Show countries of everyone, without checking show_country.
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parent
09523369b7
commit
24933cc08f
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@ -22,13 +22,12 @@ func GetUser(c *gin.Context, db *sql.DB) {
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mode := genmode(c.Query("m"))
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var display bool
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err := db.QueryRow(fmt.Sprintf(
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`SELECT
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users.id, users.username,
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users_stats.playcount_%s, users_stats.ranked_score_%s, users_stats.total_score_%s,
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leaderboard_%s.position, users_stats.pp_%s, users_stats.avg_accuracy_%s,
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users_stats.country, users_stats.show_country
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users_stats.country
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FROM users
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LEFT JOIN users_stats ON users_stats.id = users.id
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INNER JOIN leaderboard_%s ON leaderboard_%s.user = users.id
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@ -39,7 +38,7 @@ func GetUser(c *gin.Context, db *sql.DB) {
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&user.UserID, &user.Username,
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&user.Playcount, &user.RankedScore, &user.TotalScore,
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&user.Rank, &user.PP, &user.Accuracy,
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&user.Country, &display,
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&user.Country,
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)
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if err != nil {
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c.JSON(200, defaultResponse)
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@ -48,9 +47,6 @@ func GetUser(c *gin.Context, db *sql.DB) {
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}
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return
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}
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if !display {
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user.Country = "XX"
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}
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user.Level = ocl.GetLevelPrecise(user.TotalScore)
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c.JSON(200, []osuapi.User{user})
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@ -40,12 +40,12 @@ func FriendsGET(md common.MethodData) common.CodeMessager {
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}
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// Yes.
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myFriendsQuery := `
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const myFriendsQuery = `
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SELECT
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users.id, users.username, users.register_datetime, users.privileges, users.latest_activity,
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users_stats.username_aka,
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users_stats.country, users_stats.show_country
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users_stats.country
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FROM users_relationships
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LEFT JOIN users
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ON users_relationships.user2 = users.id
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@ -86,18 +86,12 @@ ORDER BY users_relationships.id`
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func friendPuts(md common.MethodData, row *sql.Rows) (user friendData) {
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var err error
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var showcountry bool
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err = row.Scan(&user.ID, &user.Username, &user.RegisteredOn, &user.Privileges, &user.LatestActivity, &user.UsernameAKA, &user.Country, &showcountry)
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err = row.Scan(&user.ID, &user.Username, &user.RegisteredOn, &user.Privileges, &user.LatestActivity, &user.UsernameAKA, &user.Country)
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if err != nil {
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md.Err(err)
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return
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}
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// If the user wants to stay anonymous, don't show their country.
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// This can be overriden if we have the ReadConfidential privilege and the user we are accessing is the token owner.
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if !(showcountry || (md.User.Privileges.HasPrivilegeReadConfidential() && user.ID == md.ID())) {
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user.Country = "XX"
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}
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return
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}
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@ -22,7 +22,7 @@ const lbUserQuery = `
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SELECT
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users.id, users.username, users.register_datetime, users.privileges, users.latest_activity,
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users_stats.username_aka, users_stats.country, users_stats.show_country,
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users_stats.username_aka, users_stats.country,
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users_stats.play_style, users_stats.favourite_mode,
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users_stats.ranked_score_%[1]s, users_stats.total_score_%[1]s, users_stats.playcount_%[1]s,
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@ -45,15 +45,11 @@ func LeaderboardGET(md common.MethodData) common.CodeMessager {
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}
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var resp leaderboardResponse
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for rows.Next() {
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var (
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u leaderboardUser
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showCountry bool
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)
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var u leaderboardUser
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err := rows.Scan(
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&u.ID, &u.Username, &u.RegisteredOn, &u.Privileges, &u.LatestActivity,
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&u.UsernameAKA, &u.Country, &showCountry,
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&u.PlayStyle, &u.FavouriteMode,
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&u.UsernameAKA, &u.Country, &u.PlayStyle, &u.FavouriteMode,
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&u.ChosenMode.RankedScore, &u.ChosenMode.TotalScore, &u.ChosenMode.PlayCount,
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&u.ChosenMode.ReplaysWatched, &u.ChosenMode.TotalHits,
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@ -63,9 +59,6 @@ func LeaderboardGET(md common.MethodData) common.CodeMessager {
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md.Err(err)
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continue
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}
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if !showCountry {
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u.Country = "XX"
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}
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resp.Users = append(resp.Users, u)
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}
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resp.Code = 200
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@ -44,7 +44,7 @@ func UserManageSetAllowedPOST(md common.MethodData) common.CodeMessager {
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query := `
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SELECT users.id, users.username, register_datetime, privileges,
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latest_activity, users_stats.username_aka,
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users_stats.country, users_stats.show_country
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users_stats.country
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FROM users
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LEFT JOIN users_stats
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ON users.id=users_stats.id
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@ -30,7 +30,7 @@ func UsersGET(md common.MethodData) common.CodeMessager {
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query := `
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SELECT users.id, users.username, register_datetime, privileges,
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latest_activity, users_stats.username_aka,
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users_stats.country, users_stats.show_country
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users_stats.country
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FROM users
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LEFT JOIN users_stats
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ON users.id=users_stats.id
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@ -48,10 +48,9 @@ func userPuts(md common.MethodData, row *sql.Row) common.CodeMessager {
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var err error
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var user userPutsUserData
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var showCountry bool
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err = row.Scan(
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&user.ID, &user.Username, &user.RegisteredOn, &user.Privileges, &user.LatestActivity,
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&user.UsernameAKA, &user.Country, &showCountry,
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&user.UsernameAKA, &user.Country,
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)
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switch {
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case err == sql.ErrNoRows:
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@ -61,8 +60,6 @@ func userPuts(md common.MethodData, row *sql.Row) common.CodeMessager {
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return Err500
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}
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user.Country = genCountry(md, user.ID, showCountry, user.Country)
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user.Code = 200
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return user
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}
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@ -81,15 +78,6 @@ func badgesToArray(badges string) []int {
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return end
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}
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func genCountry(md common.MethodData, uid int, showCountry bool, country string) string {
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// If the user wants to stay anonymous, don't show their country.
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// This can be overriden if we have the ReadConfidential privilege and the user we are accessing is the token owner.
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if showCountry || (md.User.Privileges.HasPrivilegeReadConfidential() && uid == md.ID()) {
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return country
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}
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return "XX"
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}
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// UserSelfGET is a shortcut for /users/id/self. (/users/self)
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func UserSelfGET(md common.MethodData) common.CodeMessager {
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md.C.Request.URL.RawQuery = "id=self&" + md.C.Request.URL.RawQuery
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@ -150,7 +138,7 @@ func UserFullGET(md common.MethodData) common.CodeMessager {
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SELECT
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users.id, users.username, users.register_datetime, users.privileges, users.latest_activity,
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users_stats.username_aka, users_stats.badges_shown, users_stats.country, users_stats.show_country,
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users_stats.username_aka, users_stats.badges_shown, users_stats.country,
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users_stats.play_style, users_stats.favourite_mode,
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users_stats.ranked_score_std, users_stats.total_score_std, users_stats.playcount_std,
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@ -186,14 +174,13 @@ LIMIT 1
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// Fuck.
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r := userFullResponse{}
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var (
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badges string
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country string
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showCountry bool
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badges string
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country string
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)
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err := md.DB.QueryRow(query, param).Scan(
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&r.ID, &r.Username, &r.RegisteredOn, &r.Privileges, &r.LatestActivity,
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&r.UsernameAKA, &badges, &country, &showCountry,
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&r.UsernameAKA, &badges, &country,
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&r.PlayStyle, &r.FavouriteMode,
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&r.STD.RankedScore, &r.STD.TotalScore, &r.STD.PlayCount,
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@ -220,7 +207,6 @@ LIMIT 1
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return Err500
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}
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r.Country = genCountry(md, r.ID, showCountry, country)
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r.Badges = badgesToArray(badges)
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for _, m := range []*modeData{&r.STD, &r.Taiko, &r.CTB, &r.Mania} {
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