.HIDE. General refactoring and documentation
This commit is contained in:
@@ -1,20 +1,16 @@
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from objects import glob
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class channel:
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"""
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A chat channel
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"""
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def __init__(self, name, description, publicRead, publicWrite, temp, hidden):
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"""
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Create a new chat channel object
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name -- channel name
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description -- channel description
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publicRead -- bool, if true channel can be read by everyone, if false it can be read only by mods/admins
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publicWrite -- bool, same as public read but relative to write permissions
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temp -- if True, channel will be deleted when there's no one in the channel
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hidden -- if True, channel won't be shown in channels list
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:param name: channel name
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:param description: channel description
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:param publicRead: if True, this channel can be read by everyone. If False, it can be read only by mods/admins
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:param publicWrite: same as public read, but regards writing permissions
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:param temp: if True, this channel will be deleted when there's no one in this channel
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:param hidden: if True, thic channel won't be shown in channels list
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"""
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self.name = name
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self.description = description
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@@ -36,7 +32,8 @@ class channel:
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"""
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Add a user to connected users
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userID -- user ID that joined the channel
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:param userID:
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:return:
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"""
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if userID not in self.connectedUsers:
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self.connectedUsers.append(userID)
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@@ -45,7 +42,8 @@ class channel:
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"""
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Remove a user from connected users
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userID -- user ID that left the channel
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:param userID:
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:return:
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"""
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if userID in self.connectedUsers:
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self.connectedUsers.remove(userID)
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@@ -53,20 +51,4 @@ class channel:
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# Remove temp channels if empty or there's only fokabot connected
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l = len(self.connectedUsers)
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if self.temp == True and ((l == 0) or (l == 1 and 999 in self.connectedUsers)):
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glob.channels.removeChannel(self.name)
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def getConnectedUsers(self):
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"""
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Get connected user IDs list
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return -- connectedUsers list
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"""
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return self.connectedUsers
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def getConnectedUsersCount(self):
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"""
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Count connected users
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return -- connected users number
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"""
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return len(self.connectedUsers)
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glob.channels.removeChannel(self.name)
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@@ -4,18 +4,14 @@ from objects import glob
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class channelList:
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"""
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Channel list
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channels -- dictionary. key: channel name, value: channel object
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"""
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channels = {}
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def __init__(self):
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self.channels = {}
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def loadChannels(self):
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"""
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Load chat channels from db and add them to channels dictionary
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Load chat channels from db and add them to channels list
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:return:
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"""
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# Get channels from DB
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channels = glob.db.fetchAll("SELECT * FROM bancho_channels")
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@@ -28,14 +24,15 @@ class channelList:
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def addChannel(self, name, description, publicRead, publicWrite, temp = False, hidden = False):
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"""
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Add a channel object to channels dictionary
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Add a channel to channels list
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name -- channel name
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description -- channel description
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publicRead -- bool, if true channel can be read by everyone, if false it can be read only by mods/admins
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publicWrite -- bool, same as public read but relative to write permissions
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temp -- if True, channel will be deleted when there's no one in the channel. Optional. Default = False.
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hidden -- if True, channel will be hidden in channels list. Optional. Default = False.
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:param name: channel name
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:param description: channel description
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:param publicRead: if True, this channel can be read by everyone. If False, it can be read only by mods/admins
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:param publicWrite: same as public read, but regards writing permissions
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:param temp: if True, this channel will be deleted when there's no one in this channel
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:param hidden: if True, thic channel won't be shown in channels list
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:return:
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"""
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self.channels[name] = channel.channel(name, description, publicRead, publicWrite, temp, hidden)
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log.info("Created channel {}".format(name))
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@@ -45,8 +42,8 @@ class channelList:
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Add a temporary channel (like #spectator or #multiplayer), gets deleted when there's no one in the channel
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and it's hidden in channels list
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name -- channel name
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return -- True if channel was created, False if failed
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:param name: channel name
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:return: True if the channel was created, otherwise False
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"""
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if name in self.channels:
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return False
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@@ -57,7 +54,8 @@ class channelList:
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"""
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Removes a channel from channels list
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name -- channel name
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:param name: channel name
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:return:
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"""
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if name not in self.channels:
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log.debug("{} is not in channels list".format(name))
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@@ -1,9 +1,20 @@
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class chatFilters:
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def __init__(self, fileName="filters.txt"):
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"""
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Initialize chat filters
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:param fileName: name of the file containing filters. Default: filters.txt
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"""
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self.filters = {}
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self.loadFilters(fileName)
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def loadFilters(self, fileName="filters.txt"):
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"""
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Load filters from a file
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:param fileName: name of the file containing filters. Default: filters.txt
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:return:
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"""
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# Reset chat filters
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self.filters = {}
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@@ -19,6 +30,12 @@ class chatFilters:
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self.filters[lineSplit[0].lower()] = lineSplit[1].replace("\n", "")
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def filterMessage(self, message):
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"""
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Replace forbidden words with filtered ones
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:param message: normal message
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:return: filtered message
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"""
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# Split words by spaces
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messageTemp = message.split(" ")
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@@ -12,29 +12,35 @@ from objects import glob
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npRegex = re.compile("^https?:\\/\\/osu\\.ppy\\.sh\\/b\\/(\\d*)")
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def connect():
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"""Add FokaBot to connected users and send userpanel/stats packet to everyone"""
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"""
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Connect FokaBot to Bancho
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:return:
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"""
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token = glob.tokens.addToken(999)
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token.actionID = actions.IDLE
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glob.streams.broadcast("main", serverPackets.userPanel(999))
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glob.streams.broadcast("main", serverPackets.userStats(999))
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def disconnect():
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"""Remove FokaBot from connected users"""
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"""
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Disconnect FokaBot from Bancho
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:return:
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"""
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glob.tokens.deleteToken(glob.tokens.getTokenFromUserID(999))
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def fokabotResponse(fro, chan, message):
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"""
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Check if a message has triggered fokabot (and return its response)
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Check if a message has triggered FokaBot
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fro -- sender username (for permissions stuff with admin commands)
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chan -- channel name
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message -- message
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return -- fokabot's response string or False
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:param fro: sender username
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:param chan: channel name (or receiver username)
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:param message: chat mesage
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:return: FokaBot's response or False if no response
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"""
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for i in fokabotCommands.commands:
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# Loop though all commands
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#if i["trigger"] in message:
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if generalUtils.strContains(message, i["trigger"]):
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# message has triggered a command
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@@ -13,7 +13,7 @@ try:
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with open("version") as f:
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VERSION = f.read()
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if VERSION == "":
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raise
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raise Exception
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except:
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VERSION = "¯\_(xd)_/¯"
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192
objects/match.py
192
objects/match.py
@@ -13,7 +13,7 @@ from objects import glob
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class slot:
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def __init__(self):
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self.status = slotStatuses.free
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self.status = slotStatuses.FREE
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self.team = 0
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self.userID = -1
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self.user = None
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@@ -23,19 +23,18 @@ class slot:
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self.complete = False
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class match:
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"""Multiplayer match object"""
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def __init__(self, matchID, matchName, matchPassword, beatmapID, beatmapName, beatmapMD5, gameMode, hostUserID):
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"""
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Create a new match object
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matchID -- match progressive identifier
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matchName -- match name, string
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matchPassword -- match md5 password. Leave empty for no password
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beatmapID -- beatmap ID
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beatmapName -- beatmap name, string
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beatmapMD5 -- beatmap md5 hash, string
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gameMode -- game mode ID. See gameModes.py
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hostUserID -- user id of the host
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:param matchID: match progressive identifier
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:param matchName: match name, string
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:param matchPassword: match md5 password. Leave empty for no password
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:param beatmapID: beatmap ID
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:param beatmapName: beatmap name, string
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:param beatmapMD5: beatmap md5 hash, string
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:param gameMode: game mode ID. See gameModes.py
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:param hostUserID: user id of the host
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"""
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self.matchID = matchID
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self.streamName = "multi/{}".format(self.matchID)
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@@ -49,9 +48,9 @@ class match:
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self.beatmapMD5 = beatmapMD5
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self.hostUserID = hostUserID
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self.gameMode = gameMode
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self.matchScoringType = matchScoringTypes.score # default values
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self.matchTeamType = matchTeamTypes.headToHead # default value
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self.matchModMode = matchModModes.normal # default value
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self.matchScoringType = matchScoringTypes.SCORE # default values
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self.matchTeamType = matchTeamTypes.HEAD_TO_HEAD # default value
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self.matchModMode = matchModModes.NORMAL # default value
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self.seed = 0
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self.matchDataCache = bytes()
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@@ -70,6 +69,8 @@ class match:
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def getMatchData(self):
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"""
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Return binary match data structure for packetHelper
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:return:
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"""
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# General match info
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# TODO: Test without safe copy, the error might have been caused by outdated python bytecode cache
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@@ -109,7 +110,7 @@ class match:
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])
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# Slot mods if free mod is enabled
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if safeMatch.matchModMode == matchModModes.freeMod:
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if safeMatch.matchModMode == matchModModes.FREE_MOD:
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for i in range(0,16):
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struct.append([safeMatch.slots[i].mods, dataTypes.UINT32])
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@@ -123,7 +124,8 @@ class match:
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"""
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Set room host to newHost and send him host packet
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newHost -- new host userID
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:param newHost: new host userID
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:return:
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"""
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slotID = self.getUserSlotID(newHost)
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if slotID is None or self.slots[slotID].user not in glob.tokens.tokens:
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@@ -135,7 +137,21 @@ class match:
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log.info("MPROOM{}: {} is now the host".format(self.matchID, token.username))
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def setSlot(self, slotID, status = None, team = None, user = "", mods = None, loaded = None, skip = None, complete = None):
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#self.setSlot(i, slotStatuses.notReady, 0, user, 0)
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"""
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Set data for a specific slot.
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All fields but slotID are optional.
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Skipped fields won't be edited.
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:param slotID: slot ID
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:param status: new status
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:param team: new team
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:param user: new user id
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:param mods: new mods
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:param loaded: new loaded status
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:param skip: new skip value
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:param complete: new completed value
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:return:
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"""
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if status is not None:
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self.slots[slotID].status = status
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@@ -161,8 +177,9 @@ class match:
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"""
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Set slotID mods. Same as calling setSlot and then sendUpdate
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slotID -- slot number
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mods -- new mods
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:param slotID: slot number
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:param mods: new mods
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:return:
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"""
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# Set new slot data and send update
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self.setSlot(slotID, mods=mods)
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@@ -174,14 +191,15 @@ class match:
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Switch slotID ready/not ready status
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Same as calling setSlot and then sendUpdate
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slotID -- slot number
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:param slotID: slot number
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:return:
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"""
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# Update ready status and setnd update
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oldStatus = self.slots[slotID].status
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if oldStatus == slotStatuses.ready:
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newStatus = slotStatuses.notReady
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if oldStatus == slotStatuses.READY:
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newStatus = slotStatuses.NOT_READY
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else:
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newStatus = slotStatuses.ready
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newStatus = slotStatuses.READY
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self.setSlot(slotID, newStatus)
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self.sendUpdates()
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log.info("MPROOM{}: Slot{} changed ready status to {}".format(self.matchID, slotID, self.slots[slotID].status))
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@@ -191,13 +209,14 @@ class match:
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Lock a slot
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Same as calling setSlot and then sendUpdate
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slotID -- slot number
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:param slotID: slot number
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:return:
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"""
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# Check if slot is already locked
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if self.slots[slotID].status == slotStatuses.locked:
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newStatus = slotStatuses.free
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if self.slots[slotID].status == slotStatuses.LOCKED:
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newStatus = slotStatuses.FREE
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else:
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newStatus = slotStatuses.locked
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newStatus = slotStatuses.LOCKED
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# Send updated settings to kicked user, so he returns to lobby
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if self.slots[slotID].user is not None and self.slots[slotID].user in glob.tokens.tokens:
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@@ -208,13 +227,14 @@ class match:
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# Send updates to everyone else
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self.sendUpdates()
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log.info("MPROOM{}: Slot{} {}".format(self.matchID, slotID, "locked" if newStatus == slotStatuses.locked else "unlocked"))
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log.info("MPROOM{}: Slot{} {}".format(self.matchID, slotID, "locked" if newStatus == slotStatuses.LOCKED else "unlocked"))
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def playerLoaded(self, userID):
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"""
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Set a player loaded status to True
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userID -- ID of user
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:param userID: ID of user
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:return:
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"""
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slotID = self.getUserSlotID(userID)
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if slotID is None:
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@@ -228,7 +248,7 @@ class match:
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total = 0
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loaded = 0
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for i in range(0,16):
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if self.slots[i].status == slotStatuses.playing:
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if self.slots[i].status == slotStatuses.PLAYING:
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total+=1
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if self.slots[i].loaded:
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loaded+=1
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@@ -237,7 +257,11 @@ class match:
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self.allPlayersLoaded()
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def allPlayersLoaded(self):
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"""Send allPlayersLoaded packet to every playing usr in match"""
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"""
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Send allPlayersLoaded packet to every playing usr in match
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:return:
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"""
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glob.streams.broadcast(self.playingStreamName, serverPackets.allPlayersLoaded())
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log.info("MPROOM{}: All players loaded! Match starting...".format(self.matchID))
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@@ -245,7 +269,8 @@ class match:
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"""
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Set a player skip status to True
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userID -- ID of user
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:param userID: ID of user
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:return:
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"""
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slotID = self.getUserSlotID(userID)
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if slotID is None:
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@@ -263,7 +288,7 @@ class match:
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total = 0
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skipped = 0
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for i in range(0,16):
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if self.slots[i].status == slotStatuses.playing:
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if self.slots[i].status == slotStatuses.PLAYING:
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total+=1
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if self.slots[i].skip:
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skipped+=1
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@@ -272,7 +297,11 @@ class match:
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self.allPlayersSkipped()
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def allPlayersSkipped(self):
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"""Send allPlayersSkipped packet to every playing usr in match"""
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"""
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Send allPlayersSkipped packet to every playing usr in match
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:return:
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"""
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glob.streams.broadcast(self.playingStreamName, serverPackets.allPlayersSkipped())
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log.info("MPROOM{}: All players have skipped!".format(self.matchID))
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@@ -280,7 +309,7 @@ class match:
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"""
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Set userID's slot completed to True
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userID -- ID of user
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:param userID: ID of user
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"""
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slotID = self.getUserSlotID(userID)
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if slotID is None:
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@@ -294,7 +323,7 @@ class match:
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total = 0
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completed = 0
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for i in range(0,16):
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if self.slots[i].status == slotStatuses.playing:
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if self.slots[i].status == slotStatuses.PLAYING:
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total+=1
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if self.slots[i].complete:
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completed+=1
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@@ -303,15 +332,18 @@ class match:
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self.allPlayersCompleted()
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def allPlayersCompleted(self):
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"""Cleanup match stuff and send match end packet to everyone"""
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"""
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Cleanup match stuff and send match end packet to everyone
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:return:
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"""
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# Reset inProgress
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self.inProgress = False
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# Reset slots
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for i in range(0,16):
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if self.slots[i].user is not None and self.slots[i].status == slotStatuses.playing:
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self.slots[i].status = slotStatuses.notReady
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if self.slots[i].user is not None and self.slots[i].status == slotStatuses.PLAYING:
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self.slots[i].status = slotStatuses.NOT_READY
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self.slots[i].loaded = False
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self.slots[i].skip = False
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self.slots[i].complete = False
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@@ -332,7 +364,7 @@ class match:
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"""
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Get slot ID occupied by userID
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|
||||
return -- slot id if found, None if user is not in room
|
||||
:return: slot id if found, None if user is not in room
|
||||
"""
|
||||
for i in range(0,16):
|
||||
if self.slots[i].user is not None and self.slots[i].user in glob.tokens.tokens and glob.tokens.tokens[self.slots[i].user].userID == userID:
|
||||
@@ -343,21 +375,20 @@ class match:
|
||||
"""
|
||||
Add someone to users in match
|
||||
|
||||
userID -- user id of the user
|
||||
return -- True if join success, False if fail (room is full)
|
||||
:param userID: user id of the user
|
||||
:return: True if join success, False if fail (room is full)
|
||||
"""
|
||||
|
||||
# Make sure we're not in this match
|
||||
for i in range(0,16):
|
||||
if self.slots[i].user == user.token:
|
||||
# Set bugged slot to free
|
||||
self.setSlot(i, slotStatuses.free, 0, None, 0)
|
||||
self.setSlot(i, slotStatuses.FREE, 0, None, 0)
|
||||
|
||||
# Find first free slot
|
||||
for i in range(0,16):
|
||||
if self.slots[i].status == slotStatuses.free:
|
||||
if self.slots[i].status == slotStatuses.FREE:
|
||||
# Occupy slot
|
||||
self.setSlot(i, slotStatuses.notReady, 0, user.token, 0)
|
||||
self.setSlot(i, slotStatuses.NOT_READY, 0, user.token, 0)
|
||||
|
||||
# Send updated match data
|
||||
self.sendUpdates()
|
||||
@@ -372,7 +403,8 @@ class match:
|
||||
"""
|
||||
Remove someone from users in match
|
||||
|
||||
userID -- user if of the user
|
||||
:param userID: user if of the user
|
||||
:return:
|
||||
"""
|
||||
# Make sure the user is in room
|
||||
slotID = self.getUserSlotID(user.userID)
|
||||
@@ -380,7 +412,7 @@ class match:
|
||||
return
|
||||
|
||||
# Set that slot to free
|
||||
self.setSlot(slotID, slotStatuses.free, 0, None, 0)
|
||||
self.setSlot(slotID, slotStatuses.FREE, 0, None, 0)
|
||||
|
||||
# Check if everyone left
|
||||
if self.countUsers() == 0:
|
||||
@@ -407,8 +439,9 @@ class match:
|
||||
"""
|
||||
Change userID slot to newSlotID
|
||||
|
||||
userID -- user that changed slot
|
||||
newSlotID -- slot id of new slot
|
||||
:param userID: user that changed slot
|
||||
:param newSlotID: slot id of new slot
|
||||
:return:
|
||||
"""
|
||||
# Make sure the user is in room
|
||||
oldSlotID = self.getUserSlotID(userID)
|
||||
@@ -416,7 +449,7 @@ class match:
|
||||
return
|
||||
|
||||
# Make sure there is no one inside new slot
|
||||
if self.slots[newSlotID].user is not None and self.slots[newSlotID].status != slotStatuses.free:
|
||||
if self.slots[newSlotID].user is not None and self.slots[newSlotID].status != slotStatuses.FREE:
|
||||
return
|
||||
|
||||
# Get old slot data
|
||||
@@ -424,7 +457,7 @@ class match:
|
||||
oldData = copy.deepcopy(self.slots[oldSlotID])
|
||||
|
||||
# Free old slot
|
||||
self.setSlot(oldSlotID, slotStatuses.free, 0, None, 0, False, False, False)
|
||||
self.setSlot(oldSlotID, slotStatuses.FREE, 0, None, 0, False, False, False)
|
||||
|
||||
# Occupy new slot
|
||||
self.setSlot(newSlotID, oldData.status, oldData.team, oldData.user, oldData.mods)
|
||||
@@ -439,13 +472,10 @@ class match:
|
||||
"""
|
||||
Change match password to newPassword
|
||||
|
||||
newPassword -- new password string
|
||||
:param newPassword: new password string
|
||||
:return:
|
||||
"""
|
||||
self.matchPassword = newPassword
|
||||
#if newPassword != "":
|
||||
# self.matchPassword = generalUtils.stringMd5(newPassword)
|
||||
#else:
|
||||
# self.matchPassword = ""
|
||||
|
||||
# Send password change to every user in match
|
||||
glob.streams.broadcast(self.streamName, serverPackets.changeMatchPassword(self.matchPassword))
|
||||
@@ -460,7 +490,8 @@ class match:
|
||||
"""
|
||||
Set match global mods
|
||||
|
||||
mods -- mods bitwise int thing
|
||||
:param mods: mods bitwise int thing
|
||||
:return:
|
||||
"""
|
||||
# Set new mods and send update
|
||||
self.mods = mods
|
||||
@@ -471,8 +502,9 @@ class match:
|
||||
"""
|
||||
Set no beatmap status for userID
|
||||
|
||||
userID -- ID of user
|
||||
has -- True if has beatmap, false if not
|
||||
:param userID: ID of user
|
||||
:param has: True if has beatmap, false if not
|
||||
:return:
|
||||
"""
|
||||
# Make sure the user is in room
|
||||
slotID = self.getUserSlotID(userID)
|
||||
@@ -480,7 +512,7 @@ class match:
|
||||
return
|
||||
|
||||
# Set slot
|
||||
self.setSlot(slotID, slotStatuses.noMap if not has else slotStatuses.notReady)
|
||||
self.setSlot(slotID, slotStatuses.NO_MAP if not has else slotStatuses.NOT_READY)
|
||||
|
||||
# Send updates
|
||||
self.sendUpdates()
|
||||
@@ -489,7 +521,8 @@ class match:
|
||||
"""
|
||||
Transfer host to slotID
|
||||
|
||||
slotID -- ID of slot
|
||||
:param slotID: ID of slot
|
||||
:return:
|
||||
"""
|
||||
# Make sure there is someone in that slot
|
||||
if self.slots[slotID].user is None or self.slots[slotID].user not in glob.tokens.tokens:
|
||||
@@ -505,7 +538,8 @@ class match:
|
||||
"""
|
||||
Send userID's failed packet to everyone in match
|
||||
|
||||
userID -- ID of user
|
||||
:param userID: ID of user
|
||||
:return:
|
||||
"""
|
||||
# Make sure the user is in room
|
||||
slotID = self.getUserSlotID(userID)
|
||||
@@ -522,10 +556,10 @@ class match:
|
||||
"""
|
||||
Fro invites to in this match.
|
||||
|
||||
fro -- sender userID
|
||||
to -- receiver userID
|
||||
:param fro: sender userID
|
||||
:param to: receiver userID
|
||||
:return:
|
||||
"""
|
||||
|
||||
# Get tokens
|
||||
froToken = glob.tokens.getTokenFromUserID(fro)
|
||||
toToken = glob.tokens.getTokenFromUserID(to)
|
||||
@@ -544,7 +578,7 @@ class match:
|
||||
"""
|
||||
Return how many players are in that match
|
||||
|
||||
return -- number of users
|
||||
:return: number of users
|
||||
"""
|
||||
c = 0
|
||||
for i in range(0,16):
|
||||
@@ -556,7 +590,8 @@ class match:
|
||||
"""
|
||||
Change userID's team
|
||||
|
||||
userID -- id of user
|
||||
:param userID: id of user
|
||||
:return:
|
||||
"""
|
||||
# Make sure the user is in room
|
||||
slotID = self.getUserSlotID(userID)
|
||||
@@ -564,11 +599,16 @@ class match:
|
||||
return
|
||||
|
||||
# Update slot and send update
|
||||
newTeam = matchTeams.blue if self.slots[slotID].team == matchTeams.red else matchTeams.red
|
||||
newTeam = matchTeams.BLUE if self.slots[slotID].team == matchTeams.RED else matchTeams.RED
|
||||
self.setSlot(slotID, None, newTeam)
|
||||
self.sendUpdates()
|
||||
|
||||
def sendUpdates(self):
|
||||
"""
|
||||
Send match updates packet to everyone in lobby and room streams
|
||||
|
||||
:return:
|
||||
"""
|
||||
self.matchDataCache = serverPackets.updateMatch(self.matchID)
|
||||
if self.matchDataCache is not None:
|
||||
glob.streams.broadcast(self.streamName, self.matchDataCache)
|
||||
@@ -580,16 +620,17 @@ class match:
|
||||
"""
|
||||
Check if match teams are valid
|
||||
|
||||
return -- True if valid, False if invalid
|
||||
:return: True if valid, False if invalid
|
||||
:return:
|
||||
"""
|
||||
if self.matchTeamType != matchTeamTypes.teamVs or self.matchTeamType != matchTeamTypes.tagTeamVs:
|
||||
if self.matchTeamType != matchTeamTypes.TEAM_VS or self.matchTeamType != matchTeamTypes.TAG_TEAM_VS:
|
||||
# Teams are always valid if we have no teams
|
||||
return True
|
||||
|
||||
# We have teams, check if they are valid
|
||||
firstTeam = -1
|
||||
for i in range(0,16):
|
||||
if self.slots[i].user is not None and (self.slots[i].status & slotStatuses.noMap) == 0:
|
||||
if self.slots[i].user is not None and (self.slots[i].status & slotStatuses.NO_MAP) == 0:
|
||||
if firstTeam == -1:
|
||||
firstTeam = self.slots[i].team
|
||||
elif firstTeam != self.slots[i].team:
|
||||
@@ -600,6 +641,11 @@ class match:
|
||||
return False
|
||||
|
||||
def start(self):
|
||||
"""
|
||||
Start the match
|
||||
|
||||
:return:
|
||||
"""
|
||||
# Make sure we have enough players
|
||||
if self.countUsers() < 2 or not self.checkTeams():
|
||||
return
|
||||
@@ -613,8 +659,8 @@ class match:
|
||||
# Set playing to ready players and set load, skip and complete to False
|
||||
# Make clients join playing stream
|
||||
for i in range(0, 16):
|
||||
if (self.slots[i].status & slotStatuses.ready) > 0 and self.slots[i].user in glob.tokens.tokens:
|
||||
self.slots[i].status = slotStatuses.playing
|
||||
if (self.slots[i].status & slotStatuses.READY) > 0 and self.slots[i].user in glob.tokens.tokens:
|
||||
self.slots[i].status = slotStatuses.PLAYING
|
||||
self.slots[i].loaded = False
|
||||
self.slots[i].skip = False
|
||||
self.slots[i].complete = False
|
||||
|
@@ -13,14 +13,14 @@ class matchList:
|
||||
"""
|
||||
Add a new match to matches list
|
||||
|
||||
matchName -- match name, string
|
||||
matchPassword -- match md5 password. Leave empty for no password
|
||||
beatmapID -- beatmap ID
|
||||
beatmapName -- beatmap name, string
|
||||
beatmapMD5 -- beatmap md5 hash, string
|
||||
gameMode -- game mode ID. See gameModes.py
|
||||
hostUserID -- user id of who created the match
|
||||
return -- match ID
|
||||
:param matchName: match name, string
|
||||
:param matchPassword: match md5 password. Leave empty for no password
|
||||
:param beatmapID: beatmap ID
|
||||
:param beatmapName: beatmap name, string
|
||||
:param beatmapMD5: beatmap md5 hash, string
|
||||
:param gameMode: game mode ID. See gameModes.py
|
||||
:param hostUserID: user id of who created the match
|
||||
:return: match ID
|
||||
"""
|
||||
# Add a new match to matches list and create its stream
|
||||
matchID = self.lastID
|
||||
@@ -32,7 +32,8 @@ class matchList:
|
||||
"""
|
||||
Destroy match object with id = matchID
|
||||
|
||||
matchID -- ID of match to dispose
|
||||
:param matchID: ID of match to dispose
|
||||
:return:
|
||||
"""
|
||||
# Make sure the match exists
|
||||
if matchID not in self.matches:
|
||||
|
@@ -12,17 +12,17 @@ from objects import glob
|
||||
|
||||
|
||||
class token:
|
||||
|
||||
def __init__(self, userID, token_ = None, ip ="", irc = False, timeOffset = 0, tournament = False):
|
||||
"""
|
||||
Create a token object and set userID and token
|
||||
|
||||
userID -- user associated to this token
|
||||
token -- if passed, set token to that value
|
||||
if not passed, token will be generated
|
||||
ip -- client ip. optional.
|
||||
irc -- if True, set this token as IRC client. optional.
|
||||
timeOffset -- the time offset from UTC for this user. optional.
|
||||
:param userID: user associated to this token
|
||||
:param token_: if passed, set token to that value
|
||||
if not passed, token will be generated
|
||||
:param ip: client ip. optional.
|
||||
:param irc: if True, set this token as IRC client. Default: False.
|
||||
:param timeOffset: the time offset from UTC for this user. Default: 0.
|
||||
:param tournament: if True, flag this client as a tournement client. Default: True.
|
||||
"""
|
||||
# Set stuff
|
||||
self.userID = userID
|
||||
@@ -95,25 +95,23 @@ class token:
|
||||
"""
|
||||
Add bytes (packets) to queue
|
||||
|
||||
bytes -- (packet) bytes to enqueue
|
||||
:param bytes: (packet) bytes to enqueue
|
||||
"""
|
||||
if not self.irc:
|
||||
if len(bytes_) < 10 * 10 ** 6:
|
||||
self.queue += bytes_
|
||||
else:
|
||||
log.warning("{}'s packets buffer is above 10M!! Lost some data!".format(self.username))
|
||||
|
||||
# TODO: reduce max queue size
|
||||
if len(bytes_) < 10 * 10 ** 6:
|
||||
self.queue += bytes_
|
||||
else:
|
||||
log.warning("{}'s packets buffer is above 10M!! Lost some data!".format(self.username))
|
||||
|
||||
def resetQueue(self):
|
||||
"""Resets the queue. Call when enqueued packets have been sent"""
|
||||
self.queue = bytes()
|
||||
|
||||
|
||||
def joinChannel(self, channel):
|
||||
"""
|
||||
Add channel to joined channels list
|
||||
|
||||
channel -- channel name
|
||||
:param channel: channel name
|
||||
"""
|
||||
if channel not in self.joinedChannels:
|
||||
self.joinedChannels.append(channel)
|
||||
@@ -122,24 +120,24 @@ class token:
|
||||
"""
|
||||
Remove channel from joined channels list
|
||||
|
||||
channel -- channel name
|
||||
:param channel: channel name
|
||||
"""
|
||||
if channel in self.joinedChannels:
|
||||
self.joinedChannels.remove(channel)
|
||||
|
||||
def setLocation(self, location):
|
||||
def setLocation(self, latitude, longitude):
|
||||
"""
|
||||
Set location (latitude and longitude)
|
||||
Set client location
|
||||
|
||||
location -- [latitude, longitude]
|
||||
:param location: [latitude, longitude]
|
||||
"""
|
||||
self.location = location
|
||||
self.location = (latitude, longitude)
|
||||
|
||||
def getLatitude(self):
|
||||
"""
|
||||
Get latitude
|
||||
|
||||
return -- latitude
|
||||
:return: latitude
|
||||
"""
|
||||
return self.location[0]
|
||||
|
||||
@@ -147,15 +145,16 @@ class token:
|
||||
"""
|
||||
Get longitude
|
||||
|
||||
return -- longitude
|
||||
:return: longitude
|
||||
"""
|
||||
return self.location[1]
|
||||
|
||||
def startSpectating(self, host):
|
||||
"""
|
||||
Set the spectating user to userID
|
||||
Set the spectating user to userID, join spectator stream and chat channel
|
||||
and send required packets to host
|
||||
|
||||
user -- user object
|
||||
:param host: host osuToken object
|
||||
"""
|
||||
# Stop spectating old client
|
||||
self.stopSpectating()
|
||||
@@ -195,6 +194,12 @@ class token:
|
||||
log.info("{} is spectating {}".format(self.username, host.username))
|
||||
|
||||
def stopSpectating(self):
|
||||
"""
|
||||
Stop spectating, leave spectator stream and channel
|
||||
and send required packets to host
|
||||
|
||||
:return:
|
||||
"""
|
||||
# Remove our userID from host's spectators
|
||||
if self.spectating is None:
|
||||
return
|
||||
@@ -233,36 +238,20 @@ class token:
|
||||
self.spectating = None
|
||||
self.spectatingUserID = 0
|
||||
|
||||
def setCountry(self, countryID):
|
||||
"""
|
||||
Set country to countryID
|
||||
|
||||
countryID -- numeric country ID. See countryHelper.py
|
||||
"""
|
||||
self.country = countryID
|
||||
|
||||
def getCountry(self):
|
||||
"""
|
||||
Get numeric country ID
|
||||
|
||||
return -- numeric country ID. See countryHelper.py
|
||||
"""
|
||||
return self.country
|
||||
|
||||
def updatePingTime(self):
|
||||
"""Update latest ping time"""
|
||||
"""
|
||||
Update latest ping time to current time
|
||||
|
||||
:return:
|
||||
"""
|
||||
self.pingTime = int(time.time())
|
||||
|
||||
def setAwayMessage(self, __awayMessage):
|
||||
"""Set a new away message"""
|
||||
self.awayMessage = __awayMessage
|
||||
|
||||
|
||||
def joinMatch(self, matchID):
|
||||
"""
|
||||
Set match to matchID, join match stream and channel
|
||||
|
||||
matchID -- new match ID
|
||||
:param matchID: new match ID
|
||||
:return:
|
||||
"""
|
||||
# Make sure the match exists
|
||||
if matchID not in glob.matches.matches:
|
||||
@@ -322,7 +311,10 @@ class token:
|
||||
"""
|
||||
Kick this user from the server
|
||||
|
||||
message -- Notification message to send to this user. Optional.
|
||||
:param message: Notification message to send to this user.
|
||||
Default: "You have been kicked from the server. Please login again."
|
||||
:param reason: Kick reason, used in logs. Default: "kick"
|
||||
:return:
|
||||
"""
|
||||
# Send packet to target
|
||||
log.info("{} has been disconnected. ({})".format(self.username, reason))
|
||||
@@ -337,9 +329,10 @@ class token:
|
||||
"""
|
||||
Silences this user (db, packet and token)
|
||||
|
||||
seconds -- silence length in seconds
|
||||
reason -- silence reason
|
||||
author -- userID of who has silenced the target. Optional. Default: 999 (fokabot)
|
||||
:param seconds: silence length in seconds
|
||||
:param reason: silence reason
|
||||
:param author: userID of who has silenced the user. Default: 999 (FokaBot)
|
||||
:return:
|
||||
"""
|
||||
# Silence in db and token
|
||||
self.silenceEndTime = int(time.time())+seconds
|
||||
@@ -355,7 +348,8 @@ class token:
|
||||
"""
|
||||
Silences the user if is spamming.
|
||||
|
||||
increaseSpamRate -- pass True if the user has sent a new message. Optional. Default: True
|
||||
:param increaseSpamRate: set to True if the user has sent a new message. Default: True
|
||||
:return:
|
||||
"""
|
||||
# Increase the spam rate if needed
|
||||
if increaseSpamRate:
|
||||
@@ -369,7 +363,7 @@ class token:
|
||||
"""
|
||||
Returns True if this user is silenced, otherwise False
|
||||
|
||||
return -- True/False
|
||||
:return: True if this user is silenced, otherwise False
|
||||
"""
|
||||
return self.silenceEndTime-int(time.time()) > 0
|
||||
|
||||
@@ -378,12 +372,16 @@ class token:
|
||||
Returns the seconds left for this user's silence
|
||||
(0 if user is not silenced)
|
||||
|
||||
return -- silence seconds left
|
||||
:return: silence seconds left (or 0)
|
||||
"""
|
||||
return max(0, self.silenceEndTime-int(time.time()))
|
||||
|
||||
def updateCachedStats(self):
|
||||
"""Update all cached stats for this token"""
|
||||
"""
|
||||
Update all cached stats for this token
|
||||
|
||||
:return:
|
||||
"""
|
||||
stats = userUtils.getUserStats(self.userID, self.gameMode)
|
||||
log.debug(str(stats))
|
||||
if stats is None:
|
||||
@@ -400,8 +398,9 @@ class token:
|
||||
"""
|
||||
Check if this token is restricted. If so, send fokabot message
|
||||
|
||||
force -- If True, get restricted value from db.
|
||||
If false, get the cached one. Optional. Default: False
|
||||
:param force: If True, get restricted value from db.
|
||||
If False, get the cached one. Default: False
|
||||
:return:
|
||||
"""
|
||||
if force:
|
||||
self.restricted = userUtils.isRestricted(self.userID)
|
||||
@@ -412,21 +411,40 @@ class token:
|
||||
"""
|
||||
Set this token as restricted, send FokaBot message to user
|
||||
and send offline packet to everyone
|
||||
|
||||
:return:
|
||||
"""
|
||||
self.restricted = True
|
||||
chat.sendMessage("FokaBot",self.username, "Your account is currently in restricted mode. Please visit ripple's website for more information.")
|
||||
|
||||
def joinStream(self, name):
|
||||
"""
|
||||
Join a packet stream, or create it if the stream doesn't exist.
|
||||
|
||||
:param name: stream name
|
||||
:return:
|
||||
"""
|
||||
glob.streams.join(name, token=self.token)
|
||||
if name not in self.streams:
|
||||
self.streams.append(name)
|
||||
|
||||
def leaveStream(self, name):
|
||||
"""
|
||||
Leave a packets stream
|
||||
|
||||
:param name: stream name
|
||||
:return:
|
||||
"""
|
||||
glob.streams.leave(name, token=self.token)
|
||||
if name in self.streams:
|
||||
self.streams.remove(name)
|
||||
|
||||
def leaveAllStreams(self):
|
||||
"""
|
||||
Leave all joined packet streams
|
||||
|
||||
:return:
|
||||
"""
|
||||
for i in self.streams:
|
||||
self.leaveStream(i)
|
||||
|
||||
|
@@ -8,27 +8,19 @@ from events import logoutEvent
|
||||
from objects import glob
|
||||
from objects import osuToken
|
||||
|
||||
|
||||
class tokenList:
|
||||
"""
|
||||
List of connected osu tokens
|
||||
|
||||
tokens -- dictionary. key: token string, value: token object
|
||||
"""
|
||||
|
||||
def __init__(self):
|
||||
"""
|
||||
Initialize a tokens list
|
||||
"""
|
||||
self.tokens = {}
|
||||
|
||||
def addToken(self, userID, ip = "", irc = False, timeOffset=0, tournament=False):
|
||||
"""
|
||||
Add a token object to tokens list
|
||||
|
||||
userID -- user id associated to that token
|
||||
irc -- if True, set this token as IRC client
|
||||
return -- token object
|
||||
:param userID: user id associated to that token
|
||||
:param irc: if True, set this token as IRC client
|
||||
:param timeOffset: the time offset from UTC for this user. Default: 0.
|
||||
:param tournament: if True, flag this client as a tournement client. Default: True.
|
||||
:return: token object
|
||||
"""
|
||||
newToken = osuToken.token(userID, ip=ip, irc=irc, timeOffset=timeOffset, tournament=tournament)
|
||||
self.tokens[newToken.token] = newToken
|
||||
@@ -38,7 +30,8 @@ class tokenList:
|
||||
"""
|
||||
Delete a token from token list if it exists
|
||||
|
||||
token -- token string
|
||||
:param token: token string
|
||||
:return:
|
||||
"""
|
||||
if token in self.tokens:
|
||||
# Delete session from DB
|
||||
@@ -52,8 +45,8 @@ class tokenList:
|
||||
"""
|
||||
Get user ID from a token
|
||||
|
||||
token -- token to find
|
||||
return -- false if not found, userID if found
|
||||
:param token: token to find
|
||||
:return: False if not found, userID if found
|
||||
"""
|
||||
# Make sure the token exists
|
||||
if token not in self.tokens:
|
||||
@@ -66,8 +59,9 @@ class tokenList:
|
||||
"""
|
||||
Get token from a user ID
|
||||
|
||||
userID -- user ID to find
|
||||
return -- False if not found, token object if found
|
||||
:param userID: user ID to find
|
||||
:param ignoreIRC: if True, consider bancho clients only and skip IRC clients
|
||||
:return: False if not found, token object if found
|
||||
"""
|
||||
# Make sure the token exists
|
||||
for _, value in self.tokens.items():
|
||||
@@ -85,8 +79,8 @@ class tokenList:
|
||||
|
||||
:param username: normal username or safe username
|
||||
:param ignoreIRC: if True, consider bancho clients only and skip IRC clients
|
||||
:param safe: if True, username is a safe username,
|
||||
compare it with token's safe username rather than normal username
|
||||
:param safe: if True, username is a safe username,
|
||||
compare it with token's safe username rather than normal username
|
||||
:return: osuToken object or None
|
||||
"""
|
||||
# lowercase
|
||||
@@ -106,7 +100,8 @@ class tokenList:
|
||||
"""
|
||||
Delete old userID's tokens if found
|
||||
|
||||
userID -- tokens associated to this user will be deleted
|
||||
:param userID: tokens associated to this user will be deleted
|
||||
:return:
|
||||
"""
|
||||
# Delete older tokens
|
||||
for key, value in list(self.tokens.items()):
|
||||
@@ -118,9 +113,10 @@ class tokenList:
|
||||
"""
|
||||
Enqueue a packet to multiple users
|
||||
|
||||
packet -- packet bytes to enqueue
|
||||
who -- userIDs array
|
||||
but -- if True, enqueue to everyone but users in who array
|
||||
:param packet: packet bytes to enqueue
|
||||
:param who: userIDs array
|
||||
:param but: if True, enqueue to everyone but users in `who` array
|
||||
:return:
|
||||
"""
|
||||
for _, value in self.tokens.items():
|
||||
shouldEnqueue = False
|
||||
@@ -136,19 +132,21 @@ class tokenList:
|
||||
"""
|
||||
Enqueue packet(s) to every connected user
|
||||
|
||||
packet -- packet bytes to enqueue
|
||||
:param packet: packet bytes to enqueue
|
||||
:return:
|
||||
"""
|
||||
for _, value in self.tokens.items():
|
||||
value.enqueue(packet)
|
||||
|
||||
def usersTimeoutCheckLoop(self, timeoutTime = 100, checkTime = 100):
|
||||
"""
|
||||
Deletes all timed out users.
|
||||
If called once, will recall after checkTime seconds and so on, forever
|
||||
Start timed out users disconnect loop.
|
||||
This function will be called every `checkTime` seconds and so on, forever.
|
||||
CALL THIS FUNCTION ONLY ONCE!
|
||||
|
||||
timeoutTime - seconds of inactivity required to disconnect someone (Default: 100)
|
||||
checkTime - seconds between loops (Default: 100)
|
||||
:param timeoutTime: seconds of inactivity required to disconnect someone. Default: 100
|
||||
:param checkTime: seconds between loops. Default: 100
|
||||
:return:
|
||||
"""
|
||||
log.debug("Checking timed out clients")
|
||||
timedOutTokens = [] # timed out users
|
||||
@@ -172,8 +170,11 @@ class tokenList:
|
||||
|
||||
def spamProtectionResetLoop(self):
|
||||
"""
|
||||
Reset spam rate every 10 seconds.
|
||||
Start spam protection reset loop.
|
||||
Called every 10 seconds.
|
||||
CALL THIS FUNCTION ONLY ONCE!
|
||||
|
||||
:return:
|
||||
"""
|
||||
# Reset spamRate for every token
|
||||
for _, value in self.tokens.items():
|
||||
@@ -186,20 +187,22 @@ class tokenList:
|
||||
"""
|
||||
Truncate bancho_sessions table.
|
||||
Call at bancho startup to delete old cached sessions
|
||||
|
||||
:return:
|
||||
"""
|
||||
glob.db.execute("TRUNCATE TABLE bancho_sessions")
|
||||
|
||||
|
||||
def tokenExists(self, username = "", userID = -1):
|
||||
"""
|
||||
Check if a token exists (aka check if someone is connected)
|
||||
|
||||
username -- Optional.
|
||||
userID -- Optional.
|
||||
return -- True if it exists, otherwise False
|
||||
|
||||
Check if a token exists
|
||||
Use username or userid, not both at the same time.
|
||||
|
||||
:param username: Optional.
|
||||
:param userID: Optional.
|
||||
:return: True if it exists, otherwise False
|
||||
"""
|
||||
if userID > -1:
|
||||
return True if self.getTokenFromUserID(userID) is not None else False
|
||||
else:
|
||||
return True if self.getTokenFromUsername(username) is not None else False
|
||||
return True if self.getTokenFromUsername(username) is not None else False
|
Reference in New Issue
Block a user