Use precise level in /api/v1/users/full

This commit is contained in:
Howl 2016-05-17 17:06:15 +02:00
parent a16c196799
commit c86bc1e420

View File

@ -7,6 +7,7 @@ import (
"strings"
"time"
"git.zxq.co/ripple/ocl"
"git.zxq.co/ripple/rippleapi/common"
)
@ -156,19 +157,19 @@ SELECT
users_stats.play_style, users_stats.favourite_mode,
users_stats.ranked_score_std, users_stats.total_score_std, users_stats.playcount_std,
users_stats.replays_watched_std, users_stats.total_hits_std, users_stats.level_std,
users_stats.replays_watched_std, users_stats.total_hits_std,
users_stats.avg_accuracy_std, users_stats.pp_std, leaderboard_std.position as std_position,
users_stats.ranked_score_taiko, users_stats.total_score_taiko, users_stats.playcount_taiko,
users_stats.replays_watched_taiko, users_stats.total_hits_taiko, users_stats.level_taiko,
users_stats.replays_watched_taiko, users_stats.total_hits_taiko,
users_stats.avg_accuracy_taiko, users_stats.pp_taiko, leaderboard_taiko.position as taiko_position,
users_stats.ranked_score_ctb, users_stats.total_score_ctb, users_stats.playcount_ctb,
users_stats.replays_watched_ctb, users_stats.total_hits_ctb, users_stats.level_ctb,
users_stats.replays_watched_ctb, users_stats.total_hits_ctb,
users_stats.avg_accuracy_ctb, users_stats.pp_ctb, leaderboard_ctb.position as ctb_position,
users_stats.ranked_score_mania, users_stats.total_score_mania, users_stats.playcount_mania,
users_stats.replays_watched_mania, users_stats.total_hits_mania, users_stats.level_mania,
users_stats.replays_watched_mania, users_stats.total_hits_mania,
users_stats.avg_accuracy_mania, users_stats.pp_mania, leaderboard_mania.position as mania_position
FROM users
@ -201,19 +202,19 @@ LIMIT 1
&r.PlayStyle, &r.FavouriteMode,
&r.STD.RankedScore, &r.STD.TotalScore, &r.STD.PlayCount,
&r.STD.ReplaysWatched, &r.STD.TotalHits, &r.STD.Level,
&r.STD.ReplaysWatched, &r.STD.TotalHits,
&r.STD.Accuracy, &r.STD.PP, &r.STD.GlobalLeaderboardRank,
&r.Taiko.RankedScore, &r.Taiko.TotalScore, &r.Taiko.PlayCount,
&r.Taiko.ReplaysWatched, &r.Taiko.TotalHits, &r.Taiko.Level,
&r.Taiko.ReplaysWatched, &r.Taiko.TotalHits,
&r.Taiko.Accuracy, &r.Taiko.PP, &r.Taiko.GlobalLeaderboardRank,
&r.CTB.RankedScore, &r.CTB.TotalScore, &r.CTB.PlayCount,
&r.CTB.ReplaysWatched, &r.CTB.TotalHits, &r.CTB.Level,
&r.CTB.ReplaysWatched, &r.CTB.TotalHits,
&r.CTB.Accuracy, &r.CTB.PP, &r.CTB.GlobalLeaderboardRank,
&r.Mania.RankedScore, &r.Mania.TotalScore, &r.Mania.PlayCount,
&r.Mania.ReplaysWatched, &r.Mania.TotalHits, &r.Mania.Level,
&r.Mania.ReplaysWatched, &r.Mania.TotalHits,
&r.Mania.Accuracy, &r.Mania.PP, &r.Mania.GlobalLeaderboardRank,
)
switch {
@ -230,6 +231,10 @@ LIMIT 1
r.RegisteredOn = time.Unix(registeredOn, 0)
r.LatestActivity = time.Unix(latestActivity, 0)
for _, m := range []*modeData{&r.STD, &r.Taiko, &r.CTB, &r.Mania} {
m.Level = ocl.GetLevelPrecise(int64(m.TotalScore))
}
r.Code = 200
return r
}