Compare commits
6 Commits
3.2.4
...
6dc1f4f703
| Author | SHA1 | Date | |
|---|---|---|---|
| 6dc1f4f703 | |||
| 21710d0e02 | |||
| b478e7ba95 | |||
| bd368adfe5 | |||
| 85ea4167ab | |||
| adf7e487b9 |
+2
-2
@@ -1,6 +1,6 @@
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{
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"name": "ezpplauncher",
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"version": "3.2.4",
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"version": "3.2.5",
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"description": "",
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"type": "module",
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"scripts": {
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@@ -79,4 +79,4 @@
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"vite": "^8.0.14",
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"vite-plugin-devtools-json": "^1.0.0"
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}
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}
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}
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Generated
+1
-1
@@ -1239,7 +1239,7 @@ dependencies = [
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[[package]]
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name = "ezpplauncher"
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version = "3.2.4"
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version = "3.2.5"
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dependencies = [
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"aes-gcm",
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"anyhow",
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@@ -1,6 +1,6 @@
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[package]
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name = "ezpplauncher"
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version = "3.2.4"
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version = "3.2.5"
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description = "EZPPLauncher redefined."
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authors = ["HorizonCode"]
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edition = "2024"
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@@ -1,7 +1,7 @@
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{
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"$schema": "https://schema.tauri.app/config/2",
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"productName": "EZPPLauncher",
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"version": "3.2.4",
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"version": "3.2.5",
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"identifier": "farm.EZPPFarm.Launcher",
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"mainBinaryName": "ezpplauncher",
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"build": {
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+51
-6
@@ -9,6 +9,11 @@ export enum Gamemodes {
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RELAX_CATCH = 6,
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AUTOPILOT_OSU = 8,
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SCOREV2_OSU = 12,
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SCOREV2_TAIKO = 13,
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SCOREV2_CATCH = 14,
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SCOREV2_MANIA = 15,
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}
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export enum Mode {
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@@ -22,12 +27,39 @@ export enum Type {
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VANILLA = 0,
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RELAX = 4,
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AUTOPILOT = 8,
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SCOREV2 = 12,
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}
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export const validModes = [Mode.OSU, Mode.TAIKO, Mode.CATCH, Mode.MANIA];
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export const validTypes = [Type.VANILLA, Type.RELAX, Type.AUTOPILOT];
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export const validModeTypeCombinations = [0, 1, 2, 3, 4, 5, 6, 8];
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export const validModeTypeCombinationsSorted = [0, 4, 8, 1, 5, 2, 6, 3];
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export const validTypes = [Type.VANILLA, Type.RELAX, Type.AUTOPILOT, Type.SCOREV2];
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export const validModeTypeCombinations = [
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Gamemodes.VANILLA_OSU,
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Gamemodes.VANILLA_TAIKO,
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Gamemodes.VANILLA_CATCH,
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Gamemodes.VANILLA_MANIA,
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Gamemodes.RELAX_OSU,
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Gamemodes.RELAX_TAIKO,
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Gamemodes.RELAX_CATCH,
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Gamemodes.AUTOPILOT_OSU,
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Gamemodes.SCOREV2_OSU,
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Gamemodes.SCOREV2_TAIKO,
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Gamemodes.SCOREV2_CATCH,
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Gamemodes.SCOREV2_MANIA,
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];
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export const validModeTypeCombinationsSorted = [
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Gamemodes.VANILLA_OSU,
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Gamemodes.RELAX_OSU,
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Gamemodes.AUTOPILOT_OSU,
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Gamemodes.SCOREV2_OSU,
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Gamemodes.VANILLA_TAIKO,
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Gamemodes.RELAX_TAIKO,
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Gamemodes.SCOREV2_TAIKO,
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Gamemodes.VANILLA_CATCH,
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Gamemodes.RELAX_CATCH,
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Gamemodes.SCOREV2_CATCH,
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Gamemodes.VANILLA_MANIA,
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Gamemodes.SCOREV2_MANIA,
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];
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export const validMode = (modeStr: string) => modeStrToInt(modeStr) !== undefined;
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export const validType = (typeStr: string) => typeStrToInt(typeStr) !== undefined;
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@@ -60,7 +92,7 @@ export const modeIntToStr = (modeInt: number) => {
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return undefined;
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};
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export const typeStrToInt = (typeStr: 'vanilla' | 'relax' | 'autopilot' | string) => {
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export const typeStrToInt = (typeStr: 'vanilla' | 'relax' | 'autopilot' | 'v2' | string) => {
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switch (typeStr) {
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case 'relax':
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return Type.RELAX;
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@@ -68,6 +100,8 @@ export const typeStrToInt = (typeStr: 'vanilla' | 'relax' | 'autopilot' | string
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return Type.AUTOPILOT;
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case 'vanilla':
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return Type.VANILLA;
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case 'scorev2':
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return Type.SCOREV2;
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}
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return undefined;
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};
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@@ -80,13 +114,15 @@ export const typeIntToStr = (typeInt: number) => {
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return 'autopilot';
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case Type.VANILLA:
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return 'vanilla';
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case Type.SCOREV2:
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return 'scorev2';
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}
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return undefined;
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};
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export const getGamemodeInt = (
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mode: 'osu' | 'taiko' | 'catch' | 'mania' | string | undefined,
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type: 'vanilla' | 'relax' | 'autopilot' | string | undefined
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type: 'vanilla' | 'relax' | 'autopilot' | 'scorev2' | string | undefined
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) => {
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let modee = 0;
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switch (mode) {
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@@ -108,6 +144,9 @@ export const getGamemodeInt = (
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case 'autopilot':
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modee += Type.AUTOPILOT;
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break;
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case 'scorev2':
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modee += Type.SCOREV2;
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break;
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}
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return modee;
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@@ -115,7 +154,7 @@ export const getGamemodeInt = (
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export const getGamemodeName = (
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mode: 'osu' | 'taiko' | 'catch' | 'mania' | string | undefined,
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type: 'vanilla' | 'relax' | 'autopilot' | string | undefined
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type: 'vanilla' | 'relax' | 'autopilot' | 'scorev2' | string | undefined
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) => {
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let modeStr = '';
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switch (mode) {
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@@ -140,6 +179,9 @@ export const getGamemodeName = (
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case 'autopilot':
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modeStr += 'ap';
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break;
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case 'scorev2':
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modeStr += 'v2';
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break;
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default:
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modeStr += 'vn';
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break;
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@@ -173,6 +215,9 @@ export const getModeAndTypeFromGamemode = (gamemode: number) => {
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case Type.AUTOPILOT:
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type = Type.AUTOPILOT;
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break;
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case Type.SCOREV2:
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type = Type.SCOREV2;
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break;
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}
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return {
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+138
-90
@@ -150,6 +150,8 @@
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let downloadingUpdate = $state(false);
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let updateCheckFailed = $state(false);
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let dragAndDrop = useDropZone({
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onDrop: async (file) => {
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const firstFile = file[0];
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@@ -244,7 +246,7 @@
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}
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};
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const launch = async () => {
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const launch = async (skipUpdateCheck = false) => {
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if ($launching) return;
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launchInfo = 'Checking if osu! is already running...';
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launching.set(true);
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@@ -301,107 +303,112 @@
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}
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}
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try {
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launchInfo = 'Looking for file updates...';
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let launchStream = $launcherStream;
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if ($platform !== 'windows') launchStream = 'stable'; //fallback to stable for non windows systems
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const updateResult = await getEZPPLauncherUpdateFiles(osuPath, launchStream);
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if (!skipUpdateCheck) {
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try {
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launchInfo = 'Looking for file updates...';
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let launchStream = $launcherStream;
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if ($platform !== 'windows') launchStream = 'stable'; //fallback to stable for non windows systems
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const updateResult = await getEZPPLauncherUpdateFiles(osuPath, launchStream);
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if (updateResult) {
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if (updateResult.filesToDownload.length > 0) {
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downloadingEZPPFiles = true;
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launchInfo = 'Found file updates!';
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await new Promise((res) => setTimeout(res, 1000));
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await downloadEZPPLauncherUpdateFiles(
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osuPath,
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updateResult.filesToDownload,
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updateResult.updateFiles,
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(file) => {
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progress = file.progress;
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launchInfo = `${file.fileName}(${formatBytes(
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file.downloaded
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)}/${formatBytes(file.size)})...`;
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}
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);
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progress = -1;
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downloadingEZPPFiles = false;
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} else {
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launchInfo = 'EZPPLauncher Files are up to date!';
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await new Promise((res) => setTimeout(res, 1500));
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if (updateResult) {
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if (updateResult.filesToDownload.length > 0) {
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downloadingEZPPFiles = true;
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launchInfo = 'Found file updates!';
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await new Promise((res) => setTimeout(res, 1000));
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await downloadEZPPLauncherUpdateFiles(
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osuPath,
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updateResult.filesToDownload,
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updateResult.updateFiles,
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(file) => {
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progress = file.progress;
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launchInfo = `${file.fileName}(${formatBytes(
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file.downloaded
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)}/${formatBytes(file.size)})...`;
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}
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);
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progress = -1;
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downloadingEZPPFiles = false;
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} else {
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launchInfo = 'EZPPLauncher Files are up to date!';
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await new Promise((res) => setTimeout(res, 1500));
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}
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}
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} catch (err) {
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launchError = err as Error;
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launching.set(false);
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return;
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}
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} catch (err) {
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launchError = err as Error;
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launching.set(false);
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return;
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}
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try {
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const streamInfo = await ezppfarm.latestBuildVersion('stable40');
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if (!streamInfo) {
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sileo.error({
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title: 'Hmmm...',
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description: 'Failed to check for updates, maybe osu! is down?',
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});
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launching.set(false);
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return;
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}
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if (!skipUpdateCheck) {
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const streamInfo = await ezppfarm.latestBuildVersion('stable40');
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if (!streamInfo) {
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sileo.error({
|
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title: 'Hmmm...',
|
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description: 'Failed to check for updates, maybe osu! is down?',
|
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});
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launching.set(false);
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updateCheckFailed = true;
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return;
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}
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|
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const releaseStream = await getReleaseStream(osuPath);
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const releaseStream = await getReleaseStream(osuPath);
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|
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if (releaseStream === undefined) {
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sileo.error({
|
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title: 'Hmmm...',
|
||||
description: 'Failed to get osu! release stream.',
|
||||
});
|
||||
launching.set(false);
|
||||
return;
|
||||
}
|
||||
if (releaseStream === undefined) {
|
||||
sileo.error({
|
||||
title: 'Hmmm...',
|
||||
description: 'Failed to get osu! release stream.',
|
||||
});
|
||||
launching.set(false);
|
||||
return;
|
||||
}
|
||||
|
||||
// only stable osu! release streams are supported for now
|
||||
if (!releaseStream.toLowerCase().includes('stable')) {
|
||||
sileo.error({
|
||||
title: 'Hmmm...',
|
||||
description: 'You are not on the stable release stream, please switch to it.',
|
||||
});
|
||||
launching.set(false);
|
||||
return;
|
||||
}
|
||||
// only stable osu! release streams are supported for now
|
||||
if (!releaseStream.toLowerCase().includes('stable')) {
|
||||
sileo.error({
|
||||
title: 'Hmmm...',
|
||||
description: 'You are not on the stable release stream, please switch to it.',
|
||||
});
|
||||
launching.set(false);
|
||||
return;
|
||||
}
|
||||
|
||||
const osuCorrupted = await isOsuCorrupted(osuPath);
|
||||
let forceUpdate =
|
||||
(releaseStream && releaseStream.toLowerCase() !== 'stable40') || osuCorrupted;
|
||||
const osuCorrupted = await isOsuCorrupted(osuPath);
|
||||
let forceUpdate =
|
||||
(releaseStream && releaseStream.toLowerCase() !== 'stable40') || osuCorrupted;
|
||||
|
||||
const versions = compareBuildNumbers($osuBuild, streamInfo);
|
||||
if (versions > 0 || forceUpdate) {
|
||||
launchInfo = 'Update found!';
|
||||
await new Promise((res) => setTimeout(res, 1500));
|
||||
launchInfo = 'Running osu! updater...';
|
||||
await setUserConfigValues(osuPath, [
|
||||
{
|
||||
key: 'LastVersion',
|
||||
value: `b${streamInfo}`,
|
||||
},
|
||||
]);
|
||||
await setConfigValues(osuPath, [
|
||||
{
|
||||
key: '_ReleaseStream',
|
||||
value: 'Stable40',
|
||||
},
|
||||
]);
|
||||
osuStream.set('Stable40');
|
||||
osuBuild.set(`b${streamInfo}`);
|
||||
await runUpdater(osuPath);
|
||||
launchInfo = 'osu! is now up to date!';
|
||||
if (forceUpdate)
|
||||
await setConfigValues(osuPath, [
|
||||
const versions = compareBuildNumbers($osuBuild, streamInfo);
|
||||
if (versions > 0 || forceUpdate) {
|
||||
launchInfo = 'Update found!';
|
||||
await new Promise((res) => setTimeout(res, 1500));
|
||||
launchInfo = 'Running osu! updater...';
|
||||
await setUserConfigValues(osuPath, [
|
||||
{
|
||||
key: '_UpdateFailCount',
|
||||
value: '0',
|
||||
key: 'LastVersion',
|
||||
value: `b${streamInfo}`,
|
||||
},
|
||||
]);
|
||||
} else {
|
||||
launchInfo = 'You are up to date!';
|
||||
await setConfigValues(osuPath, [
|
||||
{
|
||||
key: '_ReleaseStream',
|
||||
value: 'Stable40',
|
||||
},
|
||||
]);
|
||||
osuStream.set('Stable40');
|
||||
osuBuild.set(`b${streamInfo}`);
|
||||
await runUpdater(osuPath);
|
||||
launchInfo = 'osu! is now up to date!';
|
||||
if (forceUpdate)
|
||||
await setConfigValues(osuPath, [
|
||||
{
|
||||
key: '_UpdateFailCount',
|
||||
value: '0',
|
||||
},
|
||||
]);
|
||||
} else {
|
||||
launchInfo = 'You are up to date!';
|
||||
}
|
||||
}
|
||||
if ($currentUser) {
|
||||
const [username, password] = await Promise.all([
|
||||
@@ -1027,6 +1034,47 @@
|
||||
</AlertDialog.Content>
|
||||
</AlertDialog.Root>
|
||||
|
||||
<AlertDialog.Root open={updateCheckFailed}>
|
||||
<AlertDialog.Content
|
||||
class="bg-theme-950 border-theme-800 p-0 max-w-2xl"
|
||||
escapeKeydownBehavior="ignore"
|
||||
interactOutsideBehavior="ignore"
|
||||
>
|
||||
<div
|
||||
class="flex flex-col items-center justify-center border-b border-theme-800 bg-black/40 rounded-t-lg p-3"
|
||||
>
|
||||
<Import size={40} />
|
||||
<span class="font-semibold text-xl">Update check failed</span>
|
||||
</div>
|
||||
|
||||
<div
|
||||
class="flex flex-col items-center text-sm text-center bg-theme-900 border border-theme-800 rounded-lg mx-3 p-3"
|
||||
>
|
||||
<p class="mb-4">Failed to check for updates.</p>
|
||||
<p>Do you want to launch anyway?</p>
|
||||
</div>
|
||||
<div class="flex items-center justify-center mb-3 gap-4 mt-4">
|
||||
<Button
|
||||
class="min-w-28"
|
||||
onclick={async () => {
|
||||
await launch(true);
|
||||
updateCheckFailed = false;
|
||||
}}
|
||||
>
|
||||
Launch anyways
|
||||
</Button>
|
||||
<Button
|
||||
variant="outline"
|
||||
onclick={async () => {
|
||||
updateCheckFailed = false;
|
||||
}}
|
||||
>
|
||||
Abort
|
||||
</Button>
|
||||
</div>
|
||||
</AlertDialog.Content>
|
||||
</AlertDialog.Root>
|
||||
|
||||
<AlertDialog.Root open={$newVersion === undefined && !!droppedTheme && !themeInstalling}>
|
||||
<AlertDialog.Content
|
||||
class="bg-theme-950 border-theme-800 p-0 max-w-2xl"
|
||||
@@ -1353,7 +1401,7 @@
|
||||
? 'No connection...'
|
||||
: undefined}
|
||||
disabled={$osuInstallationPath === '' || $serverConnectionFails > 1}
|
||||
onClick={launch}
|
||||
onClick={async () => await launch()}
|
||||
/>
|
||||
</div>
|
||||
<div class="relative h-50">
|
||||
@@ -1384,7 +1432,7 @@
|
||||
{getGamemodeName(modeIntToStr(selectedMode), typeIntToStr(selectedType))}
|
||||
</div>
|
||||
</Select.Trigger>
|
||||
<Select.Content class="bg-theme-950 border border-theme-900 rounded-lg">
|
||||
<Select.Content class="bg-theme-950 border border-theme-900 rounded-lg max-h-72">
|
||||
{#each validModeTypeCombinationsSorted as gamemode (gamemode)}
|
||||
{@const gamemod = getModeAndTypeFromGamemode(gamemode)}
|
||||
<Select.Item value={gamemode.toFixed()}>
|
||||
|
||||
Reference in New Issue
Block a user