bytes
:param __data: data to pack
:param dataType: data type
:return: packed bytes
"""
data = bytes() # data to return
pack = True # if True, use pack. False only with strings
@ -140,12 +136,11 @@ def packData(__data, dataType):
def buildPacket(__packet, __packetData=None):
"""
Build a packet
Builds a packet
packet -- packet id (int)
packetData -- list [[data, dataType], [data, dataType], ...]
return -- packet bytes
:param __packet: packet ID
:param __packetData: packet structure [[data, dataType], [data, dataType], ...]
:return: packet bytes
"""
# Set some variables
if __packetData is None:
@ -170,33 +165,31 @@ def buildPacket(__packet, __packetData=None):
def readPacketID(stream):
"""
Read packetID from stream (0-1 bytes)
Read packetID (first two bytes) from a packet
stream -- data stream
return -- packet ID (int)
:param stream: packet bytes
:return: packet ID
"""
return unpackData(stream[0:2], dataTypes.UINT16)
def readPacketLength(stream):
"""
Read packet length from stream (3-4-5-6 bytes)
Read packet data length (3:7 bytes) from a packet
stream -- data stream
return -- packet length (int)
:param stream: packet bytes
:return: packet data length
"""
return unpackData(stream[3:7], dataTypes.UINT32)
def readPacketData(stream, structure=None, hasFirstBytes = True):
"""
Read packet data from stream according to structure
stream -- data stream
structure -- [[name, dataType], [name, dataType], ...]
hasFirstBytes -- if True, stream has packetID and length bytes.
if False, stream has only packetData.
Optional. Default: True
return -- dictionary. key: name, value: read data
Read packet data from `stream` according to `structure`
:param stream: packet bytes
:param structure: packet structure: [[name, dataType], [name, dataType], ...]
:param hasFirstBytes: if True, `stream` has packetID and length bytes.
if False, `stream` has only packet data. Default: True
:return: {name: unpackedValue, ...}
"""
# Read packet ID (first 2 bytes)
if structure is None:

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@ -17,6 +17,7 @@ from objects import glob
def dispose():
"""
Perform some clean up. Called on shutdown.
:return:
"""
print("> Disposing server... ")
@ -27,7 +28,7 @@ def runningUnderUnix():
"""
Get if the server is running under UNIX or NT
return --- True if running under UNIX, otherwise False
:return: True if running under UNIX, otherwise False
"""
return True if os.name == "posix" else False
@ -35,9 +36,11 @@ def scheduleShutdown(sendRestartTime, restart, message = "", delay=20):
"""
Schedule a server shutdown/restart
sendRestartTime -- time (seconds) to wait before sending server restart packets to every client
restart -- if True, server will restart. if False, server will shudown
message -- if set, send that message to every client to warn about the shutdown/restart
:param sendRestartTime: time (seconds) to wait before sending server restart packets to every client
:param restart: if True, server will restart. if False, server will shudown
:param message: if set, send that message to every client to warn about the shutdown/restart
:param delay: additional restart delay in seconds. Default: 20
:return:
"""
# Console output
log.info("Pep.py will {} in {} seconds!".format("restart" if restart else "shutdown", sendRestartTime+delay))
@ -61,13 +64,21 @@ def scheduleShutdown(sendRestartTime, restart, message = "", delay=20):
threading.Timer(sendRestartTime+delay, action).start()
def restartServer():
"""Restart pep.py script"""
"""
Restart pep.py
:return:
"""
log.info("Restarting pep.py...")
dispose()
os.execv(sys.executable, [sys.executable] + sys.argv)
def shutdownServer():
"""Shutdown pep.py"""
"""
Shutdown pep.py
:return:
"""
log.info("Shutting down pep.py...")
dispose()
sig = signal.SIGKILL if runningUnderUnix() else signal.CTRL_C_EVENT
@ -77,7 +88,7 @@ def getSystemInfo():
"""
Get a dictionary with some system/server info
return -- ["unix", "connectedUsers", "webServer", "cpuUsage", "totalMemory", "usedMemory", "loadAverage"]
:return: ["unix", "connectedUsers", "webServer", "cpuUsage", "totalMemory", "usedMemory", "loadAverage"]
"""
data = {"unix": runningUnderUnix(), "connectedUsers": len(glob.tokens.tokens), "matches": len(glob.matches.matches)}

View File

@ -22,18 +22,15 @@ from objects import glob
class Client:
"""
IRC Client object
"""
__linesep_regexp = re.compile(r"\r?\n")
def __init__(self, server, sock):
"""
Initialize a Client object
server -- server object
sock -- socket connection object
:param server: server object
:param sock: socket connection object
:return:
"""
self.__timestamp = time.time()
self.__readbuffer = ""
@ -60,7 +57,8 @@ class Client:
Add a message (basic string) to client buffer.
This is the lowest possible level.
msg -- message to add
:param msg: message to add
:return:
"""
self.__writebuffer += msg + "\r\n"
@ -69,7 +67,7 @@ class Client:
"""
Return this client's write buffer size
return -- write buffer size
:return: write buffer size
"""
return len(self.__writebuffer)
@ -78,7 +76,8 @@ class Client:
"""
Add an IRC-like message to client buffer.
msg -- message (without IRC stuff)
:param msg: message (without IRC stuff)
:return:
"""
self.message(":{} {}".format(self.server.host, msg))
@ -87,10 +86,11 @@ class Client:
"""
Add an IRC-like message to client buffer with code
code -- response code
message -- response message
nickname -- receiver nickname
channel -- optional
:param code: response code
:param message: response message
:param nickname: receiver nickname
:param channel: optional
:return:
"""
if nickname == "":
nickname = self.IRCUsername
@ -103,7 +103,8 @@ class Client:
"""
Add a 403 reply (no such channel) to client buffer.
channel -- meh
:param channel:
:return:
"""
self.replyCode(403, "{} :No such channel".format(channel))
@ -112,7 +113,8 @@ class Client:
"""
Add a 461 reply (not enough parameters) to client buffer
command -- command that had not enough parameters
:param command: name of the command that had not enough parameters
:return:
"""
self.replyCode(403, "{} :Not enough parameters".format(command))
@ -121,8 +123,9 @@ class Client:
"""
Disconnects this client from the IRC server
quitmsg -- IRC quit message. Default: 'Client quit'
callLogout -- if True, call logoutEvent on bancho
:param quitmsg: IRC quit message. Default: 'Client quit'
:param callLogout: if True, call logoutEvent on bancho
:return:
"""
# Send error to client and close socket
self.message("ERROR :{}".format(quitmsg))
@ -138,7 +141,11 @@ class Client:
def readSocket(self):
"""Read data coming from this client socket"""
"""
Read data coming from this client socket
:return:
"""
try:
# Try to read incoming data from socket
data = self.socket.recv(2 ** 10)
@ -161,7 +168,11 @@ class Client:
def parseBuffer(self):
"""Parse self.__readbuffer, get command, arguments and call its handler"""
"""
Parse self.__readbuffer, get command, arguments and call its handler
:return:
"""
# Get lines from buffer
lines = self.__linesep_regexp.split(self.__readbuffer)
self.__readbuffer = lines[-1]
@ -198,7 +209,11 @@ class Client:
def writeSocket(self):
"""Write buffer to socket"""
"""
Write buffer to socket
:return:
"""
try:
sent = self.socket.send(self.__writebuffer.encode())
log.debug("[IRC] [{}:{}] <- {}".format(self.ip, self.port, self.__writebuffer[:sent]))
@ -206,9 +221,13 @@ class Client:
except socket.error as x:
self.disconnect(str(x))
def checkAlive(self):
"""Check if this client is still connected"""
"""
Check if this client is still connected.
If the client is dead, disconnect it.
:return:
"""
now = time.time()
if self.__timestamp + 180 < now:
self.disconnect("ping timeout")
@ -224,11 +243,19 @@ class Client:
def sendLusers(self):
"""Send lusers response to this client"""
"""
Send lusers response to this client
:return:
"""
self.replyCode(251, "There are {} users and 0 services on 1 server".format(len(glob.tokens.tokens)))
def sendMotd(self):
"""Send MOTD to this client"""
"""
Send MOTD to this client
:return:
"""
self.replyCode(375, "- {} Message of the day - ".format(self.server.host))
if len(self.server.motd) == 0:
self.replyCode(422, "MOTD File is missing")
@ -340,13 +367,13 @@ class Client:
# TODO: Part all channels
if arguments[0] == "0":
return
'''for (channelname, channel) in self.channels.items():
self.message_channel(channel, "PART", channelname, True)
self.channel_log(channel, "left", meta=True)
server.remove_member_from_channel(self, channelname)
self.channels = {}
return'''
return
# Get channels to join list
channels = arguments[0].split(",")
@ -375,7 +402,7 @@ class Client:
self.replyCode(332, description, channel=channel)
# Build connected users list
users = glob.channels.channels[channel].getConnectedUsers()[:]
users = glob.channels.channels[channel].connectedUsers[:]
usernames = []
for user in users:
token = glob.tokens.getTokenFromUserID(user)
@ -488,11 +515,14 @@ class Client:
pass
def awayHandler(self, command, arguments):
"""AWAY command handler"""
response = chat.IRCAway(self.banchoUsername, " ".join(arguments))
self.replyCode(response, "You are no longer marked as being away" if response == 305 else "You have been marked as being away")
def mainHandler(self, command, arguments):
"""Handler for post-login commands"""
"""
Handler for post-login commands
"""
handlers = {
"AWAY": self.awayHandler,
#"ISON": ison_handler,
@ -522,17 +552,18 @@ class Client:
class Server:
def __init__(self, port):
#self.host = socket.getfqdn("127.0.0.1")[:63]
self.host = glob.conf.config["irc"]["hostname"]
self.port = port
self.clients = {} # Socket --> Client instance.
self.clients = {} # Socket - - > Client instance.
self.motd = ["Welcome to pep.py's embedded IRC server!", "This is a VERY simple IRC server and it's still in beta.", "Expect things to crash and not work as expected :("]
def forceDisconnection(self, username, isBanchoUsername=True):
"""
Disconnect someone from IRC if connected
username -- victim
:param username: victim
:param isBanchoUsername: if True, username is a bancho username, else convert it to a bancho username
:return:
"""
for _, value in self.clients.items():
if (value.IRCUsername == username and not isBanchoUsername) or (value.banchoUsername == username and isBanchoUsername):
@ -543,8 +574,9 @@ class Server:
"""
Let every IRC client connected to a specific client know that 'username' joined the channel from bancho
username -- username of bancho user
channel -- joined channel name
:param username: username of bancho user
:param channel: joined channel name
:return:
"""
username = chat.fixUsernameForIRC(username)
for _, value in self.clients.items():
@ -555,8 +587,9 @@ class Server:
"""
Let every IRC client connected to a specific client know that 'username' parted the channel from bancho
username -- username of bancho user
channel -- joined channel name
:param username: username of bancho user
:param channel: joined channel name
:return:
"""
username = chat.fixUsernameForIRC(username)
for _, value in self.clients.items():
@ -567,9 +600,10 @@ class Server:
"""
Send a message to IRC when someone sends it from bancho
fro -- sender username
to -- receiver username
message -- text of the message
:param fro: sender username
:param to: receiver username
:param message: text of the message
:return:
"""
fro = chat.fixUsernameForIRC(fro)
to = chat.fixUsernameForIRC(to)
@ -589,14 +623,19 @@ class Server:
"""
Remove a client from connected clients
client -- client object
quitmsg -- QUIT argument, useless atm
:param client: client object
:param quitmsg: QUIT argument, useless atm
:return:
"""
if client.socket in self.clients:
del self.clients[client.socket]
def start(self):
"""Start IRC server main loop"""
"""
Start IRC server main loop
:return:
"""
# Sentry
if glob.sentry:
sentryClient = raven.Client(glob.conf.config["sentry"]["ircdns"])
@ -653,5 +692,11 @@ class Server:
sentryClient.captureException()
def main(port=6667):
"""
Create and start an IRC server
:param port: IRC port. Default: 6667
:return:
"""
glob.ircServer = Server(port)
glob.ircServer.start()

View File

@ -1,20 +1,16 @@
from objects import glob
class channel:
"""
A chat channel
"""
def __init__(self, name, description, publicRead, publicWrite, temp, hidden):
"""
Create a new chat channel object
name -- channel name
description -- channel description
publicRead -- bool, if true channel can be read by everyone, if false it can be read only by mods/admins
publicWrite -- bool, same as public read but relative to write permissions
temp -- if True, channel will be deleted when there's no one in the channel
hidden -- if True, channel won't be shown in channels list
:param name: channel name
:param description: channel description
:param publicRead: if True, this channel can be read by everyone. If False, it can be read only by mods/admins
:param publicWrite: same as public read, but regards writing permissions
:param temp: if True, this channel will be deleted when there's no one in this channel
:param hidden: if True, thic channel won't be shown in channels list
"""
self.name = name
self.description = description
@ -36,7 +32,8 @@ class channel:
"""
Add a user to connected users
userID -- user ID that joined the channel
:param userID:
:return:
"""
if userID not in self.connectedUsers:
self.connectedUsers.append(userID)
@ -45,7 +42,8 @@ class channel:
"""
Remove a user from connected users
userID -- user ID that left the channel
:param userID:
:return:
"""
if userID in self.connectedUsers:
self.connectedUsers.remove(userID)
@ -53,20 +51,4 @@ class channel:
# Remove temp channels if empty or there's only fokabot connected
l = len(self.connectedUsers)
if self.temp == True and ((l == 0) or (l == 1 and 999 in self.connectedUsers)):
glob.channels.removeChannel(self.name)
def getConnectedUsers(self):
"""
Get connected user IDs list
return -- connectedUsers list
"""
return self.connectedUsers
def getConnectedUsersCount(self):
"""
Count connected users
return -- connected users number
"""
return len(self.connectedUsers)
glob.channels.removeChannel(self.name)

View File

@ -4,18 +4,14 @@ from objects import glob
class channelList:
"""
Channel list
channels -- dictionary. key: channel name, value: channel object
"""
channels = {}
def __init__(self):
self.channels = {}
def loadChannels(self):
"""
Load chat channels from db and add them to channels dictionary
Load chat channels from db and add them to channels list
:return:
"""
# Get channels from DB
channels = glob.db.fetchAll("SELECT * FROM bancho_channels")
@ -28,14 +24,15 @@ class channelList:
def addChannel(self, name, description, publicRead, publicWrite, temp = False, hidden = False):
"""
Add a channel object to channels dictionary
Add a channel to channels list
name -- channel name
description -- channel description
publicRead -- bool, if true channel can be read by everyone, if false it can be read only by mods/admins
publicWrite -- bool, same as public read but relative to write permissions
temp -- if True, channel will be deleted when there's no one in the channel. Optional. Default = False.
hidden -- if True, channel will be hidden in channels list. Optional. Default = False.
:param name: channel name
:param description: channel description
:param publicRead: if True, this channel can be read by everyone. If False, it can be read only by mods/admins
:param publicWrite: same as public read, but regards writing permissions
:param temp: if True, this channel will be deleted when there's no one in this channel
:param hidden: if True, thic channel won't be shown in channels list
:return:
"""
self.channels[name] = channel.channel(name, description, publicRead, publicWrite, temp, hidden)
log.info("Created channel {}".format(name))
@ -45,8 +42,8 @@ class channelList:
Add a temporary channel (like #spectator or #multiplayer), gets deleted when there's no one in the channel
and it's hidden in channels list
name -- channel name
return -- True if channel was created, False if failed
:param name: channel name
:return: True if the channel was created, otherwise False
"""
if name in self.channels:
return False
@ -57,7 +54,8 @@ class channelList:
"""
Removes a channel from channels list
name -- channel name
:param name: channel name
:return:
"""
if name not in self.channels:
log.debug("{} is not in channels list".format(name))

View File

@ -1,9 +1,20 @@
class chatFilters:
def __init__(self, fileName="filters.txt"):
"""
Initialize chat filters
:param fileName: name of the file containing filters. Default: filters.txt
"""
self.filters = {}
self.loadFilters(fileName)
def loadFilters(self, fileName="filters.txt"):
"""
Load filters from a file
:param fileName: name of the file containing filters. Default: filters.txt
:return:
"""
# Reset chat filters
self.filters = {}
@ -19,6 +30,12 @@ class chatFilters:
self.filters[lineSplit[0].lower()] = lineSplit[1].replace("\n", "")
def filterMessage(self, message):
"""
Replace forbidden words with filtered ones
:param message: normal message
:return: filtered message
"""
# Split words by spaces
messageTemp = message.split(" ")

View File

@ -12,29 +12,35 @@ from objects import glob
npRegex = re.compile("^https?:\\/\\/osu\\.ppy\\.sh\\/b\\/(\\d*)")
def connect():
"""Add FokaBot to connected users and send userpanel/stats packet to everyone"""
"""
Connect FokaBot to Bancho
:return:
"""
token = glob.tokens.addToken(999)
token.actionID = actions.IDLE
glob.streams.broadcast("main", serverPackets.userPanel(999))
glob.streams.broadcast("main", serverPackets.userStats(999))
def disconnect():
"""Remove FokaBot from connected users"""
"""
Disconnect FokaBot from Bancho
:return:
"""
glob.tokens.deleteToken(glob.tokens.getTokenFromUserID(999))
def fokabotResponse(fro, chan, message):
"""
Check if a message has triggered fokabot (and return its response)
Check if a message has triggered FokaBot
fro -- sender username (for permissions stuff with admin commands)
chan -- channel name
message -- message
return -- fokabot's response string or False
:param fro: sender username
:param chan: channel name (or receiver username)
:param message: chat mesage
:return: FokaBot's response or False if no response
"""
for i in fokabotCommands.commands:
# Loop though all commands
#if i["trigger"] in message:
if generalUtils.strContains(message, i["trigger"]):
# message has triggered a command

View File

@ -13,7 +13,7 @@ try:
with open("version") as f:
VERSION = f.read()
if VERSION == "":
raise
raise Exception
except:
VERSION = "¯\_(xd)_/¯"

View File

@ -13,7 +13,7 @@ from objects import glob
class slot:
def __init__(self):
self.status = slotStatuses.free
self.status = slotStatuses.FREE
self.team = 0
self.userID = -1
self.user = None
@ -23,19 +23,18 @@ class slot:
self.complete = False
class match:
"""Multiplayer match object"""
def __init__(self, matchID, matchName, matchPassword, beatmapID, beatmapName, beatmapMD5, gameMode, hostUserID):
"""
Create a new match object
matchID -- match progressive identifier
matchName -- match name, string
matchPassword -- match md5 password. Leave empty for no password
beatmapID -- beatmap ID
beatmapName -- beatmap name, string
beatmapMD5 -- beatmap md5 hash, string
gameMode -- game mode ID. See gameModes.py
hostUserID -- user id of the host
:param matchID: match progressive identifier
:param matchName: match name, string
:param matchPassword: match md5 password. Leave empty for no password
:param beatmapID: beatmap ID
:param beatmapName: beatmap name, string
:param beatmapMD5: beatmap md5 hash, string
:param gameMode: game mode ID. See gameModes.py
:param hostUserID: user id of the host
"""
self.matchID = matchID
self.streamName = "multi/{}".format(self.matchID)
@ -49,9 +48,9 @@ class match:
self.beatmapMD5 = beatmapMD5
self.hostUserID = hostUserID
self.gameMode = gameMode
self.matchScoringType = matchScoringTypes.score # default values
self.matchTeamType = matchTeamTypes.headToHead # default value
self.matchModMode = matchModModes.normal # default value
self.matchScoringType = matchScoringTypes.SCORE # default values
self.matchTeamType = matchTeamTypes.HEAD_TO_HEAD # default value
self.matchModMode = matchModModes.NORMAL # default value
self.seed = 0
self.matchDataCache = bytes()
@ -70,6 +69,8 @@ class match:
def getMatchData(self):
"""
Return binary match data structure for packetHelper
:return:
"""
# General match info
# TODO: Test without safe copy, the error might have been caused by outdated python bytecode cache
@ -109,7 +110,7 @@ class match:
])
# Slot mods if free mod is enabled
if safeMatch.matchModMode == matchModModes.freeMod:
if safeMatch.matchModMode == matchModModes.FREE_MOD:
for i in range(0,16):
struct.append([safeMatch.slots[i].mods, dataTypes.UINT32])
@ -123,7 +124,8 @@ class match:
"""
Set room host to newHost and send him host packet
newHost -- new host userID
:param newHost: new host userID
:return:
"""
slotID = self.getUserSlotID(newHost)
if slotID is None or self.slots[slotID].user not in glob.tokens.tokens:
@ -135,7 +137,21 @@ class match:
log.info("MPROOM{}: {} is now the host".format(self.matchID, token.username))
def setSlot(self, slotID, status = None, team = None, user = "", mods = None, loaded = None, skip = None, complete = None):
#self.setSlot(i, slotStatuses.notReady, 0, user, 0)
"""
Set data for a specific slot.
All fields but slotID are optional.
Skipped fields won't be edited.
:param slotID: slot ID
:param status: new status
:param team: new team
:param user: new user id
:param mods: new mods
:param loaded: new loaded status
:param skip: new skip value
:param complete: new completed value
:return:
"""
if status is not None:
self.slots[slotID].status = status
@ -161,8 +177,9 @@ class match:
"""
Set slotID mods. Same as calling setSlot and then sendUpdate
slotID -- slot number
mods -- new mods
:param slotID: slot number
:param mods: new mods
:return:
"""
# Set new slot data and send update
self.setSlot(slotID, mods=mods)
@ -174,14 +191,15 @@ class match:
Switch slotID ready/not ready status
Same as calling setSlot and then sendUpdate
slotID -- slot number
:param slotID: slot number
:return:
"""
# Update ready status and setnd update
oldStatus = self.slots[slotID].status
if oldStatus == slotStatuses.ready:
newStatus = slotStatuses.notReady
if oldStatus == slotStatuses.READY:
newStatus = slotStatuses.NOT_READY
else:
newStatus = slotStatuses.ready
newStatus = slotStatuses.READY
self.setSlot(slotID, newStatus)
self.sendUpdates()
log.info("MPROOM{}: Slot{} changed ready status to {}".format(self.matchID, slotID, self.slots[slotID].status))
@ -191,13 +209,14 @@ class match:
Lock a slot
Same as calling setSlot and then sendUpdate
slotID -- slot number
:param slotID: slot number
:return:
"""
# Check if slot is already locked
if self.slots[slotID].status == slotStatuses.locked:
newStatus = slotStatuses.free
if self.slots[slotID].status == slotStatuses.LOCKED:
newStatus = slotStatuses.FREE
else:
newStatus = slotStatuses.locked
newStatus = slotStatuses.LOCKED
# Send updated settings to kicked user, so he returns to lobby
if self.slots[slotID].user is not None and self.slots[slotID].user in glob.tokens.tokens:
@ -208,13 +227,14 @@ class match:
# Send updates to everyone else
self.sendUpdates()
log.info("MPROOM{}: Slot{} {}".format(self.matchID, slotID, "locked" if newStatus == slotStatuses.locked else "unlocked"))
log.info("MPROOM{}: Slot{} {}".format(self.matchID, slotID, "locked" if newStatus == slotStatuses.LOCKED else "unlocked"))
def playerLoaded(self, userID):
"""
Set a player loaded status to True
userID -- ID of user
:param userID: ID of user
:return:
"""
slotID = self.getUserSlotID(userID)
if slotID is None:
@ -228,7 +248,7 @@ class match:
total = 0
loaded = 0
for i in range(0,16):
if self.slots[i].status == slotStatuses.playing:
if self.slots[i].status == slotStatuses.PLAYING:
total+=1
if self.slots[i].loaded:
loaded+=1
@ -237,7 +257,11 @@ class match:
self.allPlayersLoaded()
def allPlayersLoaded(self):
"""Send allPlayersLoaded packet to every playing usr in match"""
"""
Send allPlayersLoaded packet to every playing usr in match
:return:
"""
glob.streams.broadcast(self.playingStreamName, serverPackets.allPlayersLoaded())
log.info("MPROOM{}: All players loaded! Match starting...".format(self.matchID))
@ -245,7 +269,8 @@ class match:
"""
Set a player skip status to True
userID -- ID of user
:param userID: ID of user
:return:
"""
slotID = self.getUserSlotID(userID)
if slotID is None:
@ -263,7 +288,7 @@ class match:
total = 0
skipped = 0
for i in range(0,16):
if self.slots[i].status == slotStatuses.playing:
if self.slots[i].status == slotStatuses.PLAYING:
total+=1
if self.slots[i].skip:
skipped+=1
@ -272,7 +297,11 @@ class match:
self.allPlayersSkipped()
def allPlayersSkipped(self):
"""Send allPlayersSkipped packet to every playing usr in match"""
"""
Send allPlayersSkipped packet to every playing usr in match
:return:
"""
glob.streams.broadcast(self.playingStreamName, serverPackets.allPlayersSkipped())
log.info("MPROOM{}: All players have skipped!".format(self.matchID))
@ -280,7 +309,7 @@ class match:
"""
Set userID's slot completed to True
userID -- ID of user
:param userID: ID of user
"""
slotID = self.getUserSlotID(userID)
if slotID is None:
@ -294,7 +323,7 @@ class match:
total = 0
completed = 0
for i in range(0,16):
if self.slots[i].status == slotStatuses.playing:
if self.slots[i].status == slotStatuses.PLAYING:
total+=1
if self.slots[i].complete:
completed+=1
@ -303,15 +332,18 @@ class match:
self.allPlayersCompleted()
def allPlayersCompleted(self):
"""Cleanup match stuff and send match end packet to everyone"""
"""
Cleanup match stuff and send match end packet to everyone
:return:
"""
# Reset inProgress
self.inProgress = False
# Reset slots
for i in range(0,16):
if self.slots[i].user is not None and self.slots[i].status == slotStatuses.playing:
self.slots[i].status = slotStatuses.notReady
if self.slots[i].user is not None and self.slots[i].status == slotStatuses.PLAYING:
self.slots[i].status = slotStatuses.NOT_READY
self.slots[i].loaded = False
self.slots[i].skip = False
self.slots[i].complete = False
@ -332,7 +364,7 @@ class match:
"""
Get slot ID occupied by userID
return -- slot id if found, None if user is not in room
:return: slot id if found, None if user is not in room
"""
for i in range(0,16):
if self.slots[i].user is not None and self.slots[i].user in glob.tokens.tokens and glob.tokens.tokens[self.slots[i].user].userID == userID:
@ -343,21 +375,20 @@ class match:
"""
Add someone to users in match
userID -- user id of the user
return -- True if join success, False if fail (room is full)
:param userID: user id of the user
:return: True if join success, False if fail (room is full)
"""
# Make sure we're not in this match
for i in range(0,16):
if self.slots[i].user == user.token:
# Set bugged slot to free
self.setSlot(i, slotStatuses.free, 0, None, 0)
self.setSlot(i, slotStatuses.FREE, 0, None, 0)
# Find first free slot
for i in range(0,16):
if self.slots[i].status == slotStatuses.free:
if self.slots[i].status == slotStatuses.FREE:
# Occupy slot
self.setSlot(i, slotStatuses.notReady, 0, user.token, 0)
self.setSlot(i, slotStatuses.NOT_READY, 0, user.token, 0)
# Send updated match data
self.sendUpdates()
@ -372,7 +403,8 @@ class match:
"""
Remove someone from users in match
userID -- user if of the user
:param userID: user if of the user
:return:
"""
# Make sure the user is in room
slotID = self.getUserSlotID(user.userID)
@ -380,7 +412,7 @@ class match:
return
# Set that slot to free
self.setSlot(slotID, slotStatuses.free, 0, None, 0)
self.setSlot(slotID, slotStatuses.FREE, 0, None, 0)
# Check if everyone left
if self.countUsers() == 0:
@ -407,8 +439,9 @@ class match:
"""
Change userID slot to newSlotID
userID -- user that changed slot
newSlotID -- slot id of new slot
:param userID: user that changed slot
:param newSlotID: slot id of new slot
:return:
"""
# Make sure the user is in room
oldSlotID = self.getUserSlotID(userID)
@ -416,7 +449,7 @@ class match:
return
# Make sure there is no one inside new slot
if self.slots[newSlotID].user is not None and self.slots[newSlotID].status != slotStatuses.free:
if self.slots[newSlotID].user is not None and self.slots[newSlotID].status != slotStatuses.FREE:
return
# Get old slot data
@ -424,7 +457,7 @@ class match:
oldData = copy.deepcopy(self.slots[oldSlotID])
# Free old slot
self.setSlot(oldSlotID, slotStatuses.free, 0, None, 0, False, False, False)
self.setSlot(oldSlotID, slotStatuses.FREE, 0, None, 0, False, False, False)
# Occupy new slot
self.setSlot(newSlotID, oldData.status, oldData.team, oldData.user, oldData.mods)
@ -439,13 +472,10 @@ class match:
"""
Change match password to newPassword
newPassword -- new password string
:param newPassword: new password string
:return:
"""
self.matchPassword = newPassword
#if newPassword != "":
# self.matchPassword = generalUtils.stringMd5(newPassword)
#else:
# self.matchPassword = ""
# Send password change to every user in match
glob.streams.broadcast(self.streamName, serverPackets.changeMatchPassword(self.matchPassword))
@ -460,7 +490,8 @@ class match:
"""
Set match global mods
mods -- mods bitwise int thing
:param mods: mods bitwise int thing
:return:
"""
# Set new mods and send update
self.mods = mods
@ -471,8 +502,9 @@ class match:
"""
Set no beatmap status for userID
userID -- ID of user
has -- True if has beatmap, false if not
:param userID: ID of user
:param has: True if has beatmap, false if not
:return:
"""
# Make sure the user is in room
slotID = self.getUserSlotID(userID)
@ -480,7 +512,7 @@ class match:
return
# Set slot
self.setSlot(slotID, slotStatuses.noMap if not has else slotStatuses.notReady)
self.setSlot(slotID, slotStatuses.NO_MAP if not has else slotStatuses.NOT_READY)
# Send updates
self.sendUpdates()
@ -489,7 +521,8 @@ class match:
"""
Transfer host to slotID
slotID -- ID of slot
:param slotID: ID of slot
:return:
"""
# Make sure there is someone in that slot
if self.slots[slotID].user is None or self.slots[slotID].user not in glob.tokens.tokens:
@ -505,7 +538,8 @@ class match:
"""
Send userID's failed packet to everyone in match
userID -- ID of user
:param userID: ID of user
:return:
"""
# Make sure the user is in room
slotID = self.getUserSlotID(userID)
@ -522,10 +556,10 @@ class match:
"""
Fro invites to in this match.
fro -- sender userID
to -- receiver userID
:param fro: sender userID
:param to: receiver userID
:return:
"""
# Get tokens
froToken = glob.tokens.getTokenFromUserID(fro)
toToken = glob.tokens.getTokenFromUserID(to)
@ -544,7 +578,7 @@ class match:
"""
Return how many players are in that match
return -- number of users
:return: number of users
"""
c = 0
for i in range(0,16):
@ -556,7 +590,8 @@ class match:
"""
Change userID's team
userID -- id of user
:param userID: id of user
:return:
"""
# Make sure the user is in room
slotID = self.getUserSlotID(userID)
@ -564,11 +599,16 @@ class match:
return
# Update slot and send update
newTeam = matchTeams.blue if self.slots[slotID].team == matchTeams.red else matchTeams.red
newTeam = matchTeams.BLUE if self.slots[slotID].team == matchTeams.RED else matchTeams.RED
self.setSlot(slotID, None, newTeam)
self.sendUpdates()
def sendUpdates(self):
"""
Send match updates packet to everyone in lobby and room streams
:return:
"""
self.matchDataCache = serverPackets.updateMatch(self.matchID)
if self.matchDataCache is not None:
glob.streams.broadcast(self.streamName, self.matchDataCache)
@ -580,16 +620,17 @@ class match:
"""
Check if match teams are valid
return -- True if valid, False if invalid
:return: True if valid, False if invalid
:return:
"""
if self.matchTeamType != matchTeamTypes.teamVs or self.matchTeamType != matchTeamTypes.tagTeamVs:
if self.matchTeamType != matchTeamTypes.TEAM_VS or self.matchTeamType != matchTeamTypes.TAG_TEAM_VS:
# Teams are always valid if we have no teams
return True
# We have teams, check if they are valid
firstTeam = -1
for i in range(0,16):
if self.slots[i].user is not None and (self.slots[i].status & slotStatuses.noMap) == 0:
if self.slots[i].user is not None and (self.slots[i].status & slotStatuses.NO_MAP) == 0:
if firstTeam == -1:
firstTeam = self.slots[i].team
elif firstTeam != self.slots[i].team:
@ -600,6 +641,11 @@ class match:
return False
def start(self):
"""
Start the match
:return:
"""
# Make sure we have enough players
if self.countUsers() < 2 or not self.checkTeams():
return
@ -613,8 +659,8 @@ class match:
# Set playing to ready players and set load, skip and complete to False
# Make clients join playing stream
for i in range(0, 16):
if (self.slots[i].status & slotStatuses.ready) > 0 and self.slots[i].user in glob.tokens.tokens:
self.slots[i].status = slotStatuses.playing
if (self.slots[i].status & slotStatuses.READY) > 0 and self.slots[i].user in glob.tokens.tokens:
self.slots[i].status = slotStatuses.PLAYING
self.slots[i].loaded = False
self.slots[i].skip = False
self.slots[i].complete = False

View File

@ -13,14 +13,14 @@ class matchList:
"""
Add a new match to matches list
matchName -- match name, string
matchPassword -- match md5 password. Leave empty for no password
beatmapID -- beatmap ID
beatmapName -- beatmap name, string
beatmapMD5 -- beatmap md5 hash, string
gameMode -- game mode ID. See gameModes.py
hostUserID -- user id of who created the match
return -- match ID
:param matchName: match name, string
:param matchPassword: match md5 password. Leave empty for no password
:param beatmapID: beatmap ID
:param beatmapName: beatmap name, string
:param beatmapMD5: beatmap md5 hash, string
:param gameMode: game mode ID. See gameModes.py
:param hostUserID: user id of who created the match
:return: match ID
"""
# Add a new match to matches list and create its stream
matchID = self.lastID
@ -32,7 +32,8 @@ class matchList:
"""
Destroy match object with id = matchID
matchID -- ID of match to dispose
:param matchID: ID of match to dispose
:return:
"""
# Make sure the match exists
if matchID not in self.matches:

View File

@ -12,17 +12,17 @@ from objects import glob
class token:
def __init__(self, userID, token_ = None, ip ="", irc = False, timeOffset = 0, tournament = False):
"""
Create a token object and set userID and token
userID -- user associated to this token
token -- if passed, set token to that value
if not passed, token will be generated
ip -- client ip. optional.
irc -- if True, set this token as IRC client. optional.
timeOffset -- the time offset from UTC for this user. optional.
:param userID: user associated to this token
:param token_: if passed, set token to that value
if not passed, token will be generated
:param ip: client ip. optional.
:param irc: if True, set this token as IRC client. Default: False.
:param timeOffset: the time offset from UTC for this user. Default: 0.
:param tournament: if True, flag this client as a tournement client. Default: True.
"""
# Set stuff
self.userID = userID
@ -95,25 +95,23 @@ class token:
"""
Add bytes (packets) to queue
bytes -- (packet) bytes to enqueue
:param bytes: (packet) bytes to enqueue
"""
if not self.irc:
if len(bytes_) < 10 * 10 ** 6:
self.queue += bytes_
else:
log.warning("{}'s packets buffer is above 10M!! Lost some data!".format(self.username))
# TODO: reduce max queue size
if len(bytes_) < 10 * 10 ** 6:
self.queue += bytes_
else:
log.warning("{}'s packets buffer is above 10M!! Lost some data!".format(self.username))
def resetQueue(self):
"""Resets the queue. Call when enqueued packets have been sent"""
self.queue = bytes()
def joinChannel(self, channel):
"""
Add channel to joined channels list
channel -- channel name
:param channel: channel name
"""
if channel not in self.joinedChannels:
self.joinedChannels.append(channel)
@ -122,24 +120,24 @@ class token:
"""
Remove channel from joined channels list
channel -- channel name
:param channel: channel name
"""
if channel in self.joinedChannels:
self.joinedChannels.remove(channel)
def setLocation(self, location):
def setLocation(self, latitude, longitude):
"""
Set location (latitude and longitude)
Set client location
location -- [latitude, longitude]
:param location: [latitude, longitude]
"""
self.location = location
self.location = (latitude, longitude)
def getLatitude(self):
"""
Get latitude
return -- latitude
:return: latitude
"""
return self.location[0]
@ -147,15 +145,16 @@ class token:
"""
Get longitude
return -- longitude
:return: longitude
"""
return self.location[1]
def startSpectating(self, host):
"""
Set the spectating user to userID
Set the spectating user to userID, join spectator stream and chat channel
and send required packets to host
user -- user object
:param host: host osuToken object
"""
# Stop spectating old client
self.stopSpectating()
@ -195,6 +194,12 @@ class token:
log.info("{} is spectating {}".format(self.username, host.username))
def stopSpectating(self):
"""
Stop spectating, leave spectator stream and channel
and send required packets to host
:return:
"""
# Remove our userID from host's spectators
if self.spectating is None:
return
@ -233,36 +238,20 @@ class token:
self.spectating = None
self.spectatingUserID = 0
def setCountry(self, countryID):
"""
Set country to countryID
countryID -- numeric country ID. See countryHelper.py
"""
self.country = countryID
def getCountry(self):
"""
Get numeric country ID
return -- numeric country ID. See countryHelper.py
"""
return self.country
def updatePingTime(self):
"""Update latest ping time"""
"""
Update latest ping time to current time
:return:
"""
self.pingTime = int(time.time())
def setAwayMessage(self, __awayMessage):
"""Set a new away message"""
self.awayMessage = __awayMessage
def joinMatch(self, matchID):
"""
Set match to matchID, join match stream and channel
matchID -- new match ID
:param matchID: new match ID
:return:
"""
# Make sure the match exists
if matchID not in glob.matches.matches:
@ -322,7 +311,10 @@ class token:
"""
Kick this user from the server
message -- Notification message to send to this user. Optional.
:param message: Notification message to send to this user.
Default: "You have been kicked from the server. Please login again."
:param reason: Kick reason, used in logs. Default: "kick"
:return:
"""
# Send packet to target
log.info("{} has been disconnected. ({})".format(self.username, reason))
@ -337,9 +329,10 @@ class token:
"""
Silences this user (db, packet and token)
seconds -- silence length in seconds
reason -- silence reason
author -- userID of who has silenced the target. Optional. Default: 999 (fokabot)
:param seconds: silence length in seconds
:param reason: silence reason
:param author: userID of who has silenced the user. Default: 999 (FokaBot)
:return:
"""
# Silence in db and token
self.silenceEndTime = int(time.time())+seconds
@ -355,7 +348,8 @@ class token:
"""
Silences the user if is spamming.
increaseSpamRate -- pass True if the user has sent a new message. Optional. Default: True
:param increaseSpamRate: set to True if the user has sent a new message. Default: True
:return:
"""
# Increase the spam rate if needed
if increaseSpamRate:
@ -369,7 +363,7 @@ class token:
"""
Returns True if this user is silenced, otherwise False
return -- True/False
:return: True if this user is silenced, otherwise False
"""
return self.silenceEndTime-int(time.time()) > 0
@ -378,12 +372,16 @@ class token:
Returns the seconds left for this user's silence
(0 if user is not silenced)
return -- silence seconds left
:return: silence seconds left (or 0)
"""
return max(0, self.silenceEndTime-int(time.time()))
def updateCachedStats(self):
"""Update all cached stats for this token"""
"""
Update all cached stats for this token
:return:
"""
stats = userUtils.getUserStats(self.userID, self.gameMode)
log.debug(str(stats))
if stats is None:
@ -400,8 +398,9 @@ class token:
"""
Check if this token is restricted. If so, send fokabot message
force -- If True, get restricted value from db.
If false, get the cached one. Optional. Default: False
:param force: If True, get restricted value from db.
If False, get the cached one. Default: False
:return:
"""
if force:
self.restricted = userUtils.isRestricted(self.userID)
@ -412,21 +411,40 @@ class token:
"""
Set this token as restricted, send FokaBot message to user
and send offline packet to everyone
:return:
"""
self.restricted = True
chat.sendMessage("FokaBot",self.username, "Your account is currently in restricted mode. Please visit ripple's website for more information.")
def joinStream(self, name):
"""
Join a packet stream, or create it if the stream doesn't exist.
:param name: stream name
:return:
"""
glob.streams.join(name, token=self.token)
if name not in self.streams:
self.streams.append(name)
def leaveStream(self, name):
"""
Leave a packets stream
:param name: stream name
:return:
"""
glob.streams.leave(name, token=self.token)
if name in self.streams:
self.streams.remove(name)
def leaveAllStreams(self):
"""
Leave all joined packet streams
:return:
"""
for i in self.streams:
self.leaveStream(i)

View File

@ -8,27 +8,19 @@ from events import logoutEvent
from objects import glob
from objects import osuToken
class tokenList:
"""
List of connected osu tokens
tokens -- dictionary. key: token string, value: token object
"""
def __init__(self):
"""
Initialize a tokens list
"""
self.tokens = {}
def addToken(self, userID, ip = "", irc = False, timeOffset=0, tournament=False):
"""
Add a token object to tokens list
userID -- user id associated to that token
irc -- if True, set this token as IRC client
return -- token object
:param userID: user id associated to that token
:param irc: if True, set this token as IRC client
:param timeOffset: the time offset from UTC for this user. Default: 0.
:param tournament: if True, flag this client as a tournement client. Default: True.
:return: token object
"""
newToken = osuToken.token(userID, ip=ip, irc=irc, timeOffset=timeOffset, tournament=tournament)
self.tokens[newToken.token] = newToken
@ -38,7 +30,8 @@ class tokenList:
"""
Delete a token from token list if it exists
token -- token string
:param token: token string
:return:
"""
if token in self.tokens:
# Delete session from DB
@ -52,8 +45,8 @@ class tokenList:
"""
Get user ID from a token
token -- token to find
return -- false if not found, userID if found
:param token: token to find
:return: False if not found, userID if found
"""
# Make sure the token exists
if token not in self.tokens:
@ -66,8 +59,9 @@ class tokenList:
"""
Get token from a user ID
userID -- user ID to find
return -- False if not found, token object if found
:param userID: user ID to find
:param ignoreIRC: if True, consider bancho clients only and skip IRC clients
:return: False if not found, token object if found
"""
# Make sure the token exists
for _, value in self.tokens.items():
@ -85,8 +79,8 @@ class tokenList:
:param username: normal username or safe username
:param ignoreIRC: if True, consider bancho clients only and skip IRC clients
:param safe: if True, username is a safe username,
compare it with token's safe username rather than normal username
:param safe: if True, username is a safe username,
compare it with token's safe username rather than normal username
:return: osuToken object or None
"""
# lowercase
@ -106,7 +100,8 @@ class tokenList:
"""
Delete old userID's tokens if found
userID -- tokens associated to this user will be deleted
:param userID: tokens associated to this user will be deleted
:return:
"""
# Delete older tokens
for key, value in list(self.tokens.items()):
@ -118,9 +113,10 @@ class tokenList:
"""
Enqueue a packet to multiple users
packet -- packet bytes to enqueue
who -- userIDs array
but -- if True, enqueue to everyone but users in who array
:param packet: packet bytes to enqueue
:param who: userIDs array
:param but: if True, enqueue to everyone but users in `who` array
:return:
"""
for _, value in self.tokens.items():
shouldEnqueue = False
@ -136,19 +132,21 @@ class tokenList:
"""
Enqueue packet(s) to every connected user
packet -- packet bytes to enqueue
:param packet: packet bytes to enqueue
:return:
"""
for _, value in self.tokens.items():
value.enqueue(packet)
def usersTimeoutCheckLoop(self, timeoutTime = 100, checkTime = 100):
"""
Deletes all timed out users.
If called once, will recall after checkTime seconds and so on, forever
Start timed out users disconnect loop.
This function will be called every `checkTime` seconds and so on, forever.
CALL THIS FUNCTION ONLY ONCE!
timeoutTime - seconds of inactivity required to disconnect someone (Default: 100)
checkTime - seconds between loops (Default: 100)
:param timeoutTime: seconds of inactivity required to disconnect someone. Default: 100
:param checkTime: seconds between loops. Default: 100
:return:
"""
log.debug("Checking timed out clients")
timedOutTokens = [] # timed out users
@ -172,8 +170,11 @@ class tokenList:
def spamProtectionResetLoop(self):
"""
Reset spam rate every 10 seconds.
Start spam protection reset loop.
Called every 10 seconds.
CALL THIS FUNCTION ONLY ONCE!
:return:
"""
# Reset spamRate for every token
for _, value in self.tokens.items():
@ -186,20 +187,22 @@ class tokenList:
"""
Truncate bancho_sessions table.
Call at bancho startup to delete old cached sessions
:return:
"""
glob.db.execute("TRUNCATE TABLE bancho_sessions")
def tokenExists(self, username = "", userID = -1):
"""
Check if a token exists (aka check if someone is connected)
username -- Optional.
userID -- Optional.
return -- True if it exists, otherwise False
Check if a token exists
Use username or userid, not both at the same time.
:param username: Optional.
:param userID: Optional.
:return: True if it exists, otherwise False
"""
if userID > -1:
return True if self.getTokenFromUserID(userID) is not None else False
else:
return True if self.getTokenFromUsername(username) is not None else False
return True if self.getTokenFromUsername(username) is not None else False