fixed sounds on taiko converts
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+10
-10
@@ -1,11 +1,11 @@
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/target
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Cargo.lock
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output
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/pp-gen/.env
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/pp-gen/target
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/pp-gen/output.json
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/pp-plot/.env
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/pp-plot/target
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/target
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Cargo.lock
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output*
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/pp-gen/.env
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/pp-gen/target
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/pp-gen/output.json
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/pp-plot/.env
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/pp-plot/target
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/pp-plot/accuracy_*
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@@ -2,6 +2,7 @@
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- __Fixes:__
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- Slider velocity is now adjusted properly for taiko converts
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- Fixed missing slider sounds for taiko converts
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- __Breaking changes:__
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- Replaced the simple `Strains` struct with a new struct `{Mode}Strains` that contains more detail w.r.t. the mode.
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- Renamed all `GameMode` variants to more idiomatic names
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@@ -58,6 +58,7 @@ impl Beatmap {
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}
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} else {
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map.hit_objects.push(obj.to_owned());
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map.sounds.push(*sound);
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map.n_sliders += 1;
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}
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}
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