use new badge system, users/full now returns badge information rather than just the ID
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@ -63,20 +63,6 @@ func userPuts(md common.MethodData, row *sqlx.Row) common.CodeMessager {
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return user
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}
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func badgesToArray(badges string) []int {
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var end []int
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badgesSl := strings.Split(badges, ",")
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for _, badge := range badgesSl {
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if badge != "" && badge != "0" {
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nb := common.Int(badge)
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if nb != 0 {
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end = append(end, nb)
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}
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}
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}
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return end
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}
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// UserSelfGET is a shortcut for /users/id/self. (/users/self)
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func UserSelfGET(md common.MethodData) common.CodeMessager {
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md.C.Request.URL.RawQuery = "id=self&" + md.C.Request.URL.RawQuery
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@ -117,13 +103,13 @@ type modeData struct {
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type userFullResponse struct {
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common.ResponseBase
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userData
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STD modeData `json:"std"`
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Taiko modeData `json:"taiko"`
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CTB modeData `json:"ctb"`
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Mania modeData `json:"mania"`
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PlayStyle int `json:"play_style"`
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FavouriteMode int `json:"favourite_mode"`
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Badges []int `json:"badges"`
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STD modeData `json:"std"`
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Taiko modeData `json:"taiko"`
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CTB modeData `json:"ctb"`
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Mania modeData `json:"mania"`
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PlayStyle int `json:"play_style"`
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FavouriteMode int `json:"favourite_mode"`
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Badges []singleBadge `json:"badges"`
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}
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// UserFullGET gets all of an user's information, with one exception: their userpage.
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@ -138,8 +124,7 @@ func UserFullGET(md common.MethodData) common.CodeMessager {
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SELECT
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users.id, users.username, users.register_datetime, users.privileges, users.latest_activity,
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users_stats.username_aka, users_stats.badges_shown, users_stats.country,
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users_stats.play_style, users_stats.favourite_mode,
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users_stats.username_aka, users_stats.country, users_stats.play_style, users_stats.favourite_mode,
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users_stats.ranked_score_std, users_stats.total_score_std, users_stats.playcount_std,
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users_stats.replays_watched_std, users_stats.total_hits_std,
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@ -173,13 +158,10 @@ LIMIT 1
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`
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// Fuck.
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r := userFullResponse{}
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var (
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badges string
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)
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err := md.DB.QueryRow(query, param).Scan(
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&r.ID, &r.Username, &r.RegisteredOn, &r.Privileges, &r.LatestActivity,
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&r.UsernameAKA, &badges, &r.Country,
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&r.UsernameAKA, &r.Country,
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&r.PlayStyle, &r.FavouriteMode,
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&r.STD.RankedScore, &r.STD.TotalScore, &r.STD.PlayCount,
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@ -206,12 +188,26 @@ LIMIT 1
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return Err500
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}
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r.Badges = badgesToArray(badges)
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for _, m := range []*modeData{&r.STD, &r.Taiko, &r.CTB, &r.Mania} {
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m.Level = ocl.GetLevelPrecise(int64(m.TotalScore))
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}
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rows, err := md.DB.Query("SELECT b.id, b.name, b.icon FROM user_badges ub "+
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"LEFT JOIN badges b ON ub.badge = b.id WHERE user = ?", r.ID)
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if err != nil {
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md.Err(err)
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}
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for rows.Next() {
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var badge singleBadge
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err := rows.Scan(&badge.ID, &badge.Name, &badge.Icon)
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if err != nil {
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md.Err(err)
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continue
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}
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r.Badges = append(r.Badges, badge)
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}
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r.Code = 200
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return r
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}
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